https://www.khuxwiki.com/w/api.php?action=feedcontributions&user=Kikuhime&feedformat=atomKHUX Wiki - User contributions [en]2024-03-28T21:29:02ZUser contributionsMediaWiki 1.38.2https://www.khuxwiki.com/w/index.php?title=User_talk:Kikuhime&diff=21108User talk:Kikuhime2016-06-17T05:29:35Z<p>Kikuhime: </p>
<hr />
<div>I made some quick changes to the links you added for the raid bosses. I put the link generation in the template, so that we can also add a category for which missions summon which raid bosses. I hope this helps![[Special:Contributions/204.11.142.106|204.11.142.106]] 07:10, 2 May 2016 (PDT)<br />
<br />
== Max medal images ==<br />
<br />
Any particular reason you're putting a game image for the MAX sections of the medals? Since all the information in the image is in the table, it's really not needed. Unless there's a reason, just put the base medal image again. [[User:Rikki21|'''<span style="font-family:Script MT;color:#B452CD">Rikki</span>]][[User talk:Rikki21|<span style="color:#FF0066">21</span>]]''' 04:51, 7 May 2016 (PDT)<br />
<br />
Because it's the same format used in the old wiki, i am just doing the same format. You can always just edit those images out of the pages if it's bothering you. Also, we need some way to rip the medal graphics out of the game files in order to put them in their respective pages, just like the people at dragon ball dokkan battle wikia.<br />
<br />
== skill exp ==<br />
<br />
are you able to determine the raid boss for this mission?[[Special:Contributions/107.5.194.72|107.5.194.72]] 21:33, 8 May 2016 (PDT)<br />
<br />
No, because i don't spend money in the game. -Kikuhime<br />
<br />
== Pages ==<br />
<br />
Because I'm trying to focus on getting the backbone setup for the [[Special Missions]] page, so I need links to point to the right places, trying to get rid of misnamed pages, didn't have access to the game in order to do the full write-up, and right now am focusing on simply moving the articles to the right titles, not doing full write-ups? I don't see how that's lazy, it's the first step in rewriting all the info. I fully plan on implementing the template ''I created'', yes, once I have the time and access.[[User:KrytenKoro|KrytenKoro]] ([[User talk:KrytenKoro|talk]]) 18:56, 9 May 2016 (PDT)<br />
<br />
== Mission articles ==<br />
<br />
Should the enemy templates show the icons for the enemies in a mob? I know a lot of them are set, and originally I didn't think it was necessary, but being able to see a quick overview of the icons in a mission helps in selecting Keyblades.[[User:KrytenKoro|KrytenKoro]] ([[User talk:KrytenKoro|talk]]) 15:00, 12 May 2016 (PDT)<br />
<br />
:I think a better idea should be to show the icons for their attribute, since that's all that matters when fighting enemies. [[User:Kikuhime|Kikuhime]] ([[User talk:Kikuhime|talk]]) 16:41, 12 May 2016 (PDT)Kikuhime<br />
::That's what I meant, sorry. I'll try to whip up a template soon.[[User:KrytenKoro|KrytenKoro]] ([[User talk:KrytenKoro|talk]]) 18:07, 12 May 2016 (PDT)<br />
:::[[Template:E]]. Basically just wrap the enemy name in that template instead of the link brackets. For Darkballs, add a second argument for attribute.[[User:KrytenKoro|KrytenKoro]] ([[User talk:KrytenKoro|talk]]) 18:31, 12 May 2016 (PDT)<br />
::::Your template is really simplistic, i like it alot, however, there's a big problem with it, as you can see here: [[File:Template_oddity.png]]<br />
<br />
|-style="background:#AEC5E7;"<br />
<br />
|[ [File:Bag O' Jewels KHX. png|30x30px]]<br />
<br />
|3 { {e|Bag O' Jewels}}< br>1 { {e|Violet Waltz}}<br />
<br />
|Back Garden<br />
<br />
|<br />
<br />
Then i took the < br> but it still looked odd.<br />
That big space between the names is really odd looking, that's why i didn't apply it to the evolve missions yet, could you work out a way to not void like that? [[User:Kikuhime|Kikuhime]] ([[User talk:Kikuhime|talk]]) 23:16, 12 May 2016 (PDT)<br />
:Fixed, and added in Unchained Heartless that I had omitted. One thing I've noted is that the template means we can't pluralize Heartless names anymore, due to trying to fit the image in. It would be possible to modify the template, but would make it a bit more cumbersome to use editor-side, so I would instead recommend that we stop pluralizing, and possibly just list each Heartless out on a line even if it's the same as the line before (so, Blue Gummi Copter, Blue Gummi Copter instead of 2 Blue Gummi Copters). This would also give a more immediate visual representation of the mob ratios.[[User:KrytenKoro|KrytenKoro]] ([[User talk:KrytenKoro|talk]]) 05:29, 13 May 2016 (PDT)<br />
:Actually, I could also just modify the template switch to include plural versions of each Heartless, we'd just have to have a plural redirect for every single mob Heartless.[[User:KrytenKoro|KrytenKoro]] ([[User talk:KrytenKoro|talk]]) 05:30, 13 May 2016 (PDT)<br />
::If the template should handle plural names, I recommend adding in the number of enemies to the template and add an "s" after the name if it is more than 1, so you don't need to create plural redirects. (Like how <nowiki>[[Shadow]]s</nowiki> creates [[Shadow]]s.) Also, I think it might look better to put the icon in front of the name, so they are all aligned the same, which also makes it easier to see what type of enemies there are. {{User:TheSilentHero/Sig}} 10:33, 13 May 2016 (PDT)<br />
:::Modified as such. Technically it should be possible to detect when the plural is not just adding s, but I'm running out of time right now so I leave that problem to future generations.[[User:KrytenKoro|KrytenKoro]] ([[User talk:KrytenKoro|talk]]) 11:16, 13 May 2016 (PDT)<br />
::::I think we should just use a switch tag for plurals other than adding s. {{User:TheSilentHero/Sig}} 11:20, 13 May 2016 (PDT)<br />
<br />
==Objectives==<br />
I've noticed for the Special Missions you've been putting the objectives and rewards up for NA, but not the JP ones that were on Sadako's original versions of the articles. I'm also not sure that the objective rewards you're putting up are correct for NA, since in almost all cases it splits Avatar Coins into 6s and 4s, not 5s and 5s. Can you check this?[[User:KrytenKoro|KrytenKoro]] ([[User talk:KrytenKoro|talk]]) 18:07, 12 May 2016 (PDT)<br />
<br />
:I didn't put the JP ones because i can't confirm the objectives, if you want, add the JP rewards yourself, since i am trying to do some other articles and compiling information right now.[[User:Kikuhime|Kikuhime]] ([[User talk:Kikuhime|talk]]) 18:12, 12 May 2016 (PDT)Kikuhime<br />
<br />
== Medals ==<br />
<br />
Can you take a look at [[Wakka]] and see if there's any obviously missing information? Right now I'm trying to investigate sell-prices, exp granted when used in strengthening, and stats gained per level, to see if that's something unique to each medal or generic over all. I also already know that I need to add set and Medal category (Attack, Munny, Evolve, etc.). Can you see anything else?[[User:KrytenKoro|KrytenKoro]] ([[User talk:KrytenKoro|talk]]) 13:22, 13 May 2016 (PDT)<br />
<br />
== [[Template talk:InfoMedal/Draft]] ==<br />
<br />
Any help you can give would be appreciated.[[User:KrytenKoro|KrytenKoro]] ([[User talk:KrytenKoro|talk]]) 14:34, 14 May 2016 (PDT)<br />
<br />
== I will leave the wiki for a while ==<br />
<br />
Long story short, my phone died, so i had to use another device to play KHUX, a friend suggested using BlueStacks to play it. I installed it, and then when i clicked Migrate Data, it said "Specific Facebook account not linked"<br />
I tried many solutions, including ERASING THE DATA FROM FACEBOOK BECAUSE IT COULD BE A CORRUPTED SAVE. [https://www.reddit.com/r/KingdomHearts/comments/4dzp0r/anyone_else_having_issues_linking_their_kingdom/]<br />
And nothing happened, it still shows me that stupid message, so i might off lost all my progress, all my medals (including a *6 KH Cloud and my Timeless River Mickey, THAT'S F*CKING BULLSH*T!!).<br />
Hopefully someone has a solution for my current problem, because by the looks of it, i might need to start all over again, and right now, i'm not feeling like going through all the missions, get all the Tasks completed for every mission and try the draws to get my Cloud back just to get back from where i left off. [[User:Kikuhime|Kikuhime]] ([[User talk:Kikuhime|talk]]) 20:26, 14 May 2016 (PDT)<br />
::That sucks, I'm really sorry you're going through that. The only thing I could suggest would be to contact SE as soon as possible -- even though you deleted your data from facebook, it should still exist on their servers somewhere, and they should be able to look up your account by the facebook linked to it. Other than that, maybe see if a phone shop near you is able to project the data to a new phone? If you can get any of the data off the phone, the current apk and media files ''might'' still contain your save data.[[User:KrytenKoro|KrytenKoro]] ([[User talk:KrytenKoro|talk]]) 07:23, 15 May 2016 (PDT)<br />
<br />
http://khux-guides.tumblr.com/post/144374728201/im-the-gentleman-with-the-broken-tablet-and<br />
:Were you able to retrieve your account in the end? If so, do you want to join the wiki's Vulpes party?[[User:KrytenKoro|KrytenKoro]] ([[User talk:KrytenKoro|talk]]) 06:46, 13 June 2016 (PDT)<br />
::Sadly no, i weren't able to get it back. I might start again, but not yet. But i would love to join your party once i get a new account. [[User:Kikuhime|Kikuhime]] ([[User talk:Kikuhime|talk]]) 15:28, 13 June 2016 (PDT)<br />
<br />
== Fantasia Mickey ==<br />
<br />
Not that I think you're incorrect at all, but which twitter are you referring to? All I can find is KHInsider.[[User:KrytenKoro|KrytenKoro]] ([[User talk:KrytenKoro|talk]]) 12:30, 14 June 2016 (PDT)<br />
:https://twitter.com/KH13chi [[User:Kikuhime|Kikuhime]] ([[User talk:Kikuhime|talk]]) 13:52, 14 June 2016 (PDT)<br />
::That's KH13, another fansite.[[User:KrytenKoro|KrytenKoro]] ([[User talk:KrytenKoro|talk]]) 13:59, 14 June 2016 (PDT)<br />
:::It is? Umm, oh well. My bad. [[User:Kikuhime|Kikuhime]] ([[User talk:Kikuhime|talk]]) 14:03, 14 June 2016 (PDT)<br />
::::'s no problem. You're right, it's super obvious, I was just curious 'cause I didn't know about any NA twitter.[[User:KrytenKoro|KrytenKoro]] ([[User talk:KrytenKoro|talk]]) 14:49, 14 June 2016 (PDT)<br />
:::::https://twitter.com/kh_ux_na that's the official twitter. I thought the other one was also affiliated with Square since they update with news about the game as well. [[User:Kikuhime|Kikuhime]] ([[User talk:Kikuhime|talk]]) 15:27, 14 June 2016 (PDT)<br />
<br />
== InfoMedal mod ==<br />
<br />
I modified the infomedal template because the attribute icons just wouldn't fit in the attribute cell. The two options I've made are [[Template:InfoMedal]] and [[Template:InfoMedal/Draft]]. Please give your input on which you prefer [[Template talk:InfoMedal|here]].[[User:KrytenKoro|KrytenKoro]] ([[User talk:KrytenKoro|talk]]) 11:03, 15 June 2016 (PDT)<br />
<br />
== I am trying to test missions after #250 for Omega raids. ==<br />
<br />
I was wondering if an active user such as you would be able to help during this time of cheap missions and/or know who else I could ask for help. So far, I know that Omega raids are not confined to the ranges that we have thus far because I got an Omega Guard Armor in #270. -''<small>—Preceding unsigned comment added by [[User:72.172.203.139|72.172.203.139]] ([[User talk:72.172.203.139|talk]] • [[Special:Contributions/72.172.203.139|contribs]])</small>''<br />
:I can no longer access my account, you should ask people that are more active than me, like [[User:KrytenKoro]] or [[User:Rikki21]]. As i am only doing some contributions here. [[User:Kikuhime|Kikuhime]] ([[User talk:Kikuhime|talk]]) 08:13, 16 June 2016 (PDT)<br />
::I believe I've gotten Omega bosses at very low missions, so I think it's just a random chance on any mission with the normal counterpart.[[User:KrytenKoro|KrytenKoro]] ([[User talk:KrytenKoro|talk]]) 09:24, 16 June 2016 (PDT)<br />
I understand. Thanks for the reference, Kikuhime. KrytenKoro, what you may have experienced could very well have been a glitch. I found a Trickmaster in a Guard Armor stage, 270, before, but since it only happened once, the community regards it as a glitch. Anyway, I certainly don't want to dismiss the process as totally random, 'cause some missions are turning up roughly 50/50 splits of Omega and regular raids, while others seem to almost never get Omegas. I need people to grab missions in the Omega ranges and run them enough to get ten raids, then tell me the ratio. -''<small>—Preceding unsigned comment added by [[User:72.172.203.139|72.172.203.139]] ([[User talk:72.172.203.139|talk]] • [[Special:Contributions/72.172.203.139|contribs]])</small>''<br />
<br />
== Welp ==<br />
I tried playing the game again from the start using BlueStacks, everything works, but then there was an update? And i got stuck in 89.9% about 8 times. I reinstalled the app. And boom "Specific Facebook account is not linked" even though i clearly linked it. So i gave up on BlueStacks, im trying Droid4x, if a similar problem presents itself, i'm sorry guys, but i might step off the "Unchained train" for good. I mean, losing one account is painful enough, i won't stand losing another one. [[User:Kikuhime|Kikuhime]] ([[User talk:Kikuhime|talk]]) 17:35, 16 June 2016 (PDT)<br />
My sincere condolences.<br />
::http://i.imgur.com/LyLbyzU.png<br />
Well, i can't say i didn't try. I tried and i tried and i still got problems even with this emulator. I give up. It was alot of fun. I wish you guys the best of luck with this wiki. The ammount of dedication and love that this wiki has is incredible. Good bye. [[User:Kikuhime|Kikuhime]] ([[User talk:Kikuhime|talk]]) 22:29, 16 June 2016 (PDT)</div>Kikuhimehttps://www.khuxwiki.com/w/index.php?title=User_talk:Kikuhime&diff=21077User talk:Kikuhime2016-06-17T00:35:35Z<p>Kikuhime: </p>
<hr />
<div>I made some quick changes to the links you added for the raid bosses. I put the link generation in the template, so that we can also add a category for which missions summon which raid bosses. I hope this helps![[Special:Contributions/204.11.142.106|204.11.142.106]] 07:10, 2 May 2016 (PDT)<br />
<br />
== Max medal images ==<br />
<br />
Any particular reason you're putting a game image for the MAX sections of the medals? Since all the information in the image is in the table, it's really not needed. Unless there's a reason, just put the base medal image again. [[User:Rikki21|'''<span style="font-family:Script MT;color:#B452CD">Rikki</span>]][[User talk:Rikki21|<span style="color:#FF0066">21</span>]]''' 04:51, 7 May 2016 (PDT)<br />
<br />
Because it's the same format used in the old wiki, i am just doing the same format. You can always just edit those images out of the pages if it's bothering you. Also, we need some way to rip the medal graphics out of the game files in order to put them in their respective pages, just like the people at dragon ball dokkan battle wikia.<br />
<br />
== skill exp ==<br />
<br />
are you able to determine the raid boss for this mission?[[Special:Contributions/107.5.194.72|107.5.194.72]] 21:33, 8 May 2016 (PDT)<br />
<br />
No, because i don't spend money in the game. -Kikuhime<br />
<br />
== Pages ==<br />
<br />
Because I'm trying to focus on getting the backbone setup for the [[Special Missions]] page, so I need links to point to the right places, trying to get rid of misnamed pages, didn't have access to the game in order to do the full write-up, and right now am focusing on simply moving the articles to the right titles, not doing full write-ups? I don't see how that's lazy, it's the first step in rewriting all the info. I fully plan on implementing the template ''I created'', yes, once I have the time and access.[[User:KrytenKoro|KrytenKoro]] ([[User talk:KrytenKoro|talk]]) 18:56, 9 May 2016 (PDT)<br />
<br />
== Mission articles ==<br />
<br />
Should the enemy templates show the icons for the enemies in a mob? I know a lot of them are set, and originally I didn't think it was necessary, but being able to see a quick overview of the icons in a mission helps in selecting Keyblades.[[User:KrytenKoro|KrytenKoro]] ([[User talk:KrytenKoro|talk]]) 15:00, 12 May 2016 (PDT)<br />
<br />
:I think a better idea should be to show the icons for their attribute, since that's all that matters when fighting enemies. [[User:Kikuhime|Kikuhime]] ([[User talk:Kikuhime|talk]]) 16:41, 12 May 2016 (PDT)Kikuhime<br />
::That's what I meant, sorry. I'll try to whip up a template soon.[[User:KrytenKoro|KrytenKoro]] ([[User talk:KrytenKoro|talk]]) 18:07, 12 May 2016 (PDT)<br />
:::[[Template:E]]. Basically just wrap the enemy name in that template instead of the link brackets. For Darkballs, add a second argument for attribute.[[User:KrytenKoro|KrytenKoro]] ([[User talk:KrytenKoro|talk]]) 18:31, 12 May 2016 (PDT)<br />
::::Your template is really simplistic, i like it alot, however, there's a big problem with it, as you can see here: [[File:Template_oddity.png]]<br />
<br />
|-style="background:#AEC5E7;"<br />
<br />
|[ [File:Bag O' Jewels KHX. png|30x30px]]<br />
<br />
|3 { {e|Bag O' Jewels}}< br>1 { {e|Violet Waltz}}<br />
<br />
|Back Garden<br />
<br />
|<br />
<br />
Then i took the < br> but it still looked odd.<br />
That big space between the names is really odd looking, that's why i didn't apply it to the evolve missions yet, could you work out a way to not void like that? [[User:Kikuhime|Kikuhime]] ([[User talk:Kikuhime|talk]]) 23:16, 12 May 2016 (PDT)<br />
:Fixed, and added in Unchained Heartless that I had omitted. One thing I've noted is that the template means we can't pluralize Heartless names anymore, due to trying to fit the image in. It would be possible to modify the template, but would make it a bit more cumbersome to use editor-side, so I would instead recommend that we stop pluralizing, and possibly just list each Heartless out on a line even if it's the same as the line before (so, Blue Gummi Copter, Blue Gummi Copter instead of 2 Blue Gummi Copters). This would also give a more immediate visual representation of the mob ratios.[[User:KrytenKoro|KrytenKoro]] ([[User talk:KrytenKoro|talk]]) 05:29, 13 May 2016 (PDT)<br />
:Actually, I could also just modify the template switch to include plural versions of each Heartless, we'd just have to have a plural redirect for every single mob Heartless.[[User:KrytenKoro|KrytenKoro]] ([[User talk:KrytenKoro|talk]]) 05:30, 13 May 2016 (PDT)<br />
::If the template should handle plural names, I recommend adding in the number of enemies to the template and add an "s" after the name if it is more than 1, so you don't need to create plural redirects. (Like how <nowiki>[[Shadow]]s</nowiki> creates [[Shadow]]s.) Also, I think it might look better to put the icon in front of the name, so they are all aligned the same, which also makes it easier to see what type of enemies there are. {{User:TheSilentHero/Sig}} 10:33, 13 May 2016 (PDT)<br />
:::Modified as such. Technically it should be possible to detect when the plural is not just adding s, but I'm running out of time right now so I leave that problem to future generations.[[User:KrytenKoro|KrytenKoro]] ([[User talk:KrytenKoro|talk]]) 11:16, 13 May 2016 (PDT)<br />
::::I think we should just use a switch tag for plurals other than adding s. {{User:TheSilentHero/Sig}} 11:20, 13 May 2016 (PDT)<br />
<br />
==Objectives==<br />
I've noticed for the Special Missions you've been putting the objectives and rewards up for NA, but not the JP ones that were on Sadako's original versions of the articles. I'm also not sure that the objective rewards you're putting up are correct for NA, since in almost all cases it splits Avatar Coins into 6s and 4s, not 5s and 5s. Can you check this?[[User:KrytenKoro|KrytenKoro]] ([[User talk:KrytenKoro|talk]]) 18:07, 12 May 2016 (PDT)<br />
<br />
:I didn't put the JP ones because i can't confirm the objectives, if you want, add the JP rewards yourself, since i am trying to do some other articles and compiling information right now.[[User:Kikuhime|Kikuhime]] ([[User talk:Kikuhime|talk]]) 18:12, 12 May 2016 (PDT)Kikuhime<br />
<br />
== Medals ==<br />
<br />
Can you take a look at [[Wakka]] and see if there's any obviously missing information? Right now I'm trying to investigate sell-prices, exp granted when used in strengthening, and stats gained per level, to see if that's something unique to each medal or generic over all. I also already know that I need to add set and Medal category (Attack, Munny, Evolve, etc.). Can you see anything else?[[User:KrytenKoro|KrytenKoro]] ([[User talk:KrytenKoro|talk]]) 13:22, 13 May 2016 (PDT)<br />
<br />
== [[Template talk:InfoMedal/Draft]] ==<br />
<br />
Any help you can give would be appreciated.[[User:KrytenKoro|KrytenKoro]] ([[User talk:KrytenKoro|talk]]) 14:34, 14 May 2016 (PDT)<br />
<br />
== I will leave the wiki for a while ==<br />
<br />
Long story short, my phone died, so i had to use another device to play KHUX, a friend suggested using BlueStacks to play it. I installed it, and then when i clicked Migrate Data, it said "Specific Facebook account not linked"<br />
I tried many solutions, including ERASING THE DATA FROM FACEBOOK BECAUSE IT COULD BE A CORRUPTED SAVE. [https://www.reddit.com/r/KingdomHearts/comments/4dzp0r/anyone_else_having_issues_linking_their_kingdom/]<br />
And nothing happened, it still shows me that stupid message, so i might off lost all my progress, all my medals (including a *6 KH Cloud and my Timeless River Mickey, THAT'S F*CKING BULLSH*T!!).<br />
Hopefully someone has a solution for my current problem, because by the looks of it, i might need to start all over again, and right now, i'm not feeling like going through all the missions, get all the Tasks completed for every mission and try the draws to get my Cloud back just to get back from where i left off. [[User:Kikuhime|Kikuhime]] ([[User talk:Kikuhime|talk]]) 20:26, 14 May 2016 (PDT)<br />
::That sucks, I'm really sorry you're going through that. The only thing I could suggest would be to contact SE as soon as possible -- even though you deleted your data from facebook, it should still exist on their servers somewhere, and they should be able to look up your account by the facebook linked to it. Other than that, maybe see if a phone shop near you is able to project the data to a new phone? If you can get any of the data off the phone, the current apk and media files ''might'' still contain your save data.[[User:KrytenKoro|KrytenKoro]] ([[User talk:KrytenKoro|talk]]) 07:23, 15 May 2016 (PDT)<br />
<br />
http://khux-guides.tumblr.com/post/144374728201/im-the-gentleman-with-the-broken-tablet-and<br />
:Were you able to retrieve your account in the end? If so, do you want to join the wiki's Vulpes party?[[User:KrytenKoro|KrytenKoro]] ([[User talk:KrytenKoro|talk]]) 06:46, 13 June 2016 (PDT)<br />
::Sadly no, i weren't able to get it back. I might start again, but not yet. But i would love to join your party once i get a new account. [[User:Kikuhime|Kikuhime]] ([[User talk:Kikuhime|talk]]) 15:28, 13 June 2016 (PDT)<br />
<br />
== Fantasia Mickey ==<br />
<br />
Not that I think you're incorrect at all, but which twitter are you referring to? All I can find is KHInsider.[[User:KrytenKoro|KrytenKoro]] ([[User talk:KrytenKoro|talk]]) 12:30, 14 June 2016 (PDT)<br />
:https://twitter.com/KH13chi [[User:Kikuhime|Kikuhime]] ([[User talk:Kikuhime|talk]]) 13:52, 14 June 2016 (PDT)<br />
::That's KH13, another fansite.[[User:KrytenKoro|KrytenKoro]] ([[User talk:KrytenKoro|talk]]) 13:59, 14 June 2016 (PDT)<br />
:::It is? Umm, oh well. My bad. [[User:Kikuhime|Kikuhime]] ([[User talk:Kikuhime|talk]]) 14:03, 14 June 2016 (PDT)<br />
::::'s no problem. You're right, it's super obvious, I was just curious 'cause I didn't know about any NA twitter.[[User:KrytenKoro|KrytenKoro]] ([[User talk:KrytenKoro|talk]]) 14:49, 14 June 2016 (PDT)<br />
:::::https://twitter.com/kh_ux_na that's the official twitter. I thought the other one was also affiliated with Square since they update with news about the game as well. [[User:Kikuhime|Kikuhime]] ([[User talk:Kikuhime|talk]]) 15:27, 14 June 2016 (PDT)<br />
<br />
== InfoMedal mod ==<br />
<br />
I modified the infomedal template because the attribute icons just wouldn't fit in the attribute cell. The two options I've made are [[Template:InfoMedal]] and [[Template:InfoMedal/Draft]]. Please give your input on which you prefer [[Template talk:InfoMedal|here]].[[User:KrytenKoro|KrytenKoro]] ([[User talk:KrytenKoro|talk]]) 11:03, 15 June 2016 (PDT)<br />
<br />
== I am trying to test missions after #250 for Omega raids. ==<br />
<br />
I was wondering if an active user such as you would be able to help during this time of cheap missions and/or know who else I could ask for help. So far, I know that Omega raids are not confined to the ranges that we have thus far because I got an Omega Guard Armor in #270.<br />
:I can no longer access my account, you should ask people that are more active than me, like [[User:KrytenKoro]] or [[User:Rikki21]]. As i am only doing some contributions here. [[User:Kikuhime|Kikuhime]] ([[User talk:Kikuhime|talk]]) 08:13, 16 June 2016 (PDT)<br />
::I believe I've gotten Omega bosses at very low missions, so I think it's just a random chance on any mission with the normal counterpart.[[User:KrytenKoro|KrytenKoro]] ([[User talk:KrytenKoro|talk]]) 09:24, 16 June 2016 (PDT)<br />
<br />
== Welp ==<br />
I tried playing the game again from the start using BlueStacks, everything works, but then there was an update? And i got stuck in 89.9% about 8 times. I reinstalled the app. And boom "Specific Facebook account is not linked" even though i clearly linked it. So i gave up on BlueStacks, im trying Droid4x, if a similar problem presents itself, i'm sorry guys, but i might step off the "Unchained train" for good. I mean, losing one account is painful enough, i won't stand losing another one. [[User:Kikuhime|Kikuhime]] ([[User talk:Kikuhime|talk]]) 17:35, 16 June 2016 (PDT)</div>Kikuhimehttps://www.khuxwiki.com/w/index.php?title=User_talk:KrytenKoro&diff=20990User talk:KrytenKoro2016-06-16T19:00:49Z<p>Kikuhime: </p>
<hr />
<div>== Notes ==<br />
<br />
1 Moogle - 1000<br />
3 Moogle - 3500<br />
5 Moogle - 12200<br />
6 Moogle - 32000<br />
<br />
Moogle Book of Prophecies medals<br />
<br />
https://www.reddit.com/r/KingdomHearts/comments/4k6g1y/khux_spending_66000_jewels_in_a_character/<br />
https://www.reddit.com/r/KingdomHearts/comments/4k7q82/khux_520_time_to_goof_off/<br />
http://kh13.com/forum/topic/96070-official-wiki-planning-discussion-thread/page-3<br />
http://www.khunchainedx.com/wiki/Daily_Challenge:_Jewels_%2805/20/16%29<br />
http://digimon.wikia.com/wiki/Yuko_Mizutani?curid=52470&diff=419880&oldid=400446<br />
http://www.khwiki.com/index.php?title=Dodge_Slash&curid=18073&diff=702128&oldid=683161<br />
<br />
== Mission Template ==<br />
<br />
Instead of lazily creating pages by copy pasting the text from the old mission pages, why don't you just use the mission template? <br />
http://www.khunchainedx.com/wiki/Template:InfoMissionKHUX [[User:Kikuhime|Kikuhime]] ([[User talk:Kikuhime|talk]]) 18:54, 9 May 2016 (PDT)Kikuhime<br />
<br />
== Medals Template ==<br />
I was looking over this and still have some questions and/or suggestions regarding the stats.<br />
#Calculating the attack/defense stats is a great idea, I'll try to get the values for each level with the JP version since leveling up only one level is quite costly and I don't have that munny in the NA version yet. Do you already have a spreadsheet for this? It seems that stat progression and exp consumption are different for each rarity range.<br />
#Putting the damage/ability multiplier on the page for the attack itself and not in medal info box is fine I guess. What's clear is that once you can fuse duplicates with a medal you can get the ability multiplier for the higher rarities. You have to see it this way: Each rarity has an ability multiplier, at 3 stars you can fuse another medal which give the 4 star multiplier, at 4 stars you can fuse two medals which give the 5 star and 6 star multiplier, at 5 stars you can fuse three medals which give the 6 star, 6 star+1 and 6 star+2 multiplier and so on and so forth. The only abilities with different target modes (and therefor cost and ability multipliers) are currently "Reset", "Protect Down" and "Strength Boost" in the NA version.<br />
#EXP from a medal with the same attribute is increased by 1.5, EXP from a duplicate medal with an additional 1.5 (meaning 2.25 in total, always rounded down). I don't know how experience from an already leveled medal is transferred exactly, it doesn't make much sense to me. The value seems to be depended on the medal's rarity and level but not the actual exp it already has. You should also check out this data [https://docs.google.com/spreadsheets/d/18LVkgy11aVrm1Nyh-VFThIIwllWAr82x3i3Gdu6-GNM/pubhtml here].<br />
#The sell price is fixed for most medals, here is a small table. Every attack medal's level adds another 30 munny to the sell price, every filled ability multiplier slot sells for one Avatar Coin.<br />
{| class="wikitable"<br />
|-<br />
!!!Attack Medals!!Attack Medals!!EXP medals!!Other <br />
|-<br />
|Rarity||EXP||Sell price||EXP||Sell price <br />
|-<br />
|★1||30||90||260||90<br>1000 (Moogle)<br />
|-<br />
|★2||40||120||N/A||120<br />
|-<br />
|★3||70||210||1400||210<br>3500 (Moogle)<br />
|-<br />
|★4||100||360||N/A||360<br />
|-<br />
|★5||400||12200{{?}}||5210<br>5150 (Scrooge)||450<br>122000 (Moogle)<br />
|-<br />
|★6||15210||32000{{?}}||15210<br>15150 (Scrooge)<br>68445 (Triple)||800<br>32000 (Moogle)<br />
|}<br />
Are you planning to tab the medals that are different in the NA and JP version (only Nick and Judy so far). --[[User:ShardofTruth|ShardofTruth]] ([[User talk:ShardofTruth|talk]]) 07:24, 15 May 2016 (PDT)<br />
:I just noticed another thing about EXP. You don't necessarily have to use a duplicate to get the other 1.5 exp bonus, it will work on all medals that have the same ability. For example leveling up Pence with Olette (or vice versa) will give you a 1.5 bonus even though they don't have the same attribute.<br />
:If an ability is the same for different medals nothing seems to differ, not the multiplier, gauge cost or the description for the various levels.<br />
:As for the ability multiplier: It only changes when you evolve the medal to a higher rarity or fuse with a duplicate to fill a dot. It's heavily tied to the ability of the medal but I think it can be determined once you knoww at least two multipliers to get the increment. Here are five examples:<br />
{|class="wikitable"<br />
!Rarity!!Blizzard Raid!!!!Thunder Raid!!!!Fire Raid!!!!Sonic Break min!!!!Sonic Break max!!!!Curaga!!<br />
|-<br />
|★1||1,35||||1,54||||1,75||||1,89||||2,93||||N/A||<br />
|-<br />
|★2||1,37||0,02||1,57||0,03||1,79||0,04||1,92||0,03||2,96||0,03||N/A||<br />
|-<br />
|★3||1,39||0,02||1,6||0,03||1,83||0,04||1,95||0,03||2,99||0,03||1,39||<br />
|-<br />
|★4||1,41||0,02||1,63||0,03||1,87||0,04||1,98||0,03||3,02||0,03||1,41||0,02<br />
|-<br />
|★5||1,43||0,02||1,66||0,03||1,91||0,04||2,01||0,03||3,05||0,03||1,43||0,02<br />
|-<br />
|★6||1,47||0,04||1,72||0,06||1,99||0,08||2,07||0,06||3,11||0,06||1,47||0,04<br />
|-<br />
|★6+1||1,51||0,04||1,78||0,06||2,07||0,08||2,13||0,06||3,17||0,06||1,51||0,04<br />
|-<br />
|★6+2||1,55||0,04||1,84||0,06||2,15||0,08||2,19||0,06||3,23||0,06||1,55||0,04<br />
|-<br />
|★6+3||1,59||0,04||1,9||0,06||2,23||0,08||2,25||0,06||3,29||0,06||1,59||0,04<br />
|-<br />
|★6+5||1,63||0,04||1,96||0,06||2,31||0,08||2,31||0,06||3,35||0,06||1,63||0,04<br />
|-<br />
|★6+6||1,67||0,04||2,02||0,06||2,39||0,08||2,37||0,06||3,41||0,06||1,67||0,04<br />
|}<br />
As you can see the increment simply doubles from rarity 6 onwards. Some multipliers have a lower and an upper limit but the growth is the same. --[[User:ShardofTruth|ShardofTruth]] ([[User talk:ShardofTruth|talk]]) 02:49, 16 May 2016 (PDT)<br />
<br />
== Worlds ==<br />
<br />
So then the entire [[:Category:Worlds|world]] category with it's sub-categories should be deleted, essentially. -[[User:Rikki21|'''<span style="font-family:Script MT;color:#B452CD">Rikki</span>]][[User talk:Rikki21|<span style="color:#FF0066">21</span>]]''' 16:02, 13 June 2016 (PDT)<br />
:How about the [[:Category:Characters]]. Should we categorize the medals with those categories? Or should that get deleted as well? -[[User:Rikki21|'''<span style="font-family:Script MT;color:#B452CD">Rikki</span>]][[User talk:Rikki21|<span style="color:#FF0066">21</span>]]''' 16:18, 13 June 2016 (PDT)<br />
<br />
== Buff, Debuff, Healing ==<br />
<br />
Even though the game doesn't differentiate, it seems like we should. Being able to look at a category and know 'these are all medals that buff' seems very helpful to me. I know we have [[Special Attack|special attack]], but if I don't know the name of the buff/debuff/heal skill I won't know what medals do it, you know? -[[User:Rikki21|'''<span style="font-family:Script MT;color:#B452CD;font-size:4">Rikki</span>]][[User talk:Rikki21|<span style="color:#FF0066;font-size:4">21</span>]]''' 05:40, 14 June 2016 (PDT)<br />
:Shouldn't we organize [[Special Attack]] by that, then? It just seems weird to put non-stats into the statbox -- if it was a category outside the infobox, maybe, but it's all variations of Cure, Strength Boost, and Defense Boost anyway.[[User:KrytenKoro|KrytenKoro]] ([[User talk:KrytenKoro|talk]]) 05:50, 14 June 2016 (PDT)<br />
<br />
== Last Image Change ==<br />
When you renamed the page and the image for http://www.khunchainedx.com/wiki/Marluxia_Boss_Ver. , the medal image no longer shows up, fix it. Thank you. [[User:Kikuhime|Kikuhime]] ([[User talk:Kikuhime|talk]]) 06:48, 14 June 2016 (PDT)<br />
:It's because the image is a jpg, I believe. I need to use GIMP, which I don't have access to until after work.[[User:KrytenKoro|KrytenKoro]] ([[User talk:KrytenKoro|talk]]) 06:49, 14 June 2016 (PDT)<br />
::I uploaded a .png version, not sure if you saw it. [[User:Kikuhime|Kikuhime]] ([[User talk:Kikuhime|talk]]) 06:50, 14 June 2016 (PDT)<br />
<br />
== New Template Suggestion ==<br />
I was looking at the new template, and i got an idea to add the maxed stats into it. I don't know if it can be possible, but maybe you can add a tab inside the info box when the medal is 6 stars that shows the maxed out stats of the medal. Maybe something like with the Mission template with the small arrow, or just a button that says "Max Stats" or something like that. I don't know how to code at all, but maybe you guys can give that idea a try and see if it fits properly and make it work. That could help out alot.<br />
:It would definitely be doable -- the main issue that Shard and I had been discussing is that there definitely seems to be a generic progression (meaning you should always be able to calculate max stats given the 6* stats), and so we could conceivably just cover the progression on the main [[Medal]] page. We're still playing with the numbers to find the best fit curve, but if it turns out we're wrong, we would agree to going back to having max stats.<br />
:::That being said, I'm not in charge of anything -- if the community doesn't want to wait on Shard and me, let us know and we'll revise the template to have MAX coverage.[[User:KrytenKoro|KrytenKoro]] ([[User talk:KrytenKoro|talk]]) 11:35, 14 June 2016 (PDT)<br />
<br />
== Musketeer medals ==<br />
<s>What are the [[User talk:Keybot|Musketeer medals]]? -[[User:Rikki21|'''<span style="font-family:Script MT;color:#B452CD;font-size:4">Rikki</span>]][[User talk:Rikki21|<span style="color:#FF0066;font-size:4">21</span>]]''' 20:40, 14 June 2016 (PDT)</s> Figure it out. -[[User:Rikki21|'''<span style="font-family:Script MT;color:#B452CD;font-size:4">Rikki</span>]][[User talk:Rikki21|<span style="color:#FF0066;font-size:4">21</span>]]''' 21:09, 14 June 2016 (PDT)<br />
<br />
== Max Stat Images ==<br />
<br />
I noticed some max stat images have {{tl|delete}}. Are we planning to [[:Category:Max stat images|delete all of them]]? -[[User:Rikki21|<span style="font-family:Script MT;color:#B452CD;font-size:4">'''Rikki'''</span>]][[User talk:Rikki21|<span style="color:#FF0066;font-size:4">'''21'''</span>]] 21:23, 15 June 2016 (PDT)<br />
:I mean, we're not using them in articles anymore. If we make a note of all the depicted stats somewhere (like on Template talk:InfoMedal), we have no need for them.[[User:KrytenKoro|KrytenKoro]] ([[User talk:KrytenKoro|talk]]) 05:22, 16 June 2016 (PDT)<br />
<br />
== Template Problem ==<br />
Is the normal Template under revisions? I noticed that the [[Cid]] and medals that shows US and JP differences on their stats are displayed without the tab that corresponds to that medal. [[User:Kikuhime|Kikuhime]] ([[User talk:Kikuhime|talk]]) 11:31, 16 June 2016 (PDT)<br />
:Everything looks fine to me. Can you imgur a screenshot?[[User:KrytenKoro|KrytenKoro]] ([[User talk:KrytenKoro|talk]]) 11:37, 16 June 2016 (PDT)<br />
::http://i.imgur.com/m5TNjdt.png [[User:Kikuhime|Kikuhime]] ([[User talk:Kikuhime|talk]]) 12:00, 16 June 2016 (PDT)</div>Kikuhimehttps://www.khuxwiki.com/w/index.php?title=User_talk:KrytenKoro&diff=20987User talk:KrytenKoro2016-06-16T18:31:15Z<p>Kikuhime: </p>
<hr />
<div>== Notes ==<br />
<br />
1 Moogle - 1000<br />
3 Moogle - 3500<br />
5 Moogle - 12200<br />
6 Moogle - 32000<br />
<br />
Moogle Book of Prophecies medals<br />
<br />
https://www.reddit.com/r/KingdomHearts/comments/4k6g1y/khux_spending_66000_jewels_in_a_character/<br />
https://www.reddit.com/r/KingdomHearts/comments/4k7q82/khux_520_time_to_goof_off/<br />
http://kh13.com/forum/topic/96070-official-wiki-planning-discussion-thread/page-3<br />
http://www.khunchainedx.com/wiki/Daily_Challenge:_Jewels_%2805/20/16%29<br />
http://digimon.wikia.com/wiki/Yuko_Mizutani?curid=52470&diff=419880&oldid=400446<br />
http://www.khwiki.com/index.php?title=Dodge_Slash&curid=18073&diff=702128&oldid=683161<br />
<br />
== Mission Template ==<br />
<br />
Instead of lazily creating pages by copy pasting the text from the old mission pages, why don't you just use the mission template? <br />
http://www.khunchainedx.com/wiki/Template:InfoMissionKHUX [[User:Kikuhime|Kikuhime]] ([[User talk:Kikuhime|talk]]) 18:54, 9 May 2016 (PDT)Kikuhime<br />
<br />
== Medals Template ==<br />
I was looking over this and still have some questions and/or suggestions regarding the stats.<br />
#Calculating the attack/defense stats is a great idea, I'll try to get the values for each level with the JP version since leveling up only one level is quite costly and I don't have that munny in the NA version yet. Do you already have a spreadsheet for this? It seems that stat progression and exp consumption are different for each rarity range.<br />
#Putting the damage/ability multiplier on the page for the attack itself and not in medal info box is fine I guess. What's clear is that once you can fuse duplicates with a medal you can get the ability multiplier for the higher rarities. You have to see it this way: Each rarity has an ability multiplier, at 3 stars you can fuse another medal which give the 4 star multiplier, at 4 stars you can fuse two medals which give the 5 star and 6 star multiplier, at 5 stars you can fuse three medals which give the 6 star, 6 star+1 and 6 star+2 multiplier and so on and so forth. The only abilities with different target modes (and therefor cost and ability multipliers) are currently "Reset", "Protect Down" and "Strength Boost" in the NA version.<br />
#EXP from a medal with the same attribute is increased by 1.5, EXP from a duplicate medal with an additional 1.5 (meaning 2.25 in total, always rounded down). I don't know how experience from an already leveled medal is transferred exactly, it doesn't make much sense to me. The value seems to be depended on the medal's rarity and level but not the actual exp it already has. You should also check out this data [https://docs.google.com/spreadsheets/d/18LVkgy11aVrm1Nyh-VFThIIwllWAr82x3i3Gdu6-GNM/pubhtml here].<br />
#The sell price is fixed for most medals, here is a small table. Every attack medal's level adds another 30 munny to the sell price, every filled ability multiplier slot sells for one Avatar Coin.<br />
{| class="wikitable"<br />
|-<br />
!!!Attack Medals!!Attack Medals!!EXP medals!!Other <br />
|-<br />
|Rarity||EXP||Sell price||EXP||Sell price <br />
|-<br />
|★1||30||90||260||90<br>1000 (Moogle)<br />
|-<br />
|★2||40||120||N/A||120<br />
|-<br />
|★3||70||210||1400||210<br>3500 (Moogle)<br />
|-<br />
|★4||100||360||N/A||360<br />
|-<br />
|★5||400||12200{{?}}||5210<br>5150 (Scrooge)||450<br>122000 (Moogle)<br />
|-<br />
|★6||15210||32000{{?}}||15210<br>15150 (Scrooge)<br>68445 (Triple)||800<br>32000 (Moogle)<br />
|}<br />
Are you planning to tab the medals that are different in the NA and JP version (only Nick and Judy so far). --[[User:ShardofTruth|ShardofTruth]] ([[User talk:ShardofTruth|talk]]) 07:24, 15 May 2016 (PDT)<br />
:I just noticed another thing about EXP. You don't necessarily have to use a duplicate to get the other 1.5 exp bonus, it will work on all medals that have the same ability. For example leveling up Pence with Olette (or vice versa) will give you a 1.5 bonus even though they don't have the same attribute.<br />
:If an ability is the same for different medals nothing seems to differ, not the multiplier, gauge cost or the description for the various levels.<br />
:As for the ability multiplier: It only changes when you evolve the medal to a higher rarity or fuse with a duplicate to fill a dot. It's heavily tied to the ability of the medal but I think it can be determined once you knoww at least two multipliers to get the increment. Here are five examples:<br />
{|class="wikitable"<br />
!Rarity!!Blizzard Raid!!!!Thunder Raid!!!!Fire Raid!!!!Sonic Break min!!!!Sonic Break max!!!!Curaga!!<br />
|-<br />
|★1||1,35||||1,54||||1,75||||1,89||||2,93||||N/A||<br />
|-<br />
|★2||1,37||0,02||1,57||0,03||1,79||0,04||1,92||0,03||2,96||0,03||N/A||<br />
|-<br />
|★3||1,39||0,02||1,6||0,03||1,83||0,04||1,95||0,03||2,99||0,03||1,39||<br />
|-<br />
|★4||1,41||0,02||1,63||0,03||1,87||0,04||1,98||0,03||3,02||0,03||1,41||0,02<br />
|-<br />
|★5||1,43||0,02||1,66||0,03||1,91||0,04||2,01||0,03||3,05||0,03||1,43||0,02<br />
|-<br />
|★6||1,47||0,04||1,72||0,06||1,99||0,08||2,07||0,06||3,11||0,06||1,47||0,04<br />
|-<br />
|★6+1||1,51||0,04||1,78||0,06||2,07||0,08||2,13||0,06||3,17||0,06||1,51||0,04<br />
|-<br />
|★6+2||1,55||0,04||1,84||0,06||2,15||0,08||2,19||0,06||3,23||0,06||1,55||0,04<br />
|-<br />
|★6+3||1,59||0,04||1,9||0,06||2,23||0,08||2,25||0,06||3,29||0,06||1,59||0,04<br />
|-<br />
|★6+5||1,63||0,04||1,96||0,06||2,31||0,08||2,31||0,06||3,35||0,06||1,63||0,04<br />
|-<br />
|★6+6||1,67||0,04||2,02||0,06||2,39||0,08||2,37||0,06||3,41||0,06||1,67||0,04<br />
|}<br />
As you can see the increment simply doubles from rarity 6 onwards. Some multipliers have a lower and an upper limit but the growth is the same. --[[User:ShardofTruth|ShardofTruth]] ([[User talk:ShardofTruth|talk]]) 02:49, 16 May 2016 (PDT)<br />
<br />
== Worlds ==<br />
<br />
So then the entire [[:Category:Worlds|world]] category with it's sub-categories should be deleted, essentially. -[[User:Rikki21|'''<span style="font-family:Script MT;color:#B452CD">Rikki</span>]][[User talk:Rikki21|<span style="color:#FF0066">21</span>]]''' 16:02, 13 June 2016 (PDT)<br />
:How about the [[:Category:Characters]]. Should we categorize the medals with those categories? Or should that get deleted as well? -[[User:Rikki21|'''<span style="font-family:Script MT;color:#B452CD">Rikki</span>]][[User talk:Rikki21|<span style="color:#FF0066">21</span>]]''' 16:18, 13 June 2016 (PDT)<br />
<br />
== Buff, Debuff, Healing ==<br />
<br />
Even though the game doesn't differentiate, it seems like we should. Being able to look at a category and know 'these are all medals that buff' seems very helpful to me. I know we have [[Special Attack|special attack]], but if I don't know the name of the buff/debuff/heal skill I won't know what medals do it, you know? -[[User:Rikki21|'''<span style="font-family:Script MT;color:#B452CD;font-size:4">Rikki</span>]][[User talk:Rikki21|<span style="color:#FF0066;font-size:4">21</span>]]''' 05:40, 14 June 2016 (PDT)<br />
:Shouldn't we organize [[Special Attack]] by that, then? It just seems weird to put non-stats into the statbox -- if it was a category outside the infobox, maybe, but it's all variations of Cure, Strength Boost, and Defense Boost anyway.[[User:KrytenKoro|KrytenKoro]] ([[User talk:KrytenKoro|talk]]) 05:50, 14 June 2016 (PDT)<br />
<br />
== Last Image Change ==<br />
When you renamed the page and the image for http://www.khunchainedx.com/wiki/Marluxia_Boss_Ver. , the medal image no longer shows up, fix it. Thank you. [[User:Kikuhime|Kikuhime]] ([[User talk:Kikuhime|talk]]) 06:48, 14 June 2016 (PDT)<br />
:It's because the image is a jpg, I believe. I need to use GIMP, which I don't have access to until after work.[[User:KrytenKoro|KrytenKoro]] ([[User talk:KrytenKoro|talk]]) 06:49, 14 June 2016 (PDT)<br />
::I uploaded a .png version, not sure if you saw it. [[User:Kikuhime|Kikuhime]] ([[User talk:Kikuhime|talk]]) 06:50, 14 June 2016 (PDT)<br />
<br />
== New Template Suggestion ==<br />
I was looking at the new template, and i got an idea to add the maxed stats into it. I don't know if it can be possible, but maybe you can add a tab inside the info box when the medal is 6 stars that shows the maxed out stats of the medal. Maybe something like with the Mission template with the small arrow, or just a button that says "Max Stats" or something like that. I don't know how to code at all, but maybe you guys can give that idea a try and see if it fits properly and make it work. That could help out alot.<br />
:It would definitely be doable -- the main issue that Shard and I had been discussing is that there definitely seems to be a generic progression (meaning you should always be able to calculate max stats given the 6* stats), and so we could conceivably just cover the progression on the main [[Medal]] page. We're still playing with the numbers to find the best fit curve, but if it turns out we're wrong, we would agree to going back to having max stats.<br />
:::That being said, I'm not in charge of anything -- if the community doesn't want to wait on Shard and me, let us know and we'll revise the template to have MAX coverage.[[User:KrytenKoro|KrytenKoro]] ([[User talk:KrytenKoro|talk]]) 11:35, 14 June 2016 (PDT)<br />
<br />
== Musketeer medals ==<br />
<s>What are the [[User talk:Keybot|Musketeer medals]]? -[[User:Rikki21|'''<span style="font-family:Script MT;color:#B452CD;font-size:4">Rikki</span>]][[User talk:Rikki21|<span style="color:#FF0066;font-size:4">21</span>]]''' 20:40, 14 June 2016 (PDT)</s> Figure it out. -[[User:Rikki21|'''<span style="font-family:Script MT;color:#B452CD;font-size:4">Rikki</span>]][[User talk:Rikki21|<span style="color:#FF0066;font-size:4">21</span>]]''' 21:09, 14 June 2016 (PDT)<br />
<br />
== Max Stat Images ==<br />
<br />
I noticed some max stat images have {{tl|delete}}. Are we planning to [[:Category:Max stat images|delete all of them]]? -[[User:Rikki21|<span style="font-family:Script MT;color:#B452CD;font-size:4">'''Rikki'''</span>]][[User talk:Rikki21|<span style="color:#FF0066;font-size:4">'''21'''</span>]] 21:23, 15 June 2016 (PDT)<br />
:I mean, we're not using them in articles anymore. If we make a note of all the depicted stats somewhere (like on Template talk:InfoMedal), we have no need for them.[[User:KrytenKoro|KrytenKoro]] ([[User talk:KrytenKoro|talk]]) 05:22, 16 June 2016 (PDT)<br />
<br />
== Template Problem ==<br />
Is the normal Template under revisions? I noticed that the [[Cid]] and medals that shows US and JP differences on their stats are displayed without the tab that corresponds to that medal. [[User:Kikuhime|Kikuhime]] ([[User talk:Kikuhime|talk]]) 11:31, 16 June 2016 (PDT)</div>Kikuhimehttps://www.khuxwiki.com/w/index.php?title=Stock_Medal&diff=20833Stock Medal2016-06-16T15:21:40Z<p>Kikuhime: I removed the "00" on the stats, since the game shows the damage as "50" and not "0050", i understand why has 4 digits, but since the game shows it with only 2 digits, it should be displayed here like that as well.</p>
<hr />
<div>{{InfoMedal<br />
|nano1=0 <br />
|jpno1=0 <br />
|naset=1<br />
|jpset=1<br />
|name=Stock Medal<br />
|kana= <br />
|romaji= <br />
|desc=<br />
|att=Support<br />
|class1=Common<br />
|class2=Attack<br />
|str1=50<br />
|def1=50<br />
|effect1=Placeholder when Medal is not equipped.<br />
}}<br />
<br />
'''Stock Medal''' is a placeholder medal in {{KHUX}}.<br />
<br />
This medal is used when the player doesn't equip a '''Medal''' in a [[Keyblade|Keyblade's]] '''Medal Slot'''.<br />
<br />
Stock Medals have no attribute, meaning they will always deal neutral damage to enemies regardless of their attribute.<br />
<br />
<br />
<br />
[[Category:Medals]]<br />
[[Category:Attack Medals]]</div>Kikuhimehttps://www.khuxwiki.com/w/index.php?title=User_talk:Kikuhime&diff=20822User talk:Kikuhime2016-06-16T15:13:52Z<p>Kikuhime: /* I am trying to test missions after #250 for Omega raids. */</p>
<hr />
<div>I made some quick changes to the links you added for the raid bosses. I put the link generation in the template, so that we can also add a category for which missions summon which raid bosses. I hope this helps![[Special:Contributions/204.11.142.106|204.11.142.106]] 07:10, 2 May 2016 (PDT)<br />
<br />
== Max medal images ==<br />
<br />
Any particular reason you're putting a game image for the MAX sections of the medals? Since all the information in the image is in the table, it's really not needed. Unless there's a reason, just put the base medal image again. [[User:Rikki21|'''<span style="font-family:Script MT;color:#B452CD">Rikki</span>]][[User talk:Rikki21|<span style="color:#FF0066">21</span>]]''' 04:51, 7 May 2016 (PDT)<br />
<br />
Because it's the same format used in the old wiki, i am just doing the same format. You can always just edit those images out of the pages if it's bothering you. Also, we need some way to rip the medal graphics out of the game files in order to put them in their respective pages, just like the people at dragon ball dokkan battle wikia.<br />
<br />
== skill exp ==<br />
<br />
are you able to determine the raid boss for this mission?[[Special:Contributions/107.5.194.72|107.5.194.72]] 21:33, 8 May 2016 (PDT)<br />
<br />
No, because i don't spend money in the game. -Kikuhime<br />
<br />
== Pages ==<br />
<br />
Because I'm trying to focus on getting the backbone setup for the [[Special Missions]] page, so I need links to point to the right places, trying to get rid of misnamed pages, didn't have access to the game in order to do the full write-up, and right now am focusing on simply moving the articles to the right titles, not doing full write-ups? I don't see how that's lazy, it's the first step in rewriting all the info. I fully plan on implementing the template ''I created'', yes, once I have the time and access.[[User:KrytenKoro|KrytenKoro]] ([[User talk:KrytenKoro|talk]]) 18:56, 9 May 2016 (PDT)<br />
<br />
== Mission articles ==<br />
<br />
Should the enemy templates show the icons for the enemies in a mob? I know a lot of them are set, and originally I didn't think it was necessary, but being able to see a quick overview of the icons in a mission helps in selecting Keyblades.[[User:KrytenKoro|KrytenKoro]] ([[User talk:KrytenKoro|talk]]) 15:00, 12 May 2016 (PDT)<br />
<br />
:I think a better idea should be to show the icons for their attribute, since that's all that matters when fighting enemies. [[User:Kikuhime|Kikuhime]] ([[User talk:Kikuhime|talk]]) 16:41, 12 May 2016 (PDT)Kikuhime<br />
::That's what I meant, sorry. I'll try to whip up a template soon.[[User:KrytenKoro|KrytenKoro]] ([[User talk:KrytenKoro|talk]]) 18:07, 12 May 2016 (PDT)<br />
:::[[Template:E]]. Basically just wrap the enemy name in that template instead of the link brackets. For Darkballs, add a second argument for attribute.[[User:KrytenKoro|KrytenKoro]] ([[User talk:KrytenKoro|talk]]) 18:31, 12 May 2016 (PDT)<br />
::::Your template is really simplistic, i like it alot, however, there's a big problem with it, as you can see here: [[File:Template_oddity.png]]<br />
<br />
|-style="background:#AEC5E7;"<br />
<br />
|[ [File:Bag O' Jewels KHX. png|30x30px]]<br />
<br />
|3 { {e|Bag O' Jewels}}< br>1 { {e|Violet Waltz}}<br />
<br />
|Back Garden<br />
<br />
|<br />
<br />
Then i took the < br> but it still looked odd.<br />
That big space between the names is really odd looking, that's why i didn't apply it to the evolve missions yet, could you work out a way to not void like that? [[User:Kikuhime|Kikuhime]] ([[User talk:Kikuhime|talk]]) 23:16, 12 May 2016 (PDT)<br />
:Fixed, and added in Unchained Heartless that I had omitted. One thing I've noted is that the template means we can't pluralize Heartless names anymore, due to trying to fit the image in. It would be possible to modify the template, but would make it a bit more cumbersome to use editor-side, so I would instead recommend that we stop pluralizing, and possibly just list each Heartless out on a line even if it's the same as the line before (so, Blue Gummi Copter, Blue Gummi Copter instead of 2 Blue Gummi Copters). This would also give a more immediate visual representation of the mob ratios.[[User:KrytenKoro|KrytenKoro]] ([[User talk:KrytenKoro|talk]]) 05:29, 13 May 2016 (PDT)<br />
:Actually, I could also just modify the template switch to include plural versions of each Heartless, we'd just have to have a plural redirect for every single mob Heartless.[[User:KrytenKoro|KrytenKoro]] ([[User talk:KrytenKoro|talk]]) 05:30, 13 May 2016 (PDT)<br />
::If the template should handle plural names, I recommend adding in the number of enemies to the template and add an "s" after the name if it is more than 1, so you don't need to create plural redirects. (Like how <nowiki>[[Shadow]]s</nowiki> creates [[Shadow]]s.) Also, I think it might look better to put the icon in front of the name, so they are all aligned the same, which also makes it easier to see what type of enemies there are. {{User:TheSilentHero/Sig}} 10:33, 13 May 2016 (PDT)<br />
:::Modified as such. Technically it should be possible to detect when the plural is not just adding s, but I'm running out of time right now so I leave that problem to future generations.[[User:KrytenKoro|KrytenKoro]] ([[User talk:KrytenKoro|talk]]) 11:16, 13 May 2016 (PDT)<br />
::::I think we should just use a switch tag for plurals other than adding s. {{User:TheSilentHero/Sig}} 11:20, 13 May 2016 (PDT)<br />
<br />
==Objectives==<br />
I've noticed for the Special Missions you've been putting the objectives and rewards up for NA, but not the JP ones that were on Sadako's original versions of the articles. I'm also not sure that the objective rewards you're putting up are correct for NA, since in almost all cases it splits Avatar Coins into 6s and 4s, not 5s and 5s. Can you check this?[[User:KrytenKoro|KrytenKoro]] ([[User talk:KrytenKoro|talk]]) 18:07, 12 May 2016 (PDT)<br />
<br />
:I didn't put the JP ones because i can't confirm the objectives, if you want, add the JP rewards yourself, since i am trying to do some other articles and compiling information right now.[[User:Kikuhime|Kikuhime]] ([[User talk:Kikuhime|talk]]) 18:12, 12 May 2016 (PDT)Kikuhime<br />
<br />
== Medals ==<br />
<br />
Can you take a look at [[Wakka]] and see if there's any obviously missing information? Right now I'm trying to investigate sell-prices, exp granted when used in strengthening, and stats gained per level, to see if that's something unique to each medal or generic over all. I also already know that I need to add set and Medal category (Attack, Munny, Evolve, etc.). Can you see anything else?[[User:KrytenKoro|KrytenKoro]] ([[User talk:KrytenKoro|talk]]) 13:22, 13 May 2016 (PDT)<br />
<br />
== [[Template talk:InfoMedal/Draft]] ==<br />
<br />
Any help you can give would be appreciated.[[User:KrytenKoro|KrytenKoro]] ([[User talk:KrytenKoro|talk]]) 14:34, 14 May 2016 (PDT)<br />
<br />
== I will leave the wiki for a while ==<br />
<br />
Long story short, my phone died, so i had to use another device to play KHUX, a friend suggested using BlueStacks to play it. I installed it, and then when i clicked Migrate Data, it said "Specific Facebook account not linked"<br />
I tried many solutions, including ERASING THE DATA FROM FACEBOOK BECAUSE IT COULD BE A CORRUPTED SAVE. [https://www.reddit.com/r/KingdomHearts/comments/4dzp0r/anyone_else_having_issues_linking_their_kingdom/]<br />
And nothing happened, it still shows me that stupid message, so i might off lost all my progress, all my medals (including a *6 KH Cloud and my Timeless River Mickey, THAT'S F*CKING BULLSH*T!!).<br />
Hopefully someone has a solution for my current problem, because by the looks of it, i might need to start all over again, and right now, i'm not feeling like going through all the missions, get all the Tasks completed for every mission and try the draws to get my Cloud back just to get back from where i left off. [[User:Kikuhime|Kikuhime]] ([[User talk:Kikuhime|talk]]) 20:26, 14 May 2016 (PDT)<br />
::That sucks, I'm really sorry you're going through that. The only thing I could suggest would be to contact SE as soon as possible -- even though you deleted your data from facebook, it should still exist on their servers somewhere, and they should be able to look up your account by the facebook linked to it. Other than that, maybe see if a phone shop near you is able to project the data to a new phone? If you can get any of the data off the phone, the current apk and media files ''might'' still contain your save data.[[User:KrytenKoro|KrytenKoro]] ([[User talk:KrytenKoro|talk]]) 07:23, 15 May 2016 (PDT)<br />
<br />
http://khux-guides.tumblr.com/post/144374728201/im-the-gentleman-with-the-broken-tablet-and<br />
:Were you able to retrieve your account in the end? If so, do you want to join the wiki's Vulpes party?[[User:KrytenKoro|KrytenKoro]] ([[User talk:KrytenKoro|talk]]) 06:46, 13 June 2016 (PDT)<br />
::Sadly no, i weren't able to get it back. I might start again, but not yet. But i would love to join your party once i get a new account. [[User:Kikuhime|Kikuhime]] ([[User talk:Kikuhime|talk]]) 15:28, 13 June 2016 (PDT)<br />
<br />
== Fantasia Mickey ==<br />
<br />
Not that I think you're incorrect at all, but which twitter are you referring to? All I can find is KHInsider.[[User:KrytenKoro|KrytenKoro]] ([[User talk:KrytenKoro|talk]]) 12:30, 14 June 2016 (PDT)<br />
:https://twitter.com/KH13chi [[User:Kikuhime|Kikuhime]] ([[User talk:Kikuhime|talk]]) 13:52, 14 June 2016 (PDT)<br />
::That's KH13, another fansite.[[User:KrytenKoro|KrytenKoro]] ([[User talk:KrytenKoro|talk]]) 13:59, 14 June 2016 (PDT)<br />
:::It is? Umm, oh well. My bad. [[User:Kikuhime|Kikuhime]] ([[User talk:Kikuhime|talk]]) 14:03, 14 June 2016 (PDT)<br />
::::'s no problem. You're right, it's super obvious, I was just curious 'cause I didn't know about any NA twitter.[[User:KrytenKoro|KrytenKoro]] ([[User talk:KrytenKoro|talk]]) 14:49, 14 June 2016 (PDT)<br />
:::::https://twitter.com/kh_ux_na that's the official twitter. I thought the other one was also affiliated with Square since they update with news about the game as well. [[User:Kikuhime|Kikuhime]] ([[User talk:Kikuhime|talk]]) 15:27, 14 June 2016 (PDT)<br />
<br />
== InfoMedal mod ==<br />
<br />
I modified the infomedal template because the attribute icons just wouldn't fit in the attribute cell. The two options I've made are [[Template:InfoMedal]] and [[Template:InfoMedal/Draft]]. Please give your input on which you prefer [[Template talk:InfoMedal|here]].[[User:KrytenKoro|KrytenKoro]] ([[User talk:KrytenKoro|talk]]) 11:03, 15 June 2016 (PDT)<br />
<br />
== I am trying to test missions after #250 for Omega raids. ==<br />
<br />
I was wondering if an active user such as you would be able to help during this time of cheap missions and/or know who else I could ask for help. So far, I know that Omega raids are not confined to the ranges that we have thus far because I got an Omega Guard Armor in #270.<br />
:I can no longer access my account, you should ask people that are more active than me, like [[User:KrytenKoro]] or [[User:Rikki21]]. As i am only doing some contributions here. [[User:Kikuhime|Kikuhime]] ([[User talk:Kikuhime|talk]]) 08:13, 16 June 2016 (PDT)</div>Kikuhimehttps://www.khuxwiki.com/w/index.php?title=File:Random_Target_KHUX.png&diff=20669File:Random Target KHUX.png2016-06-16T04:25:39Z<p>Kikuhime: Kikuhime uploaded a new version of File:Random Target KHUX.png</p>
<hr />
<div>=={{int:license-header}}==<br />
{{Fairuse}}<br />
[[Category:Icon images]]</div>Kikuhimehttps://www.khuxwiki.com/w/index.php?title=Talk:KHUX_Wiki&diff=20306Talk:KHUX Wiki2016-06-16T00:32:21Z<p>Kikuhime: /* Ver. */</p>
<hr />
<div>==Ver.==<br />
https://www.reddit.com/r/KingdomHearts/comments/4oad4s/khux_just_confirmed_everybody_is_getting_an_aqua/<br />
<br />
Based on this, my decision to translate the JP Ver with the NA "Ver." messes up links from other websites, since Ver. is almost always at the end of name. In addition, the NA localizations always move or omit Ver. if it ends up at the end in the JP name, so we can safely assume that if we change all the Ver. to Ver, it won't be a problem in the NA version. Any objections?[[User:KrytenKoro|KrytenKoro]] ([[User talk:KrytenKoro|talk]]) 17:12, 15 June 2016 (PDT)<br />
:Pretty minor thing, go ahead. [[User:Kikuhime|Kikuhime]] ([[User talk:Kikuhime|talk]]) 17:32, 15 June 2016 (PDT)</div>Kikuhimehttps://www.khuxwiki.com/w/index.php?title=Template_talk:InfoMedal&diff=20147Template talk:InfoMedal2016-06-16T00:00:53Z<p>Kikuhime: </p>
<hr />
<div>{{InfoMedal/Draft<br />
|nano1=1<br />
|nano2=2<br />
|nano3=3<br />
|nano4=4<br />
|nano5=5<br />
|nano6=6<br />
|name=Wakka<br />
|kana=ワッカ<br />
|romaji=Wakka<br />
|desc=KINGDOM HEARTS (2002)<br>A boy from Destiny Islands who takes good care of his friends.<br />
|att=Power<br />
|att2=Upright<br />
|class=Common<br />
|str1=1281<br />
|def1=1207<br />
|spatk=Blizzard Raid<br />
|spdesc1=Deals a slightly powerful hit.<br />
|tar=Single<br />
|bon=1<br />
|dmg1=1.35<br />
|gauge=1<br />
}}<br />
<br />
stats to add (if not generic across all medals)<br />
*exp granted -- CONFIRMED GENERIC ([https://docs.google.com/spreadsheets/d/18LVkgy11aVrm1Nyh-VFThIIwllWAr82x3i3Gdu6-GNM/pubhtml])<br />
*cost to level -- CONFIRMED GENERIC ([https://docs.google.com/spreadsheets/d/18LVkgy11aVrm1Nyh-VFThIIwllWAr82x3i3Gdu6-GNM/pubhtml] and EXP per level [https://www.reddit.com/r/KingdomHearts/comments/4f7mnu/psa_how_to_save_munny_while_upgrading/])<br />
*stats gained by leveling -- CONFIRMED GENERIC, but still nailing down specific values<br />
*sell price -- CONFIRMED GENERIC ([http://www.khunchainedx.com/w/index.php?title=User_talk:KrytenKoro&oldid=13835&diff=cur])<br />
*cost--very certain that this is common across attack medals<br />
*random target icon<br />
*JP set<br />
*NA set<br />
*Generic Medals category (poss. by filter family)<br />
<!--<br />
{{-}}<br />
{{InfoMedal/Draft<br />
|nano5=5<br />
|nano6=6<br />
|name=Wakka<br />
|kana=ワッカ<br />
|romaji=Wakka<br />
|desc=KINGDOM HEARTS (2002)<br>A boy from Destiny Islands who takes good care of his friends.<br />
|att=Support<br />
|att2=Reversed<br />
|class=Common<br />
|str1=1281<br />
|def1=1207<br />
|effect5=Grants lots of experience.<br />
}}--><br />
<br />
==Discussion==<br />
Okay, I've confirmed the following:<br />
*The "MAX" str and def stats follow the same progression for every medal, so all we need is the starting stats -- the progression can be covered at [[Medals]]. I'm still trying to nail down exactly what the complete progression is, but I can confirm that a LV 100 6* Medal will always have ~1.2978x the STR and DEF it had at LV 1. I believe it's rounded, rather than floored, but I'm still trying to finetune an algorithm that always returns the same numbers that are in the game. Anyone who can provide STR and DEF stats for a medal or two at various LV between 1 and 100 would be appreciated. In any case, we have no need whatsoever for the MAX tabs.<br />
*The "MAX" dmg multiplier stat differs between Medals, but as far as I can tell, ''stays the same for Medals that share the same special attack''. So, there's some experimentation needed to figure out if there's a regular, describable progression for each special attack, but it looks like we don't even need to retain "dmg" or "spdesc" in the template, since they appear to always stay the same for that special attack, and so can be covered on a page listing info for special attacks. "Target" we might need to keep, unless NA Judy and Nick are the ''only'' outliers -- I haven't found any others yet, but I'm not willing to rule that out. "Bonus" does definitely vary -- common, rare, and epic medals can have the same special attack, but be in different SAB classes.<br />
*The EXP a Medal grants definitely varies by its level, and may even vary by its current EXP. I believe there's also a factor of whether the Medal is the same character/attribute, but I haven't fully tested it.<br />
*Pretty sure the sell price is set across medals, but that's another one we'd have to put in a table. If someone wants to start a google doc for the stats being investigated (LV 1 STR, LV 1 DEF, LV X STR, LV X DEF, LV 1 DMG, LV X DMG, LV 1 SELL, LV X SELL, EXP calculations), that would be awesome.[[User:KrytenKoro|KrytenKoro]] ([[User talk:KrytenKoro|talk]]) 14:32, 14 May 2016 (PDT)<br />
<br />
== Ready to use? ==<br />
<br />
I saw this template on the Wakka page and it looks like it's the new version of the current template. I'd be happy to start adding it to the pages but I don't want to cause any complications if you guys are already planning on something or still working on it. --[[User:Seasalt icecream|Seasalt icecream]] ([[User talk:Seasalt icecream|talk]]) 15:57, 29 May 2016 (PDT)<br />
:I can't find any more stats to put in it. One thing I will request -- the 6* max stats appear to follow a progression that is generic to all medals, so they don't need to be part of the individual medal articles, *BUT* we're still trying to run calculations to find a best fit formula. If you can move those stats to a common appendix so we can still compare from them, or just comment them out so they don't show up but are still findable, that would be great. It looks like we're going to do the same for Special Attack stats, too.[[User:KrytenKoro|KrytenKoro]] ([[User talk:KrytenKoro|talk]]) 05:50, 31 May 2016 (PDT)<br />
::Alright, cool. Is [[User:Seasalt_icecream/6*_max_stats|'''this''']] an okay format for them? I can add more as I go through the pages. --[[User:Seasalt icecream|Seasalt icecream]] ([[User talk:Seasalt icecream|talk]]) 13:12, 31 May 2016 (PDT)<br />
<br />
== Problems==<br />
Is it possible for the special attack be linked like Ability#<nowiki>{{{spatk}}</nowiki>? Because as it is it makes the special attack it's own page. Unless we're going to do a whole bunch of redirects for each ability? -[[User:Rikki21|'''<span style="font-family:Script MT;color:#B452CD">Rikki</span>]][[User talk:Rikki21|<span style="color:#FF0066">21</span>]]''' 16:58, 9 June 2016 (PDT)<br />
:I was figuring we'd have redirects, so people can search for the attack by attack. This also makes it easier to expand into full articles if we ever decide to.[[User:KrytenKoro|KrytenKoro]] ([[User talk:KrytenKoro|talk]]) 17:13, 9 June 2016 (PDT)<br />
::The template breaks when adding the different album id's (See: [[Tidus]]). I think perhaps if you switch it around and made the "jpno" before "nano", it wouldn't quite fix it (and search for both), but since most of the files uploaded have the Japanese IDs, it would have the picture show up, at least (If I switch the numbers, I can get the pictures to show up, but then it has the JP# instead of the EN, even though the variable is NA. Also, the JP# doesn't show up on any tab other than the 1★. -[[User:Rikki21|'''<span style="font-family:Script MT;color:#B452CD">Rikki</span>]][[User talk:Rikki21|<span style="color:#FF0066">21</span>]]''' 22:15, 9 June 2016 (PDT)<br />
::Fixed -- for the images, we're going to have to move them.[[User:KrytenKoro|KrytenKoro]] ([[User talk:KrytenKoro|talk]]) 05:45, 10 June 2016 (PDT)<br />
<br />
I've done a few more switches and it seems for the rare medals (3★+) it doesn't want to put the set category. See: [[Phil]], [[Hercules]]. It seems that if there is no 1★ it won't place the category down correctly (as [[Moogle]] is correct as well as the common medals, I assume this is the problem). Also, the spacing for the Attack/Common row is off. If it's a common medal then it looks fine, but a rare medal has the upright text and icon, as well as the target text and icon not line up. See [[Paine]] vs [[Phil]]. -[[User:Rikki21|'''<span style="font-family:Script MT;color:#B452CD">Rikki</span>]][[User talk:Rikki21|<span style="color:#FF0066">21</span>]]''' 22:11, 11 June 2016 (PDT)<br />
:Fixed! {{User:TheSilentHero/Sig}} 02:05, 12 June 2016 (PDT)<br />
<br />
<br />
==Small Issue==<br />
I wanted to update the [[Stock Medal]] page using the new template, but i can't seem to make the image to show up, i even redirected it like many medal images that are already using this template http://www.khunchainedx.com/wiki/File:0_Stock.png, can you do something about this? [[User:Kikuhime|Kikuhime]] ([[User talk:Kikuhime|talk]]) 14:38, 12 June 2016 (PDT)<br />
P.S. Hey everyone. Not, i'm not fully back yet. I just came to help on some pages, that's all.<br />
:Fixed! {{User:TheSilentHero/Sig}} 15:41, 12 June 2016 (PDT)<br />
<br />
==Info Medal==<br />
I prefer the [[Template:InfoMedal/Draft]]. It looks more refined and the Infobox keeps it's medal attribute color while at the same time it shows that it's an Upright/Reversed medal. [[User:Kikuhime|Kikuhime]] ([[User talk:Kikuhime|talk]]) 11:15, 15 June 2016 (PDT)<br />
:I agree. -[[User:Rikki21|<span style="font-family:Script MT;color:#B452CD;font-size:4">'''Rikki'''</span>]][[User talk:Rikki21|<span style="color:#FF0066;font-size:4">'''21'''</span>]] 13:39, 15 June 2016 (PDT)<br />
::That's unanimous consent to have 90% of the colors changed back, but Shard suggested investigating whether we keep just the header in U/R colors. How does everyone feel about that?[[User:KrytenKoro|KrytenKoro]] ([[User talk:KrytenKoro|talk]]) 15:16, 15 June 2016 (PDT)<br />
:::I suggest going for a dual color, like, one side the Attribute color and one side Yellow or Purple on the header. Because the Yellow is too bright and the Purple it's too dark. Not sure if that dual color thing can be done. [[User:Kikuhime|Kikuhime]] ([[User talk:Kikuhime|talk]]) 17:00, 15 June 2016 (PDT)</div>Kikuhimehttps://www.khuxwiki.com/w/index.php?title=Template_talk:InfoMedal&diff=19734Template talk:InfoMedal2016-06-15T18:15:27Z<p>Kikuhime: </p>
<hr />
<div>{{InfoMedal/Draft<br />
|nano1=1<br />
|nano2=2<br />
|nano3=3<br />
|nano4=4<br />
|nano5=5<br />
|nano6=6<br />
|name=Wakka<br />
|kana=ワッカ<br />
|romaji=Wakka<br />
|desc=KINGDOM HEARTS (2002)<br>A boy from Destiny Islands who takes good care of his friends.<br />
|att=Power<br />
|att2=Upright<br />
|class=Common<br />
|str1=1281<br />
|def1=1207<br />
|spatk=Blizzard Raid<br />
|spdesc1=Deals a slightly powerful hit.<br />
|tar=Single<br />
|bon=1<br />
|dmg1=1.35<br />
|gauge=1<br />
}}<br />
<br />
stats to add (if not generic across all medals)<br />
*exp granted -- CONFIRMED GENERIC ([https://docs.google.com/spreadsheets/d/18LVkgy11aVrm1Nyh-VFThIIwllWAr82x3i3Gdu6-GNM/pubhtml])<br />
*cost to level -- CONFIRMED GENERIC ([https://docs.google.com/spreadsheets/d/18LVkgy11aVrm1Nyh-VFThIIwllWAr82x3i3Gdu6-GNM/pubhtml] and EXP per level [https://www.reddit.com/r/KingdomHearts/comments/4f7mnu/psa_how_to_save_munny_while_upgrading/])<br />
*stats gained by leveling -- CONFIRMED GENERIC, but still nailing down specific values<br />
*sell price -- CONFIRMED GENERIC ([http://www.khunchainedx.com/w/index.php?title=User_talk:KrytenKoro&oldid=13835&diff=cur])<br />
*cost--very certain that this is common across attack medals<br />
*random target icon<br />
*JP set<br />
*NA set<br />
*Generic Medals category (poss. by filter family)<br />
<!--<br />
{{-}}<br />
{{InfoMedal/Draft<br />
|nano5=5<br />
|nano6=6<br />
|name=Wakka<br />
|kana=ワッカ<br />
|romaji=Wakka<br />
|desc=KINGDOM HEARTS (2002)<br>A boy from Destiny Islands who takes good care of his friends.<br />
|att=Support<br />
|att2=Reversed<br />
|class=Common<br />
|str1=1281<br />
|def1=1207<br />
|effect5=Grants lots of experience.<br />
}}--><br />
<br />
==Discussion==<br />
Okay, I've confirmed the following:<br />
*The "MAX" str and def stats follow the same progression for every medal, so all we need is the starting stats -- the progression can be covered at [[Medals]]. I'm still trying to nail down exactly what the complete progression is, but I can confirm that a LV 100 6* Medal will always have ~1.2978x the STR and DEF it had at LV 1. I believe it's rounded, rather than floored, but I'm still trying to finetune an algorithm that always returns the same numbers that are in the game. Anyone who can provide STR and DEF stats for a medal or two at various LV between 1 and 100 would be appreciated. In any case, we have no need whatsoever for the MAX tabs.<br />
*The "MAX" dmg multiplier stat differs between Medals, but as far as I can tell, ''stays the same for Medals that share the same special attack''. So, there's some experimentation needed to figure out if there's a regular, describable progression for each special attack, but it looks like we don't even need to retain "dmg" or "spdesc" in the template, since they appear to always stay the same for that special attack, and so can be covered on a page listing info for special attacks. "Target" we might need to keep, unless NA Judy and Nick are the ''only'' outliers -- I haven't found any others yet, but I'm not willing to rule that out. "Bonus" does definitely vary -- common, rare, and epic medals can have the same special attack, but be in different SAB classes.<br />
*The EXP a Medal grants definitely varies by its level, and may even vary by its current EXP. I believe there's also a factor of whether the Medal is the same character/attribute, but I haven't fully tested it.<br />
*Pretty sure the sell price is set across medals, but that's another one we'd have to put in a table. If someone wants to start a google doc for the stats being investigated (LV 1 STR, LV 1 DEF, LV X STR, LV X DEF, LV 1 DMG, LV X DMG, LV 1 SELL, LV X SELL, EXP calculations), that would be awesome.[[User:KrytenKoro|KrytenKoro]] ([[User talk:KrytenKoro|talk]]) 14:32, 14 May 2016 (PDT)<br />
<br />
== Ready to use? ==<br />
<br />
I saw this template on the Wakka page and it looks like it's the new version of the current template. I'd be happy to start adding it to the pages but I don't want to cause any complications if you guys are already planning on something or still working on it. --[[User:Seasalt icecream|Seasalt icecream]] ([[User talk:Seasalt icecream|talk]]) 15:57, 29 May 2016 (PDT)<br />
:I can't find any more stats to put in it. One thing I will request -- the 6* max stats appear to follow a progression that is generic to all medals, so they don't need to be part of the individual medal articles, *BUT* we're still trying to run calculations to find a best fit formula. If you can move those stats to a common appendix so we can still compare from them, or just comment them out so they don't show up but are still findable, that would be great. It looks like we're going to do the same for Special Attack stats, too.[[User:KrytenKoro|KrytenKoro]] ([[User talk:KrytenKoro|talk]]) 05:50, 31 May 2016 (PDT)<br />
::Alright, cool. Is [[User:Seasalt_icecream/6*_max_stats|'''this''']] an okay format for them? I can add more as I go through the pages. --[[User:Seasalt icecream|Seasalt icecream]] ([[User talk:Seasalt icecream|talk]]) 13:12, 31 May 2016 (PDT)<br />
<br />
== Problems==<br />
Is it possible for the special attack be linked like Ability#<nowiki>{{{spatk}}</nowiki>? Because as it is it makes the special attack it's own page. Unless we're going to do a whole bunch of redirects for each ability? -[[User:Rikki21|'''<span style="font-family:Script MT;color:#B452CD">Rikki</span>]][[User talk:Rikki21|<span style="color:#FF0066">21</span>]]''' 16:58, 9 June 2016 (PDT)<br />
:I was figuring we'd have redirects, so people can search for the attack by attack. This also makes it easier to expand into full articles if we ever decide to.[[User:KrytenKoro|KrytenKoro]] ([[User talk:KrytenKoro|talk]]) 17:13, 9 June 2016 (PDT)<br />
::The template breaks when adding the different album id's (See: [[Tidus]]). I think perhaps if you switch it around and made the "jpno" before "nano", it wouldn't quite fix it (and search for both), but since most of the files uploaded have the Japanese IDs, it would have the picture show up, at least (If I switch the numbers, I can get the pictures to show up, but then it has the JP# instead of the EN, even though the variable is NA. Also, the JP# doesn't show up on any tab other than the 1★. -[[User:Rikki21|'''<span style="font-family:Script MT;color:#B452CD">Rikki</span>]][[User talk:Rikki21|<span style="color:#FF0066">21</span>]]''' 22:15, 9 June 2016 (PDT)<br />
::Fixed -- for the images, we're going to have to move them.[[User:KrytenKoro|KrytenKoro]] ([[User talk:KrytenKoro|talk]]) 05:45, 10 June 2016 (PDT)<br />
<br />
I've done a few more switches and it seems for the rare medals (3★+) it doesn't want to put the set category. See: [[Phil]], [[Hercules]]. It seems that if there is no 1★ it won't place the category down correctly (as [[Moogle]] is correct as well as the common medals, I assume this is the problem). Also, the spacing for the Attack/Common row is off. If it's a common medal then it looks fine, but a rare medal has the upright text and icon, as well as the target text and icon not line up. See [[Paine]] vs [[Phil]]. -[[User:Rikki21|'''<span style="font-family:Script MT;color:#B452CD">Rikki</span>]][[User talk:Rikki21|<span style="color:#FF0066">21</span>]]''' 22:11, 11 June 2016 (PDT)<br />
:Fixed! {{User:TheSilentHero/Sig}} 02:05, 12 June 2016 (PDT)<br />
<br />
<br />
==Small Issue==<br />
I wanted to update the [[Stock Medal]] page using the new template, but i can't seem to make the image to show up, i even redirected it like many medal images that are already using this template http://www.khunchainedx.com/wiki/File:0_Stock.png, can you do something about this? [[User:Kikuhime|Kikuhime]] ([[User talk:Kikuhime|talk]]) 14:38, 12 June 2016 (PDT)<br />
P.S. Hey everyone. Not, i'm not fully back yet. I just came to help on some pages, that's all.<br />
:Fixed! {{User:TheSilentHero/Sig}} 15:41, 12 June 2016 (PDT)<br />
<br />
==Info Medal==<br />
I prefer the [[Template:InfoMedal/Draft]]. It looks more refined and the Infobox keeps it's medal attribute color while at the same time it shows that it's an Upright/Reversed medal. [[User:Kikuhime|Kikuhime]] ([[User talk:Kikuhime|talk]]) 11:15, 15 June 2016 (PDT)</div>Kikuhimehttps://www.khuxwiki.com/w/index.php?title=Illustrated_Sora_%26_Pals&diff=19640Illustrated Sora & Pals2016-06-15T15:27:59Z<p>Kikuhime: </p>
<hr />
<div><div class="tabber" style="float:right;"><div class="tabbertab" title="NA"><br />
{{InfoMedal<br />
|nano6=360<br />
|naset=2<br />
|name=Illustrated Sora & Pals<br />
|kana=ソラ&フレンズ イラスト Ver<br />
|romaji=Sora & Furenzu Irasuto Ver<br />
|desc=<br />
|att=Magic<br />
|att2=Upright<br />
|class1=Limited<br />
|class2=Attack<br />
|str6=5576<br />
|def6=5563<br />
|spatk=Shining Star<br />
|spdesc6=Deals 6 hits. Inflicts more damage the higher your HP.<br />
|tar=Single<br />
|bon=4<br />
|dmg6=2.55~3.55<br />
|gauge=2<br />
}}<br />
</div><br />
<div class="tabbertab" title="JP"><br />
{{InfoMedal<br />
|jpno5=506<br />
|jpno6=507<br />
|jpset=8<br />
|name=Illustrated Sora & Pals<br />
|kana=ソラ&フレンズ イラスト Ver<br />
|romaji=Sora & Furenzu Irasuto Ver<br />
|desc=<br />
|att=Magic<br />
|att2=Upright<br />
|class1=Event<br />
|class2=Attack<br />
|str5=3916<br />
|str6=5051<br />
|def5=3949<br />
|def6=5092<br />
|spatk=Firm Friendship<br />
|spdesc6=Raises strength by 1 tier for 1 turn and recovers HP.<br />
|tar=All<br />
|bon=2<br />
|dmg5=1.33<br />
|dmg6=1.37<br />
|gauge=2<br />
}}<br />
</div></div><br />
<br />
'''Illustrated Sora & Pals''' (Japanese: '''ソラ&フレンズ イラスト Ver''' ''Sora & Furenzu Irasuto Ver'') is a [[:Category:Magic|Magic]] medal in Kingdom Hearts Unchained X. It is an [[:Category:Event Medals|event]] medal in Japan and a [[:Category:Limited Medals|limited]] medal in North America.<br />
<br />
Sora & Friend's Ability is [[Ability#Firm_Friendship|Firm Friendship]] in Japan and [[Ability#Shining_Star|Shining Star]] in North America. Sora & Friends has Medium [[Guilt]] at 6★ in Japan and Very High Guilt at 6★ in North America.<br />
<br />
{{NASets}}{{JPSets}}</div>Kikuhimehttps://www.khuxwiki.com/w/index.php?title=Illustrated_Sora_%26_Pals&diff=19639Illustrated Sora & Pals2016-06-15T15:27:41Z<p>Kikuhime: </p>
<hr />
<div><div class="tabber" style="float:right;"><div class="tabbertab" title="NA"><br />
{{InfoMedal<br />
|nano6=360<br />
|naset=2<br />
|name=Illustrated Sora & Pals<br />
|kana=ソラ&フレンズ イラスト Ver<br />
|romaji=Sora & Furenzu Irasuto Ver<br />
|desc=<br />
|att=Magic<br />
|att2=Upright<br />
|class1=Limited<br />
|class2=Attack<br />
|str6=5576<br />
|def6=5563<br />
|spatk=Shining Star<br />
|spdesc6=Deals 6 hits. Inflicts more damage the higher your HP.<br />
|tar=Single<br />
|bon=4<br />
|dmg6=2.55~3.55<br />
|gauge=2<br />
}}<br />
</div><br />
<div class="tabbertab" title="JP"><br />
{{InfoMedal<br />
|jpno5=506<br />
|jpno6=507<br />
|jpset=8<br />
|name=Illustrated Sora & Pals<br />
|kana=ソラ&フレンズ イラスト Ver<br />
|romaji=Sora & Furenzu Irasuto Ver<br />
|desc=<br />
|att=Magic<br />
|att2=Upright<br />
|class1=Rare<br />
|class2=Attack<br />
|str5=3916<br />
|str6=5051<br />
|def5=3949<br />
|def6=5092<br />
|spatk=Firm Friendship<br />
|spdesc6=Raises strength by 1 tier for 1 turn and recovers HP.<br />
|tar=All<br />
|bon=2<br />
|dmg5=1.33<br />
|dmg6=1.37<br />
|gauge=2<br />
}}<br />
</div></div><br />
<br />
'''Illustrated Sora & Pals''' (Japanese: '''ソラ&フレンズ イラスト Ver''' ''Sora & Furenzu Irasuto Ver'') is a [[:Category:Magic|Magic]] medal in Kingdom Hearts Unchained X. It is an [[:Category:Event Medals|event]] medal in Japan and a [[:Category:Limited Medals|limited]] medal in North America.<br />
<br />
Sora & Friend's Ability is [[Ability#Firm_Friendship|Firm Friendship]] in Japan and [[Ability#Shining_Star|Shining Star]] in North America. Sora & Friends has Medium [[Guilt]] at 6★ in Japan and Very High Guilt at 6★ in North America.<br />
<br />
{{NASets}}{{JPSets}}</div>Kikuhimehttps://www.khuxwiki.com/w/index.php?title=Illustrated_Sora_%26_Pals&diff=19638Illustrated Sora & Pals2016-06-15T15:27:08Z<p>Kikuhime: </p>
<hr />
<div><div class="tabber" style="float:right;"><div class="tabbertab" title="NA"><br />
{{InfoMedal<br />
|nano6=360<br />
|naset=2<br />
|name=Illustrated Sora & Pals<br />
|kana=ソラ&フレンズ イラスト Ver<br />
|romaji=Sora & Furenzu Irasuto Ver<br />
|desc=<br />
|att=Magic<br />
|att2=Upright<br />
|class1=Super Rare<br />
|class2=Attack<br />
|str6=5576<br />
|def6=5563<br />
|spatk=Shining Star<br />
|spdesc6=Deals 6 hits. Inflicts more damage the higher your HP.<br />
|tar=Single<br />
|bon=4<br />
|dmg6=2.55~3.55<br />
|gauge=2<br />
}}<br />
</div><br />
<div class="tabbertab" title="JP"><br />
{{InfoMedal<br />
|jpno5=506<br />
|jpno6=507<br />
|jpset=8<br />
|name=Illustrated Sora & Pals<br />
|kana=ソラ&フレンズ イラスト Ver<br />
|romaji=Sora & Furenzu Irasuto Ver<br />
|desc=<br />
|att=Magic<br />
|att2=Upright<br />
|class1=Rare<br />
|class2=Attack<br />
|str5=3916<br />
|str6=5051<br />
|def5=3949<br />
|def6=5092<br />
|spatk=Firm Friendship<br />
|spdesc6=Raises strength by 1 tier for 1 turn and recovers HP.<br />
|tar=All<br />
|bon=2<br />
|dmg5=1.33<br />
|dmg6=1.37<br />
|gauge=2<br />
}}<br />
</div></div><br />
<br />
'''Illustrated Sora & Pals''' (Japanese: '''ソラ&フレンズ イラスト Ver''' ''Sora & Furenzu Irasuto Ver'') is a [[:Category:Magic|Magic]] medal in Kingdom Hearts Unchained X. It is an [[:Category:Event Medals|event]] medal in Japan and a [[:Category:Limited Medals|limited]] medal in North America.<br />
<br />
Sora & Friend's Ability is [[Ability#Firm_Friendship|Firm Friendship]] in Japan and [[Ability#Shining_Star|Shining Star]] in North America. Sora & Friends has Medium [[Guilt]] at 6★ in Japan and Very High Guilt at 6★ in North America.<br />
<br />
{{NASets}}{{JPSets}}</div>Kikuhimehttps://www.khuxwiki.com/w/index.php?title=File:Illustrated_Sora_%26_Pals_5%E2%98%85_KHUX.png&diff=19637File:Illustrated Sora & Pals 5★ KHUX.png2016-06-15T15:25:12Z<p>Kikuhime: Duplicate for JP version of the Medal, because of limitations of the template.</p>
<hr />
<div>Duplicate for JP version of the Medal, because of limitations of the template.</div>Kikuhimehttps://www.khuxwiki.com/w/index.php?title=File:Illustrated_Sora_%26_Pals_6%E2%98%85_KHUX.png&diff=19635File:Illustrated Sora & Pals 6★ KHUX.png2016-06-15T15:22:55Z<p>Kikuhime: Kikuhime moved page File:507 Sora and Friends.png to File:507 Illustrated Sora & Pals.png</p>
<hr />
<div></div>Kikuhimehttps://www.khuxwiki.com/w/index.php?title=Vanitas&diff=19632Vanitas2016-06-15T14:56:51Z<p>Kikuhime: </p>
<hr />
<div>{{InfoMedal<br />
|jpno5=530<br />
|jpno6=531<br />
|jpset=8<br />
|name=Vanitas<br />
|kana=ヴァニタス<br />
|romaji=Vanitasu<br />
|desc=<br />
|att=Speed<br />
|att2=Reversed<br />
|class1=Attack<br />
|class2=Rare<br />
|str5=4314<br />
|str6=5563<br />
|def5=4211<br />
|def6=5430<br />
|spatk=Shadow Break<br />
|spdesc6=<br />
|tar=Random<br />
|bon=3<br />
|dmg5=2.90<br />
|dmg6=3.00<br />
|gauge=1<br />
}}<br />
'''Vanitas''' (Japanese: '''ヴァニタス''' ''Vanitasu'') is a [[:Category:Rare Medals|rare]] [[:Category:Speed|Speed]] medal in {{KHUX}}.<br />
<br />
Vanitas's Ability is [[Ability#Shadow_Break|Shadow Break]]. Vanitas has High [[Guilt]] at 6★.<br />
<br />
Vanitas was announced on April 29, 2016 via the official KHUX Twitter, and was released the next day.<br />
<br />
{{JPSets}}</div>Kikuhimehttps://www.khuxwiki.com/w/index.php?title=Boss_Marluxia&diff=19631Boss Marluxia2016-06-15T14:56:31Z<p>Kikuhime: </p>
<hr />
<div>{{InfoMedal<br />
|jpno6=523<br />
|jpset=8<br />
|name=Marluxia Boss Ver.<br />
|kana=マールーシャ ボス Ver<br />
|romaji=Mārūsha Bosu Ver<br />
|desc=<br />
|att=Magic<br />
|att2=Reversed<br />
|class1=Super Rare<br />
|class2=Attack<br />
|str6=5615<br />
|def6=5536<br />
|spatk=Blossom Death<br />
|spdesc6=Deals moderately powerful hits.<br />
|tar=Random<br />
|bon=4<br />
|dmg6=5.02<br />
|gauge=3<br />
}}<br />
<br />
'''Marluxia Boss Version''' (Japanese: '''マールーシャ ボス Ver''' ''Maaruusha bosu ver'') is a [[:Category:Rare Medals|rare]] [[:Category:Magic|magic]] medal in {{KHUX}}.<br />
<br />
Marluxia Boss Version's Ability is [[Ability#Blossom Death|Blossom Death]]. Marluxia Boss Version has Very High [[Guilt]] at 6★.<br />
<br />
Marluxia Boss Version was announced on April 14, 2016 via the official KHUX page [http://kingdom-uc.net/matome640/], and was released the next day.<br />
<br />
{{JPSets}}<br />
[[Category:Kingdom Hearts Characters]]</div>Kikuhimehttps://www.khuxwiki.com/w/index.php?title=File:Event_-_Get_the_Aqua_HD_Ver._Limited_Medal_KHUX.jpg&diff=19630File:Event - Get the Aqua HD Ver. Limited Medal KHUX.jpg2016-06-15T14:51:31Z<p>Kikuhime: </p>
<hr />
<div>== Licensing ==<br />
{{Fairuse}}<br />
[[Category:Banner images]]</div>Kikuhimehttps://www.khuxwiki.com/w/index.php?title=File:Event_-_Get_the_Aqua_HD_Ver._Limited_Medal_KHUX.jpg&diff=19629File:Event - Get the Aqua HD Ver. Limited Medal KHUX.jpg2016-06-15T14:51:21Z<p>Kikuhime: </p>
<hr />
<div></div>Kikuhimehttps://www.khuxwiki.com/w/index.php?title=HD_Aqua&diff=19628HD Aqua2016-06-15T14:50:42Z<p>Kikuhime: </p>
<hr />
<div>{{InfoMedal<br />
|jpno5=564<br />
|jpno6=565<br />
|jpset=10<br />
|name=Aqua HD Ver.<br />
|kana=アクア HD Ver<br />
|romaji=Akua HD Ver<br />
|desc=<br />
|att=Magic<br />
|att2=Upright<br />
|class1=Event<br />
|class2=Attack<br />
|str5=4184<br />
|str6=5396<br />
|def5=4146<br />
|def6=5346<br />
|spatk=Wind Barrage<br />
|spdesc5=Deals 7 extremely powerful hits.<br />
|spdesc6=Deals 9 extremely powerful hits.<br />
|tar=Random<br />
|bon=3<br />
|dmg5=2.90<br />
|dmg6=3.00<br />
|gauge=1<br />
}}<br />
<br />
'''Aqua HD Version''' (Japanese: '''アクア HD Ver''' ''Akua HD Ver'') is a [[:Category:Event Medals|event]] [[:Category:Magic|Magic]] medal in {{KHUX}}.<br />
<br />
Aqua HD Version's Ability is [[Ability#Wind_Barrage|Wind Barrage]]. Aqua has High [[Guilt]] at 6★.<br />
<br />
Aqua HD Version was announced on June 8, 2016 via the official Square Enix page, and was released the next day.<br />
<br />
Aqua HD Version was given away in JP to players who logged in during June 9 to June 20, 2016, as part of the KINGDOM HEARTS HD 2.8 Final Chapter Prologue promo.[http://www.jp.square-enix.com/company/ja/news/2016/html/c908eb2b9ef4bc78aaa03f5f5eb4342e.html]<br />
<br />
<br />
{{JPSets}}<br />
[[Category:Kingdom Hearts Characters]]</div>Kikuhimehttps://www.khuxwiki.com/w/index.php?title=HD_Aqua&diff=19627HD Aqua2016-06-15T14:49:56Z<p>Kikuhime: </p>
<hr />
<div>{{InfoMedal<br />
|jpno5=564<br />
|jpno6=565<br />
|jpset=10<br />
|name=Aqua HD Ver.<br />
|kana=アクア HD Ver<br />
|romaji=Akua HD Ver<br />
|desc=<br />
|att=Magic<br />
|att2=Upright<br />
|class1=Event<br />
|class2=Attack<br />
|str5=4184<br />
|str6=5396<br />
|def5=4146<br />
|def6=5346<br />
|spatk=Wind Barrage<br />
|spdesc5=Deals 7 extremely powerful hits.<br />
|spdesc6=Deals 9 extremely powerful hits.<br />
|tar=Random<br />
|bon=3<br />
|dmg5=2.90<br />
|dmg6=3.00<br />
|gauge=1<br />
}}<br />
<br />
'''Aqua HD Version''' (Japanese: '''アクア HD Ver''' ''Akua HD Ver'') is a [[:Category:Event Medals|event]] [[:Category:Magic|Magic]] medal in {{KHUX}}.<br />
<br />
Aqua HD Version's Ability is [[Ability#Wind_Barrage|Wind Barrage]]. Aqua has High [[Guilt]] at 6★.<br />
<br />
Aqua HD Version was announced on June 8, 2016 via the official Square Enix page, and was released the next day.<br />
<br />
This medal was given away in JP to players who logged in during June 9 to June 20, 2016, as part of the KINGDOM HEARTS HD 2.8 Final Chapter Prologue promo.[http://www.jp.square-enix.com/company/ja/news/2016/html/c908eb2b9ef4bc78aaa03f5f5eb4342e.html]<br />
<br />
<br />
{{JPSets}}<br />
[[Category:Kingdom Hearts Characters]]</div>Kikuhimehttps://www.khuxwiki.com/w/index.php?title=HD_Aqua&diff=19626HD Aqua2016-06-15T14:40:22Z<p>Kikuhime: </p>
<hr />
<div>{{InfoMedal<br />
|jpno5=564<br />
|jpno6=565<br />
|jpset=10<br />
|name=Aqua HD Ver.<br />
|kana=アクア HD Ver<br />
|romaji=Akua HD Ver<br />
|desc=<br />
|att=Magic<br />
|att2=Upright<br />
|class1=Super Rare<br />
|class2=Attack<br />
|str5=4184<br />
|str6=5396<br />
|def5=4146<br />
|def6=5346<br />
|spatk=Wind Barrage<br />
|spdesc5=Deals 7 extremely powerful hits.<br />
|spdesc6=Deals 9 extremely powerful hits.<br />
|tar=Random<br />
|bon=3<br />
|dmg5=2.90<br />
|dmg6=3.00<br />
|gauge=1<br />
}}<br />
<br />
'''Aqua HD Version''' (Japanese: '''アクア HD Ver''' ''Akua HD Ver'') is a [[:Category:Rare Medals|rare]] [[:Category:Magic|Magic]] medal in {{KHUX}}.<br />
<br />
Aqua HD Version's Ability is [[Ability#Wind_Barrage|Wind Barrage]]. Aqua has High [[Guilt]] at 6★.<br />
<br />
Aqua HD Version was announced on June 8, 2016 via the official Square Enix page, and was released the next day.<br />
<br />
This medal was given away in JP to players who logged in during June 9 to June 20, 2016, as part of the KINGDOM HEARTS HD 2.8 Final Chapter Prologue promo.[http://www.jp.square-enix.com/company/ja/news/2016/html/c908eb2b9ef4bc78aaa03f5f5eb4342e.html]<br />
<br />
<br />
{{JPSets}}<br />
[[Category:Kingdom Hearts Characters]]</div>Kikuhimehttps://www.khuxwiki.com/w/index.php?title=HD_Aqua&diff=19625HD Aqua2016-06-15T14:40:00Z<p>Kikuhime: </p>
<hr />
<div>{{InfoMedal<br />
|jpno5=564<br />
|jpno6=565<br />
|jpset=10<br />
|name=Aqua HD Ver.<br />
|kana=アクア HD Ver<br />
|romaji=Akua HD Ver<br />
|desc=<br />
|att=Magic<br />
|att2=Upright<br />
|class1=Super Rare<br />
|class2=Attack<br />
|str5=4184<br />
|str6=5396<br />
|def5=4146<br />
|def6=5346<br />
|spatk=Wind Barrage<br />
|spdesc5=Deals 7 extremely powerful hits.<br />
|spdesc6=Deals 9 extremely powerful hits.<br />
|tar=Random<br />
|bon=3<br />
|dmg5=2.90<br />
|dmg6=3.00<br />
|gauge=1<br />
}}<br />
<br />
'''Aqua HD Version''' (Japanese: '''アクア イラスト Ver''' ''Akua HD Ver'') is a [[:Category:Rare Medals|rare]] [[:Category:Magic|Magic]] medal in {{KHUX}}.<br />
<br />
Aqua HD Version's Ability is [[Ability#Wind_Barrage|Wind Barrage]]. Aqua has High [[Guilt]] at 6★.<br />
<br />
Aqua HD Version was announced on June 8, 2016 via the official Square Enix page, and was released the next day.<br />
<br />
This medal was given away in JP to players who logged in during June 9 to June 20, 2016, as part of the KINGDOM HEARTS HD 2.8 Final Chapter Prologue promo.[http://www.jp.square-enix.com/company/ja/news/2016/html/c908eb2b9ef4bc78aaa03f5f5eb4342e.html]<br />
<br />
<br />
{{JPSets}}<br />
[[Category:Kingdom Hearts Characters]]</div>Kikuhimehttps://www.khuxwiki.com/w/index.php?title=HD_Aqua&diff=19624HD Aqua2016-06-15T14:37:55Z<p>Kikuhime: </p>
<hr />
<div>{{InfoMedal<br />
|jpno5=564<br />
|jpno6=565<br />
|jpset=10<br />
|name=Aqua HD Ver.<br />
|kana=アクア HD Ver<br />
|romaji=Akua HD Ver<br />
|desc=<br />
|att=Magic<br />
|att2=Upright<br />
|class1=Super Rare<br />
|class2=Attack<br />
|str5=4184<br />
|str6=5396<br />
|def5=4146<br />
|def6=5346<br />
|spatk=Wind Barrage<br />
|spdesc5=Deals 7 extremely powerful hits.<br />
|spdesc6=Deals 9 extremely powerful hits.<br />
|tar=Random<br />
|bon=3<br />
|dmg5=2.90<br />
|dmg6=3.00<br />
|gauge=1<br />
}}<br />
<br />
'''Aqua HD Version''' (Japanese: '''アクア イラスト Ver''' ''Akua HD Ver'') is a [[:Category:Rare Medals|rare]] [[:Category:Magic|Magic]] medal in {{KHUX}}.<br />
<br />
Aqua HD Version's Ability is [[Ability#Wind_Barrage|Wind Barrage]]. Aqua has High [[Guilt]] at 6★.<br />
<br />
Aqua HD Version was announced on June 8, 2016 via the official Square Enix page, and was released the next day.<br />
<br />
This medal was given away in JP to players who logged in during June 9 to June 20, 2016.<br />
<br />
<br />
{{JPSets}}<br />
[[Category:Kingdom Hearts Characters]]</div>Kikuhimehttps://www.khuxwiki.com/w/index.php?title=File:HD_Aqua_5%E2%98%85_KHUX.png&diff=19623File:HD Aqua 5★ KHUX.png2016-06-15T14:37:37Z<p>Kikuhime: </p>
<hr />
<div></div>Kikuhimehttps://www.khuxwiki.com/w/index.php?title=Illustrated_Aqua_A&diff=19622Illustrated Aqua A2016-06-15T14:21:20Z<p>Kikuhime: </p>
<hr />
<div><!--Max Stats:<br />
Attack 7227 + 1000<br />
Defense 7152 + 1000<br />
Multiplier x4.00 + 100% Guilt--><br />
{{InfoMedal<br />
|jpno6=485<br />
|jpset=8<br />
|name=Aqua Illustrated Ver.<br />
|kana=アクア イラスト Ver<br />
|romaji=Akua Irasuto Ver<br />
|desc=<br />
|att=Magic<br />
|att2=Upright<br />
|class1=Super Rare<br />
|class2=Attack<br />
|str6=5608<br />
|def6=5511<br />
|spatk=Magic Pulse<br />
|spdesc6=Deals 4 hits and lowers the enemy Magic defense by 1 for 1 turn.<br />
|tar=Single<br />
|bon=3<br />
|dmg6=3.50<br />
|gauge=3<br />
}}<br />
<br />
'''Aqua Illustrated Version''' (Japanese: '''アクア イラスト Ver''' ''Akua Irasuto Ver'') is a [[:Category:Rare Medals|rare]] [[:Category:Magic|Magic]] medal in {{KHUX}}.<br />
<br />
Aqua Illustrated Version's Ability is [[Ability#Magic_Pulse|Magic Pulse]]. Aqua has High [[Guilt]] at 6★.<br />
<br />
Aqua Illustrated Version was announced on February 25, 2016 via the official KHUX Twitter, and was released the next day.<br />
<br />
<br />
{{JPSets}}<br />
[[Category:Kingdom Hearts Characters]]</div>Kikuhimehttps://www.khuxwiki.com/w/index.php?title=Paine&diff=19619Paine2016-06-15T13:56:17Z<p>Kikuhime: Reverted edits by Kikuhime (talk) to last revision by KrytenKoro</p>
<hr />
<div><!-- Max info: <br />
Attack: 6145 + 1000 <br />
Defense: 6306 + 1000 <br />
Multiplier: x2.39 --><br />
{{InfoMedal<br />
|nano1=13<br />
|nano2=14<br />
|nano3=15<br />
|nano4=16<br />
|nano5=17<br />
|nano6=18<br />
|jpno1=13<br />
|jpno2=14<br />
|jpno3=15<br />
|jpno4=16<br />
|jpno5=17<br />
|jpno6=18<br />
|naset=1<br />
|jpset=1<br />
|name=Paine<br />
|kana=パイン<br />
|romaji=Pain<br />
|desc=<br />
|att=Power<br />
|att2=Upright<br />
|class1=Common<br />
|class2=Attack<br />
|str1=1240<br />
|str2=1832<br />
|str3=2364<br />
|str4=2946<br />
|str5=3672<br />
|str6=4735<br />
|def1=1273<br />
|def2=1880<br />
|def3=2425<br />
|def4=3023<br />
|def5=3768<br />
|def6=4859<br />
|spatk=Fire Raid<br />
|spdesc1=Deals an extremely powerful hit.<br />
|spdesc2=Deals an extremely powerful hit.<br />
|spdesc3=Deals an extremely powerful hit.<br />
|spdesc4=Deals an extremely powerful hit.<br />
|spdesc5=Deals an extremely powerful hit.<br />
|spdesc6=Deals 4 extremely powerful hits.<br />
|tar=All<br />
|bon=1<br />
|dmg1=1.75<br />
|dmg2=1.79<br />
|dmg3=1.83<br />
|dmg4=1.87<br />
|dmg5=1.91<br />
|dmg6=1.99<br />
|gauge=3<br />
}}<br />
'''Paine''' (Japanese: '''パイン''' ''Pain'') is a [[:Category:Common Medals|common]] [[:Category:Power|Power]] medal in {{KHUX}}.<br />
<br />
Paine's Ability is [[Ability#Fire_Raid|Fire Raid]]. Paine has Low [[Guilt]] at 6★.<br />
<br />
Paine, along with [[Rikku]] and [[Yuna]], is one of the members of the Gullwings. All three have fire-themed Area of Effect Abilities. Because Paine medals are easy to obtain, Paine is one of the easiest medals to fully orb, and is a popular medal in the [[Coliseum]].<br />
<br />
==Gallery==<br />
<gallery><br />
16 Paine (Old).png|The original Japanese 4★ art<br />
18 Paine (Old).png|The original Japanese 6★ art<br />
</gallery><br />
<br />
{{NASets}}{{JPSets}}<br />
[[Category:Final Fantasy Characters|10]]</div>Kikuhimehttps://www.khuxwiki.com/w/index.php?title=Paine&diff=19618Paine2016-06-15T13:56:02Z<p>Kikuhime: Reverted edits by KrytenKoro (talk) to last revision by Kikuhime</p>
<hr />
<div><!-- Max info: <br />
Attack: 6145 + 1000 <br />
Defense: 6306 + 1000 <br />
Multiplier: x2.39 --><br />
{{InfoMedal<br />
|nano1=13<br />
|nano2=14<br />
|nano3=15<br />
|nano4=16<br />
|nano5=17<br />
|nano6=18<br />
|jpno1=13<br />
|jpno2=14<br />
|jpno3=15<br />
|jpno4=16<br />
|jpno5=17<br />
|jpno6=18<br />
|naset=1<br />
|jpset=1<br />
|name=Paine<br />
|kana=パイン<br />
|romaji=Pain<br />
|desc=<br />
|att=Power<br />
|att2=Upright<br />
|class1=Common<br />
|class2=Attack<br />
|str1=1240<br />
|str2=1832<br />
|str3=2364<br />
|str4=2946<br />
|str5=3672<br />
|str6=4735<br />
|def1=1273<br />
|def2=1880<br />
|def3=2425<br />
|def4=3023<br />
|def5=3768<br />
|def6=4859<br />
|spatk=Fire Raid<br />
|spdesc1=Deals an extremely powerful hit.<br />
|spdesc2=Deals an extremely powerful hit.<br />
|spdesc3=Deals an extremely powerful hit.<br />
|spdesc4=Deals an extremely powerful hit.<br />
|spdesc5=Deals an extremely powerful hit.<br />
|spdesc6=Deals 4 extremely powerful hits.<br />
|tar=All<br />
|bon=1<br />
|dmg1=1.75<br />
|dmg2=1.79<br />
|dmg3=1.83<br />
|dmg4=1.87<br />
|dmg5=1.91<br />
|dmg6=1.99<br />
|gauge=3<br />
}}<br />
'''Paine''' (Japanese: '''パイン''' ''Pain'') is a [[:Category:Common Medals|common]] [[:Category:Power|Power]] medal in {{KHUX}}.<br />
<br />
Paine's Ability is [[Ability#Fire_Raid|Fire Raid]]. Paine has Low [[Guilt]] at 6★.<br />
<br />
Paine, along with [[Rikku]] and [[Yuna]], is one of the members of the Gullwings. All three have fire-themed Area of Effect Abilities. Because Paine medals are easy to obtain, Paine is one of the easiest medals to fully orb, and is a popular medal in the [[Coliseum]].<br />
<br />
==Gallery==<br />
<gallery><br />
16 Paine Old.png|The original Japanese 4★ art<br />
16 Paine.png|The new Japanese 4★ art<br />
18 Paine Old.png|The original Japanese 6★ art<br />
18 Paine.png|The new Japanese 6★ art<br />
</gallery><br />
<br />
<br />
{{NASets}}{{JPSets}}<br />
[[Category:Final Fantasy Characters|10]]</div>Kikuhimehttps://www.khuxwiki.com/w/index.php?title=Shop&diff=19617Shop2016-06-15T13:34:08Z<p>Kikuhime: </p>
<hr />
<div>{{stub}}<br />
==Shop==<br />
<!--image?--><br />
The '''Shop'''<!--nihongo?--> allows the Player to purchase [[Medal]]s and storage capacity for Jewels, sell [[Materials]] for Munny, or purchase [[Jewels]] for real-world money.<br />
<br />
Medals can be purchased through up to three concurrently running deals—one Medal for 300 Jewels, three Medals for 600 Jewels, or ten Medals for approximately 3000 Jewels. The 3000 Jewel deals are modified every week, and are usually used to promote the newest Medals or features. Each Medal deal has set lower bounds for the rarity of the Medals it will grant, but each Medal purchased has a chance of being a higher rarity than the minimum.<br />
<br />
In contrast to the Medals, the Jewel and storage capacity deals do not change. Most purchases of Jewels come with [[Skip Ticket]]s, while the "'''Weekly Jewels Extravaganza!'''" instead allows the Player to access Special and VIP Quests regardless of day. The Player can also purchase 5 slots of additional Medal storage capacity for 100 Jewels, to a maximum of 300 slots.<br />
<br />
The Shop also allows the Player to sell any excess Keyblade Materials, excluding the finite-quantity [[Mythril Shard]]s, [[Orichalcum]], and [[Adamant]]. [[Mythril Stone]]s can be sold for 50 Munny, [[Mythril Gem]]s for 100 Munny, [[Mythril Crystal]]s for 150 Munny, and all other Materials for 10 Munny.<br />
<br />
{|cellpadding=0 cellspacing=0 border=0 align="center"<br />
|valign="top"|[[File:Moogle KHX.png|40px]]||<br />
<div class="tabber"><br />
<div class="tabbertab" title="Medals"><br />
{|border=1 cellpadding=2 cellspacing=0 class="sortable" style="text-align:left; font-size:10px" align="center"<br />
!rowspan="2" bgcolor=#c0c0c0 align="center" style="font-size:12px" width="170"|Deal<br />
!colspan="4" bgcolor=#c0c0c0 align="center" style="font-size:12px"|Medals<br />
!rowspan="2" bgcolor=#c0c0c0 align="center" style="font-size:12px" width="20"|Price<br />
!rowspan="2" bgcolor=#c0c0c0 align="center" style="font-size:12px" width="60"|Duration<br />
!rowspan="2" bgcolor=#c0c0c0 align="center" style="font-size:12px" width="250"|Notes<br />
|-<br />
!bgcolor=#c0c0c0 align="center" style="font-size:12px" width="15"|5★<br />
!bgcolor=#c0c0c0 align="center" style="font-size:12px" width="15"|4★<br />
!bgcolor=#c0c0c0 align="center" style="font-size:12px" width="15"|3★<br />
!bgcolor=#c0c0c0 align="center" style="font-size:12px" width="20"|Other<br />
<!--PLEASE CONFIRM DATES<br />
<br />
https://youtu.be/Hg-JU_ECX7Y?t=85--><br />
|-<br />
| [[File:Shop - Strengthen your equipment! Get a ★★★ Medal banner KHUX.png|x40px]]<br>'''Strengthen your equipment! Get a ★★★ Medal''' || 0 || 0 || 1 || 0 || 300 || Tutorial Only || Guaranteed [[KH II King Mickey]]. Available during Tutorial only.<br />
|-<br />
| [[File:Shop - Daily Deal! banner KHUX.png|x40px]]<br>'''Daily Deal!''' || 0 || 1 || 2 || 0 || 600 || 04/07/16-04/14/16 || Draws from set 1.1. Available once per day.<br />
|-<br />
| [[File:Shop - Get at least one 5★ Medal! banner KHUX.png|x40px]]<br>'''Get at least one 5★ Medal!''' || 1 || 4 || 5 || 0 || 3000 || 04/07/16-04/14/16{{?}} || Draws from set 1.1.<br />
|-<br />
| [[File:Shop - Get a 3★-5★ Medal! banner KHUX.png|x40px]]<br>'''Get a 3★-5★ Medal!''' || 0 || 0 || 1 || 0 || 300 || 04/07/16-04/14/16{{?}} || Draws from set 1.1.<br />
|-<br />
| [[File:Shop - FF & KH FRIENDS banner KHUX.png|x40px]]<br>'''FF & KH FRIENDS''' || 1 || 4 || 5 || 0 || 3000 || 04/15/16-04/21/16 || Draws from ''Final Fantasy''- and ''Kingdom Hearts''-based Medals in sets 1.1 and 1.2.<br />
|-<br />
| [[File:Shop - DISNEY FRIENDS banner KHUX.png|x40px]]<br>'''DISNEY FRIENDS''' || 1 || 4 || 5 || 0 || 3000 || 04/15/16-04/21/16 || Draws from Disney-based Medals in sets 1.1 and 1.2.<br />
|-<br />
| [[File:Shop - DAILY SWEET DEAL! banner KHUX.png|x40px]]<br>'''DAILY SWEET DEAL!''' || 2 || 4 || 4 || 3 || 3000 || 04/22/16-04/28/16 || Draws from sets 1.1 and 1.2. Available once per day. Includes three bonus [[Cid]] Medals.<br />
|-<br />
| [[File:Shop - Skills to Thrill banner KHUX.png|x40px]]<br>'''Skills to Thrill''' || 1 || 4 || 5 || 0 || 3000 || 04/29/16-05/05/16 || Draws from sets 1.1, 1.2, and 1.3. Guaranteed 5★ Medal with a skill, and other nine medals have higher chances of coming with a skill.<br />
|-<br />
| [[File:Shop - BIG DEAL!! banner KHUX.png|x40px]]<br>'''BIG DEAL!!''' || 1 || 4 || 5 || 1 || 2250 || 05/06/16-05/12/16 || Draws from sets 1.1, 1.2, and 1.3. Includes a bonus [[Huey, Dewey, and Louie]] Medal.<br />
|-<br />
| [[File:Shop - Epic Medal Carnival 1 banner KHUX.png|x40px]]<br>'''Epic Medal Carnival''' || 1 || 4 || 5 || 0 || 3000 || 05/13/16-05/19/16 || Draws from sets 1.1, 1.2, 1.3, and 2.1. Guaranteed 5★ Epic Medal , and other nine medals have higher chances of being Epic Medals.<br />
|-<br />
| [[File:Shop - Cloud's Power Pack banner KHUX.png|x40px]]<br>'''Cloud's Power Pack''' || 1 || 4 || 5 || 1 || 3000 || 05/20/16-05/26/16 || Draws from Power Medals in sets 1.1, 1.2, 1.3, and 2.1. Includes a bonus 5★ [[KH Cloud]] Medal.<br />
|-<br />
| [[File:Shop - Sora's Speed Pack banner KHUX.png|x40px]]<br>'''Sora's Speed Pack''' || 1 || 4 || 5 || 1 || 3000 || 05/20/16-05/26/16 || Draws from Speed Medals in sets 1.1, 1.2, 1.3, and 2.1. Includes a bonus 5★ [[Master Form Sora]] Medal.<br />
|-<br />
| [[File:Shop - Donald's Magic Pack banner KHUX.png|x40px]]<br>'''Donald's Magic Pack''' || 1 || 4 || 5 || 1 || 3000 || 05/20/16-05/26/16 || Draws from Magic Medals in sets 1.1, 1.2, 1.3, and 2.1. Includes a bonus 5★ [[Donald Ver. B]] Medal.<br />
|-<br />
| [[File:Shop - Epic Medal Carnival 2 banner KHUX.png|x40px]]<br>'''Epic Medal Carnival''' || 1 || 4 || 5 || 0 || 3000 || 05/27/16-06/02/16 || Draws from sets 1.1, 1.2, 1.3, 2.1, and 2.2. Guaranteed 5★ Epic Medal, and chance to obtain [[Sephiroth]] or [[Illustrated Sora & Pals]].<br />
|-<br />
| [[File:Shop - DAILY SWEET DEAL! banner KHUX.png|x40px]]<br>'''DAILY SWEET DEAL!''' || 2 || 4 || 4 || 3 || 3000 || 06/03/16-06/09/16 || Draws from sets 1.1, 1.2, 1.3, 2.1, and 2.2. Available once per day. Includes three bonus [[Cid]] Medals.<br />
|-<br />
| [[File:Shop - WICKED DEAL banner KHUX.png|x40px]]<br>'''WICKED DEAL''' || 1 || 4 || 5 || 0 || 3000 || 06/03/16-06/09/16 || Draws from sets 1.1, 1.2, 1.3, 2.1, and 2.2. Available once per day. Guaranteed 5★ Reversed Medal.<br />
|-<br />
| [[File:Shop - Epic Medal Carnival 3 banner KHUX.png|x40px]]<br>'''Epic Medal Carnival''' || 1 || 4 || 5 || 0 || 3000 || 06/10/16-06/16/16 || Draws from sets 1.1, 1.2, 1.3, 2.1, 2.2, and 3.1. Guaranteed 5★ Epic Medal, and chance to obtain [[Sephiroth]] or [[Illustrated Sora & Pals]].<br />
|-<br />
| [[File:Shop - DAILY DEAL! banner KHUX.png|x40px]]<br>'''DAILY DEAL!''' || 0 || 1 || 2 || 0 || 600 || N/A || Available once per day.<br />
|-<br />
| [[File:Shop - SMALL DEAL! banner KHUX.png|x40px]]<br>'''SMALL DEAL!''' || 0 || 0 || 1 || 0 || 300 || N/A || Does not include common Medals.{{fact}}<br />
|}<br />
</div><div class="tabbertab" title="Jewels"><br />
{|border=1 cellpadding=2 cellspacing=0 class="sortable" style="text-align:left; font-size:10px" align="center"<br />
!bgcolor=#c0c0c0 align="center" style="font-size:12px" width="150"|Jewels<br />
!bgcolor=#c0c0c0 align="center" style="font-size:12px" width="70"|Skip Tickets<br />
!bgcolor=#c0c0c0 align="center" style="font-size:12px" width="40"|Price<br />
!bgcolor=#c0c0c0 align="center" style="font-size:12px" width="450"|Notes<br />
|-<br />
| [[File:1700 Jewels KHX.png|x30px]] '''1700''' || 0 || $14.99 || '''Weekly Jewels Extravaganza!''' 1,300 bonus Jewels & all special quests available until Sun. 23:59 (PDT)!<br />
|-<br />
| [[File:100 Jewels KHX.png|x30px]] '''100''' || 0 || $0.99 || <br />
|-<br />
| [[File:540 Jewels KHX.png|x30px]] '''540''' || 2 || $4.99 || <br />
|-<br />
| [[File:2400 Jewels KHX.png|x30px]] '''2400''' || 10 || $19.99 || <br />
|-<br />
| [[File:6600 Jewels KHX.png|x30px]] '''6600''' || 25 || $49.99 || <br />
|-<br />
| [[File:14700 Jewels KHX.png|x30px]] '''14700''' || 50 || $99.99 || <br />
|}<br />
</div></div><br />
|}</div>Kikuhimehttps://www.khuxwiki.com/w/index.php?title=File:Paine_6%E2%98%85_(Old)_KHUX.png&diff=19607File:Paine 6★ (Old) KHUX.png2016-06-15T04:26:16Z<p>Kikuhime: </p>
<hr />
<div></div>Kikuhimehttps://www.khuxwiki.com/w/index.php?title=Paine&diff=19606Paine2016-06-15T04:25:43Z<p>Kikuhime: </p>
<hr />
<div><!-- Max info: <br />
Attack: 6145 + 1000 <br />
Defense: 6306 + 1000 <br />
Multiplier: x2.39 --><br />
{{InfoMedal<br />
|nano1=13<br />
|nano2=14<br />
|nano3=15<br />
|nano4=16<br />
|nano5=17<br />
|nano6=18<br />
|jpno1=13<br />
|jpno2=14<br />
|jpno3=15<br />
|jpno4=16<br />
|jpno5=17<br />
|jpno6=18<br />
|naset=1<br />
|jpset=1<br />
|name=Paine<br />
|kana=パイン<br />
|romaji=Pain<br />
|desc=<br />
|att=Power<br />
|att2=Upright<br />
|class1=Common<br />
|class2=Attack<br />
|str1=1240<br />
|str2=1832<br />
|str3=2364<br />
|str4=2946<br />
|str5=3672<br />
|str6=4735<br />
|def1=1273<br />
|def2=1880<br />
|def3=2425<br />
|def4=3023<br />
|def5=3768<br />
|def6=4859<br />
|spatk=Fire Raid<br />
|spdesc1=Deals an extremely powerful hit.<br />
|spdesc2=Deals an extremely powerful hit.<br />
|spdesc3=Deals an extremely powerful hit.<br />
|spdesc4=Deals an extremely powerful hit.<br />
|spdesc5=Deals an extremely powerful hit.<br />
|spdesc6=Deals 4 extremely powerful hits.<br />
|tar=All<br />
|bon=1<br />
|dmg1=1.75<br />
|dmg2=1.79<br />
|dmg3=1.83<br />
|dmg4=1.87<br />
|dmg5=1.91<br />
|dmg6=1.99<br />
|gauge=3<br />
}}<br />
'''Paine''' (Japanese: '''パイン''' ''Pain'') is a [[:Category:Common Medals|common]] [[:Category:Power|Power]] medal in {{KHUX}}.<br />
<br />
Paine's Ability is [[Ability#Fire_Raid|Fire Raid]]. Paine has Low [[Guilt]] at 6★.<br />
<br />
Paine, along with [[Rikku]] and [[Yuna]], is one of the members of the Gullwings. All three have fire-themed Area of Effect Abilities. Because Paine medals are easy to obtain, Paine is one of the easiest medals to fully orb, and is a popular medal in the [[Coliseum]].<br />
<br />
==Gallery==<br />
<gallery><br />
16 Paine Old.png|The original Japanese 4★ art<br />
16 Paine.png|The new Japanese 4★ art<br />
18 Paine Old.png|The original Japanese 6★ art<br />
18 Paine.png|The new Japanese 6★ art<br />
</gallery><br />
<br />
<br />
{{NASets}}{{JPSets}}<br />
[[Category:Final Fantasy Characters|10]]</div>Kikuhimehttps://www.khuxwiki.com/w/index.php?title=File:Paine_4%E2%98%85_KHUX.png&diff=19605File:Paine 4★ KHUX.png2016-06-15T04:24:56Z<p>Kikuhime: </p>
<hr />
<div>== Licensing ==<br />
{{Fairuse}}</div>Kikuhimehttps://www.khuxwiki.com/w/index.php?title=File:Paine_4%E2%98%85_KHUX.png&diff=19604File:Paine 4★ KHUX.png2016-06-15T04:24:32Z<p>Kikuhime: Kikuhime uploaded File:16 Paine.png</p>
<hr />
<div></div>Kikuhimehttps://www.khuxwiki.com/w/index.php?title=File:Paine_4%E2%98%85_KHUX.png&diff=19603File:Paine 4★ KHUX.png2016-06-15T04:22:33Z<p>Kikuhime: Blanked the page</p>
<hr />
<div></div>Kikuhimehttps://www.khuxwiki.com/w/index.php?title=Paine&diff=19602Paine2016-06-15T04:21:38Z<p>Kikuhime: </p>
<hr />
<div><!-- Max info: <br />
Attack: 6145 + 1000 <br />
Defense: 6306 + 1000 <br />
Multiplier: x2.39 --><br />
{{InfoMedal<br />
|nano1=13<br />
|nano2=14<br />
|nano3=15<br />
|nano4=16<br />
|nano5=17<br />
|nano6=18<br />
|jpno1=13<br />
|jpno2=14<br />
|jpno3=15<br />
|jpno4=16<br />
|jpno5=17<br />
|jpno6=18<br />
|naset=1<br />
|jpset=1<br />
|name=Paine<br />
|kana=パイン<br />
|romaji=Pain<br />
|desc=<br />
|att=Power<br />
|att2=Upright<br />
|class1=Common<br />
|class2=Attack<br />
|str1=1240<br />
|str2=1832<br />
|str3=2364<br />
|str4=2946<br />
|str5=3672<br />
|str6=4735<br />
|def1=1273<br />
|def2=1880<br />
|def3=2425<br />
|def4=3023<br />
|def5=3768<br />
|def6=4859<br />
|spatk=Fire Raid<br />
|spdesc1=Deals an extremely powerful hit.<br />
|spdesc2=Deals an extremely powerful hit.<br />
|spdesc3=Deals an extremely powerful hit.<br />
|spdesc4=Deals an extremely powerful hit.<br />
|spdesc5=Deals an extremely powerful hit.<br />
|spdesc6=Deals 4 extremely powerful hits.<br />
|tar=All<br />
|bon=1<br />
|dmg1=1.75<br />
|dmg2=1.79<br />
|dmg3=1.83<br />
|dmg4=1.87<br />
|dmg5=1.91<br />
|dmg6=1.99<br />
|gauge=3<br />
}}<br />
'''Paine''' (Japanese: '''パイン''' ''Pain'') is a [[:Category:Common Medals|common]] [[:Category:Power|Power]] medal in {{KHUX}}.<br />
<br />
Paine's Ability is [[Ability#Fire_Raid|Fire Raid]]. Paine has Low [[Guilt]] at 6★.<br />
<br />
Paine, along with [[Rikku]] and [[Yuna]], is one of the members of the Gullwings. All three have fire-themed Area of Effect Abilities. Because Paine medals are easy to obtain, Paine is one of the easiest medals to fully orb, and is a popular medal in the [[Coliseum]].<br />
<br />
==Gallery==<br />
<gallery><br />
16 Paine Old.png|The original Japanese 4★ art<br />
16 Paine New.png|The new Japanese 4★ art<br />
</gallery><br />
<br />
<br />
{{NASets}}{{JPSets}}<br />
[[Category:Final Fantasy Characters|10]]</div>Kikuhimehttps://www.khuxwiki.com/w/index.php?title=File:Paine_4%E2%98%85_KHUX.png&diff=19601File:Paine 4★ KHUX.png2016-06-15T04:21:17Z<p>Kikuhime: Kikuhime moved page File:16 Paine.png to File:16 Paine Old.png</p>
<hr />
<div>#REDIRECT [[File:16 Paine Old.png]]</div>Kikuhimehttps://www.khuxwiki.com/w/index.php?title=File:Paine_4%E2%98%85_(Old)_KHUX.png&diff=19600File:Paine 4★ (Old) KHUX.png2016-06-15T04:21:17Z<p>Kikuhime: Kikuhime moved page File:16 Paine.png to File:16 Paine Old.png</p>
<hr />
<div>== Licensing ==<br />
{{Fairuse}}</div>Kikuhimehttps://www.khuxwiki.com/w/index.php?title=File:Paine_6%E2%98%85_KHUX.png&diff=19596File:Paine 6★ KHUX.png2016-06-15T04:19:13Z<p>Kikuhime: Kikuhime uploaded a new version of File:18 Paine.png</p>
<hr />
<div>== Licensing ==<br />
{{Fairuse}}</div>Kikuhimehttps://www.khuxwiki.com/w/index.php?title=File:Shop_-_Strengthen_your_equipment!_Get_a_%E2%98%85%E2%98%85%E2%98%85_Medal_banner_KHUX.png&diff=19469File:Shop - Strengthen your equipment! Get a ★★★ Medal banner KHUX.png2016-06-15T02:13:57Z<p>Kikuhime: Kikuhime uploaded a new version of File:Shop - Strengthen your equipment! Get a ★★★ Medal banner KHUX.png</p>
<hr />
<div>== Licensing ==<br />
{{Fairuse}}<br />
[[Category:Banner images]]</div>Kikuhimehttps://www.khuxwiki.com/w/index.php?title=File:Shop_-_Strengthen_your_equipment!_Get_a_%E2%98%85%E2%98%85%E2%98%85_Medal_banner_KHUX.png&diff=19466File:Shop - Strengthen your equipment! Get a ★★★ Medal banner KHUX.png2016-06-15T02:12:42Z<p>Kikuhime: == Licensing ==
{{Fairuse}}
Category:Banner images</p>
<hr />
<div>== Licensing ==<br />
{{Fairuse}}<br />
[[Category:Banner images]]</div>Kikuhimehttps://www.khuxwiki.com/w/index.php?title=Talk:Quest_3:_Combat_102&diff=19449Talk:Quest 3: Combat 1022016-06-15T01:43:38Z<p>Kikuhime: </p>
<hr />
<div>This page previously said "Darkside (scripted)". The purpose of the raid boss parameter is to clarify which raid boss the mission will summon, so it's not quite applicable to the one ''within'' the mission, which should instead be in the enemies list. Can anyone confirm what Raid Boss is summoned ''outside'' of the mission by ''playing'' the mission? [[Behemoth]] claims that it should be the Behemoth.[[Special:Contributions/204.11.142.106|204.11.142.106]] 07:07, 2 May 2016 (PDT)<br />
<br />
<br />
Technically, it should be a Behemoth. But i am not sure if replaying the mission over and over triggers the Behemoth appearance, if you can test it, it would be great -Kikuhime<br />
:Will do when I'm not at work.[[Special:Contributions/204.11.142.106|204.11.142.106]] 14:49, 2 May 2016 (PDT)<br />
::Oooooookay, I've played this mission over and over, and it looks like, for summoning purposes, it's ''no'' Raid Boss -- the Darkside doesn't operate under normal Raid Boss rules, since you can't send a request for help, the NPCs deal hits for you, it doesn't count towards Darkside leveling, you get no rewards for it, and it doesn't detract from your Heartless count. It's ''possible'' I may have miscounted how many enemies I killed, but I'm fairly certain I cleared the mission more than six times (which should have summoned a boss), and got nothing -- and as soon as a I went to another mission, I summoned one. I'll try again later this week to make absolutely sure, but we may need to rejigger the infobox to allow for a "None" entry.[[User:KrytenKoro|KrytenKoro]] ([[User talk:KrytenKoro|talk]]) 19:28, 1 June 2016 (PDT)<br />
:::Question about Kikuhime's recent edit -- are you sure it resets? I can test mine again, but I'm pretty sure it didn't for me. I feel like it just operates under Coliseum rules.[[User:KrytenKoro|KrytenKoro]] ([[User talk:KrytenKoro|talk]]) 15:52, 14 June 2016 (PDT)<br />
::::It does, i tried doing some Raid Boss triggers in that mission when the Queen Event was available at the time (the one that increases the encounter of a Raid Boss) it always triggers the boss after doing one Eggcognito Mission (just killing a single one during x2 Encounter time)and then going mission 57. I killed some of the enemies to guarantee that next mission will trigger a Raid Boss, however when i beated Mission 3, the raid boss won't show up, since i was fighting Darkside. Then i went and beated mission 57 again, to make sure that i wasn't short on enemies, but, the Raid Boss never triggered, only after playing Mission 57 two more times, i got the Raid Boss to spawn again. Probably this method works better for me, but i am pretty sure that what trigger a Raid Boss is the ammount of enemies killed in total. [[User:Kikuhime|Kikuhime]] ([[User talk:Kikuhime|talk]]) 18:42, 14 June 2016 (PDT)</div>Kikuhimehttps://www.khuxwiki.com/w/index.php?title=Talk:Quest_3:_Combat_102&diff=19447Talk:Quest 3: Combat 1022016-06-15T01:42:48Z<p>Kikuhime: </p>
<hr />
<div>This page previously said "Darkside (scripted)". The purpose of the raid boss parameter is to clarify which raid boss the mission will summon, so it's not quite applicable to the one ''within'' the mission, which should instead be in the enemies list. Can anyone confirm what Raid Boss is summoned ''outside'' of the mission by ''playing'' the mission? [[Behemoth]] claims that it should be the Behemoth.[[Special:Contributions/204.11.142.106|204.11.142.106]] 07:07, 2 May 2016 (PDT)<br />
<br />
<br />
Technically, it should be a Behemoth. But i am not sure if replaying the mission over and over triggers the Behemoth appearance, if you can test it, it would be great -Kikuhime<br />
:Will do when I'm not at work.[[Special:Contributions/204.11.142.106|204.11.142.106]] 14:49, 2 May 2016 (PDT)<br />
::Oooooookay, I've played this mission over and over, and it looks like, for summoning purposes, it's ''no'' Raid Boss -- the Darkside doesn't operate under normal Raid Boss rules, since you can't send a request for help, the NPCs deal hits for you, it doesn't count towards Darkside leveling, you get no rewards for it, and it doesn't detract from your Heartless count. It's ''possible'' I may have miscounted how many enemies I killed, but I'm fairly certain I cleared the mission more than six times (which should have summoned a boss), and got nothing -- and as soon as a I went to another mission, I summoned one. I'll try again later this week to make absolutely sure, but we may need to rejigger the infobox to allow for a "None" entry.[[User:KrytenKoro|KrytenKoro]] ([[User talk:KrytenKoro|talk]]) 19:28, 1 June 2016 (PDT)<br />
:::Question about Kikuhime's recent edit -- are you sure it resets? I can test mine again, but I'm pretty sure it didn't for me. I feel like it just operates under Coliseum rules.[[User:KrytenKoro|KrytenKoro]] ([[User talk:KrytenKoro|talk]]) 15:52, 14 June 2016 (PDT)<br />
::::It does, i tried doing some Raid Boss triggers in that mission when the Queen Event was available at the time (the one that increases the encounter of a Raid Boss) it always triggers the boss after doing one Eggcognito Mission (just killing a single one during x2 Encounter time), then i went to mission 57 and killed some of the enemies to guarantee that next mission will trigger a Raid Boss, however when i beated Mission 3, the raid boss won't show up, since i was fighting Darkside. Then i went and beated mission 57 again, to make sure that i wasn't short on enemies, but, the Raid Boss never triggered, only after playing Mission 57 two more times, i got the Raid Boss to spawn again. Probably this method works better for me, but i am pretty sure that what trigger a Raid Boss is the ammount of enemies killed in total. [[User:Kikuhime|Kikuhime]] ([[User talk:Kikuhime|talk]]) 18:42, 14 June 2016 (PDT)</div>Kikuhimehttps://www.khuxwiki.com/w/index.php?title=Queen_Bee&diff=19270Queen Bee2016-06-14T22:49:09Z<p>Kikuhime: </p>
<hr />
<div>{{InfoboxRaidBoss<br />
|name= Queen Bee<br />
|image= [[File:Queen Bee KHX.png|300px]]<br />
|rarity= Normal<br />
|when= Event<br />
|attributes= [[File:Speed icon KHUX.png|20px|link=|Speed]] Speed<br />
|points= 1<br />
|quests= Queen Bee (Zootopia Event)<br />
|imageO=[[File:Queen Bee Ω KHX.png|300px]]<br />
|rarityO= Rare<br />
|whenO= Event<br />
|attributesO= [[File:Speed icon KHUX.png|20px|link=|Speed]] Speed<br />
|pointsO= 1 (Magic Def +3)<br />
|questsO= Queen Bee (Zootopia Event)<br />
}}<br />
<br />
<br />
'''Queen Bee''' is an event-exclusive [[Raid Boss]] which can be fought in {{KHUX}}. Queen Bees can be encountered if a Raid Boss is triggered while playing the event quest '''[[Queen Bee (Quest)|Queen Bee]]'''.<br />
<br />
'''Queen Bee Ω''' are rare and only have a small chance of spawning. The event text erroneously claims that they do not drop Event Coins; this is not true in the US version of the event.<br />
<br />
=Drops=<br />
<br />
{| class="wikitable"<br />
|+ Queen Bee<br />
! Levels<br />
! Victory<br />
! MVP/Host<br />
! All Points Defeated<br />
|-<br />
|1 - 99<br />
|<br />
Event Coins x40 <br/><br />
Event Coins x42<br/><br />
Event Coins x45<br />
|<br />
Event Coins x40 <br/><br />
Event Coins x42<br/><br />
Event Coins x45<br />
|<br />
Event Coins x40 <br/><br />
Event Coins x42<br/><br />
Event Coins x45<br />
|}<br />
<br />
=Omega Drops=<br />
<br />
{| class="wikitable"<br />
|+ Queen Bee Ω<br />
! Levels<br />
! Victory<br />
! MVP/Host<br />
! All Points Defeated<br />
|-<br />
|1 - 99<br />
|<br />
Event Coins x140 <br/><br />
Event Coins x150<br/><br />
Event Coins x160<br />
|<br />
Event Coins x140 <br/><br />
Event Coins x150<br/><br />
Event Coins x160<br />
|<br />
Event Coins x140 <br/><br />
Event Coins x150<br/><br />
Event Coins x160<br />
|}<br />
<br />
{{RaidBosses}}<br />
[[Category:Raid Boss]]</div>Kikuhimehttps://www.khuxwiki.com/w/index.php?title=Savage_Spider&diff=19264Savage Spider2016-06-14T22:44:44Z<p>Kikuhime: </p>
<hr />
<div>{{InfoboxRaidBoss<br />
|name= Savage Spider<br />
|image= [[File:Savage Spider KHX.png|300px]]<br />
|rarity= Normal<br />
|when= Standard<br />
|attributes= [[File:Power icon KHUX.png|20px|link=|Power]] Power<br />
|points= 4<br />
|quests= 300-350<br />
|imageO=[[File:Venomous Spider KHX.png|300px]]<br />
|rarityO= Rare<br />
|whenO= Standard<br />
|attributesO= [[File:Power icon KHUX.png|20px|link=|Power]] Power / [[File:Magic icon KHUX.png|20px|link=|Magic]] Magic<br />
|pointsO= 4 (2 [[File:Power icon KHUX.png|20px|link=|Power]] Power, 2 [[File:Magic icon KHUX.png|20px|link=|Magic]] Magic)<br />
|questsO= 300-350<br />
}}<br />
<br />
A '''Savage Spider''' is a [[Raid Boss]] which can be fought in in {{KHUX}}. Savage Spiders can be encountered if a Raid Boss is triggered while playing Quests 300 through 350.<br />
<br />
A visual identical Raid Boss called '''Malicious Spider''' is spawned from Quests 425 onwards, the only difference being that all parts have Speed instead of Power attributes.<br />
<br />
'''Venomous Spiders''' are rare and only have a small chance of spawning. They can be encountered on Quests 300-350 too.<br />
<br />
= Strategy =<br />
{{sec-stub}}<br />
<br />
=Drops=<br />
<br />
{| class="wikitable"<br />
|+ Savage Spider & Malicious Spider<br />
! Levels<br />
! Victory<br />
! MVP/Host<br />
! All Points Defeated<br />
|-<br />
|1 - 9<br />
|<br />
Moogle 3★ ×3<br><br />
Moogle 3★ ×2<br><br />
Moogle 5★ ×1<br />
|<br />
Moogle 3★ ×2<br><br />
Moogle 3★ ×3<br><br />
Moogle 5★ ×1<br />
|<br />
Moogle 3★ ×2<br><br />
Cheshire Cat 1★ ×1<br><br />
Merlin 2★ ×1<br><br />
Fairy Godmother 3★ ×1<br />
|-<br />
|10 - 29<br />
|<br />
Moogle 3★ ×3<br><br />
Moogle 3★ ×4<br><br />
Moogle 5★ ×1<br><br />
Moogle 5★ ×2<br />
|<br />
Moogle 3★ ×3<br><br />
Moogle 5★ ×1<br><br />
Moogle 5★ ×2<br />
|<br />
Moogle 3★ ×2<br><br />
Merlin 2★ ×1<br><br />
Fairy Godmother 3★ ×2<br><br />
Yen Sid 4★ ×1<br />
|-<br />
|30 - 99<br />
|<br />
Moogle 3★ ×3<br><br />
Moogle 3★ ×4<br><br />
Moogle 5★ ×1<br><br />
Moogle 5★ ×2<br />
|<br />
Moogle 5★ ×2<br><br />
Moogle 5★ ×3<br><br />
Yen Sid 4★ ×1<br><br />
Fantasia Mickey Ver. A 5★ ×1<br />
|<br />
Moogle 3★ ×3<br><br />
Merlin 2★ ×1<br><br />
Yen Sid 4★ ×1<br><br />
Fantasia Mickey Ver. A 5★ ×1<br />
|}<br />
<br />
=Omega Drops=<br />
<br />
{| class="wikitable"<br />
|+ Venomous Spiders<br />
! Levels<br />
! Victory<br />
! MVP/Host<br />
! All Points Defeated<br />
|-<br />
|1 - 9<br />
|<br />
Moogle 5★ ×1<br><br />
Moogle 5★ ×2<br><br />
Moogle 6★ ×1<br><br />
Moogle 6★ ×2<br />
|<br />
Moogle 5★ ×1<br><br />
Moogle 5★ ×2<br><br />
Yen Sid 4★ ×1<br />
|<br />
Moogle 5★ ×1<br><br />
Yen Sid 4★ ×1<br />
|}<br />
<br />
==See also==<br />
*[[:Category:Savage Spider Missions]]<br />
<br />
{{RaidBosses}}<br />
[[Category:Raid Boss]]</div>Kikuhimehttps://www.khuxwiki.com/w/index.php?title=Trickmaster&diff=19262Trickmaster2016-06-14T22:43:48Z<p>Kikuhime: </p>
<hr />
<div>{{InfoboxRaidBoss<br />
|name= Trickmaster<br />
|image= [[File:Trickmaster KHX.png|300px]]<br />
|rarity= Normal<br />
|when= Standard<br />
|attributes= [[File:Magic icon KHUX.png|20px|link=|Magic]] Magic<br />
|points= 2<br />
|quests= 97-130, 221-250<br />
|imageO=[[File:Trickmaster Ω KHX.png|300px]]<br />
|rarityO= Rare<br />
|whenO= Standard<br />
|attributesO= [[File:Power icon KHUX.png|20px|link=|Power]] Power / [[File:Speed icon KHUX.png|20px|link=|Speed]] Speed<br />
|pointsO= 2 (1 [[File:Power icon KHUX.png|20px|link=|Power]] Power, 1 [[File:Speed icon KHUX.png|20px|link=|Speed]] Speed)<br />
|questsO= 221-250<br />
}}<br />
<br />
A '''Trickmaster''' is a [[Raid Boss]] which can be fought in {{KHUX}}. Trickmasters can be encountered if a Raid Boss is triggered while playing Missions 97 through 130. Trickmasters can efficiently be spawned by completing Quests 57, 57 again, 10, and 98.<br />
<br />
'''Trickmaster Ω''' are rare and only have a small chance of spawning. They can be encountered on Missions 221-250.<!--I previously observed an oddity in which 221 didn't spawn anything at all, not even regular Trickmasters. It might have been a one-time glitch, though. Further testing is needed. For now, I'm reverting to the old description. If someone would be willing to help test for the comprehensive document, please join the Facebook page, North America Kingdom Hearts Unchained χ. Please leave this message for at least one week so that the in-progress status of the Omega Trickmaster testing is clear.--><br />
<br />
=Drops=<br />
<br />
{| class="wikitable"<br />
|+ Trickmaster<br />
! Levels<br />
! Victory<br />
! MVP/Host<br />
! All Points Defeated<br />
|-<br />
|1 - 9<br />
|<br />
★3 Dewey ×1 <br/><br />
★3 Dewey ×2 <br/><br />
★3 Dewey ×3 <br/><br />
★5 Dewey ×1<br />
|<br />
★3 Dewey ×1 <br/><br />
★5 Dewey ×1<br />
|<br />
★3 Dewey ×1 <br/><br />
Mythril Stone ×1<br />
|-<br />
|10 - 19<br />
|<br />
★3 Dewey ×1 <br/><br />
★3 Dewey ×2 <br/><br />
★3 Dewey ×3 <br/><br />
★5 Dewey ×1<br />
|<br />
★3 Dewey ×1 <br/><br />
★5 Dewey ×1 <br/><br />
★5 Dewey ×2 <br/><br />
|<br />
★3 Dewey ×1 <br/><br />
Mythril Stone ×1 <br/><br />
Mythril Stone ×2 <br/><br />
Mythril Gem ×1<br />
|-<br />
|20 - 29<br />
|<br />
★3 Dewey ×1 <br/><br />
★3 Dewey ×2 <br/><br />
★3 Dewey ×3 <br/><br />
★5 Dewey ×1<br />
|<br />
★3 Dewey ×1 <br/><br />
★5 Dewey ×1 <br/><br />
★5 Dewey ×2 <br/><br />
|<br />
★3 Dewey ×1 <br/><br />
Mythril Stone ×1 <br/><br />
Mythril Stone ×2 <br/><br />
Mythril Gem ×1<br />
|-<br />
|30 - 39<br />
|<br />
★3 Dewey ×3 <br \><br />
★5 Dewey ×1 <br \><br />
★5 Dewey ×2 <br \><br />
★5 Dewey ×3<br />
|<br />
★5 Dewey ×2 <br \><br />
★4 Merryweather ×1 <br \><br />
★5 Merryweather ×1<br />
|<br />
★3 Dewey ×1 <br \><br />
Mythril Stone ×1 <br \><br />
Mythril Gem ×1<br \><br />
Mythril Gem ×2<br />
|-<br />
|40 - 49<br />
|<br />
★3 Dewey ×3 <br \><br />
★5 Dewey ×1 <br \><br />
★5 Dewey ×2 <br \><br />
★5 Dewey ×3<br />
|<br />
★5 Dewey ×2 <br \><br />
★4 Merryweather ×1 <br \><br />
★5 Merryweather ×1<br />
|<br />
★3 Dewey ×1 <br \><br />
Mythril Stone ×1 <br \><br />
Mythril Gem ×1<br \><br />
Mythril Gem ×2<br />
|}<br />
<br />
=Omega Drops=<br />
<br />
{| class="wikitable"<br />
|+ Trickmaster Ω<br />
! Levels<br />
! Victory<br />
! MVP/Host<br />
! All Points Defeated<br />
|-<br />
|1 - 9<br />
|<br />
★5 Dewey ×1 <br/><br />
★5 Dewey ×2<br/><br />
★6 Dewey ×1<br/><br />
★6 Dewey ×2<br />
|<br />
★5 Dewey ×1 <br/><br />
★4 Merryweather ×2<br/><br />
Mythril Crystal ×1<br />
|<br />
★5 Dewey ×1 <br/><br />
★4 Merryweather ×1<br />
|-<br />
|10 - 19<br />
|<br />
Unknown<br />
|<br />
Unknown<br />
|<br />
Unknown<br />
|-<br />
|20 - 29<br />
|<br />
Unknown<br />
|<br />
Unknown<br />
|<br />
Unknown<br />
|-<br />
|30 - 39<br />
|<br />
Unknown<br />
|<br />
Unknown<br />
|<br />
Unknown<br />
|-<br />
|40 - 49<br />
|<br />
Unknown<br />
|<br />
Unknown<br />
|<br />
Unknown<br />
|}<br />
{{RaidBosses}}<br />
[[Category:Raid Boss]]</div>Kikuhimehttps://www.khuxwiki.com/w/index.php?title=Darkside&diff=19257Darkside2016-06-14T22:40:14Z<p>Kikuhime: </p>
<hr />
<div>{{InfoboxRaidBoss<br />
|name= Darkside<br />
|image= [[File:Darkside KHX.png|300px]]<br />
|rarity= Normal<br />
|when= Standard<br />
|attributes= [[File:Speed icon KHUX.png|20px|link=|Speed]] Speed<br />
|points= 2<br />
|quests= 67-96, 189-220<br />
|imageO=[[File:Darkside Ω KHX.png|300px]]<br />
|rarityO= Rare<br />
|whenO= Standard<br />
|attributesO= [[File:Speed icon KHUX.png|20px|link=|Speed]] Speed / [[File:Power icon KHUX.png|20px|link=|Power]] Power<br />
|pointsO= 2 (2 [[File:Power icon KHUX.png|20px|link=|Power]] Power)<br />
|questsO= 189-220<br />
}}<br />
<br />
A '''Darkside '''is a [[Raid Boss]] which can be fought in in {{KHUX}}. Darksides can be encountered if a Raid Boss is triggered while playing Missions 67 through 96 or Missions 189 through 220.<br />
<br />
'''Darksides Ω''' are rare and only have a small chance of spawning. They can be encountered on Missions 189-220<br />
<br />
=Drops=<br />
<br />
{| class="wikitable"<br />
|+ Darkside<br />
! Levels<br />
! Victory<br />
! MVP/Host<br />
! All Points Defeated<br />
|-<br />
|1 - 9<br />
|<br />
★3 Louie ×1 <br \><br />
★3 Louie ×2 <br \><br />
★3 Louie ×3 <br \><br />
★5 Louie ×1<br />
|<br />
★3 Louie ×1 <br \><br />
★5 Louie ×1<br />
|<br />
★3 Louie ×1 <br \><br />
Mythril Stone ×1<br />
|-<br />
|10 - 19<br />
|<br />
★3 Louie ×1 <br \><br />
★3 Louie ×2 <br \><br />
★3 Louie ×3 <br \><br />
★5 Louie ×1<br />
|<br />
★3 Louie ×1 <br \><br />
★5 Louie ×1 <br \><br />
★5 Louie ×2<br />
|<br />
★3 Louie ×1 <br \><br />
Mythril Stone ×1 <br \><br />
Mythril Stone ×2 <br \><br />
Mythril Gem ×1<br />
|-<br />
|20 - 29<br />
|<br />
★3 Louie ×1 <br \><br />
★3 Louie ×2 <br \><br />
★3 Louie ×3 <br \><br />
★5 Louie ×1<br />
|<br />
★3 Louie ×1 <br \><br />
★5 Louie ×1 <br \><br />
★5 Louie ×2<br />
|<br />
★3 Louie ×1 <br \><br />
Mythril Stone ×1 <br \><br />
Mythril Stone ×2 <br \><br />
Mythril Gem ×1<br />
|-<br />
|30 - 39<br />
|<br />
★3 Louie ×3 <br \><br />
★5 Louie ×1 <br \><br />
★5 Louie ×2 <br \><br />
★5 Louie ×3<br />
|<br />
★5 Louie ×2 <br \><br />
★4 Fauna ×1 <br \><br />
★5 Fauna ×1<br />
|<br />
★3 Louie ×1 <br \><br />
Mythril Stone ×1 <br \><br />
Mythril Gem ×1<br \><br />
Mythril Gem ×2<br />
|-<br />
|40 - 49<br />
|<br />
★3 Louie ×3 <br \><br />
★5 Louie ×1 <br \><br />
★5 Louie ×2 <br \><br />
★5 Louie ×3<br />
|<br />
★5 Louie ×2 <br \><br />
★4 Fauna ×1 <br \><br />
★5 Fauna ×1<br />
|<br />
★3 Louie ×1 <br \><br />
Mythril Stone ×1 <br \><br />
Mythril Gem ×1<br \><br />
Mythril Gem ×2<br />
|}<br />
<br />
=Omega Drops=<br />
<br />
{| class="wikitable"<br />
|+ Darkside Ω<br />
! Levels<br />
! Victory<br />
! MVP/Host<br />
! All Points Defeated<br />
|-<br />
|1 - 9<br />
|<br />
★5 Louie ×1 <br/><br />
★5 Louie ×2<br/><br />
★6 Louie ×1<br/><br />
★6 Louie ×2<br />
|<br />
★5 Louie ×1 <br/><br />
★4 Fauna ×2<br/><br />
Mythril Crystal ×1<br />
|<br />
★5 Louie ×1 <br/><br />
★4 Fauna ×1<br />
|-<br />
|10 - 19<br />
|<br />
Unknown<br />
|<br />
Unknown<br />
|<br />
Unknown<br />
|-<br />
|20 - 29<br />
|<br />
Unknown<br />
|<br />
Unknown<br />
|<br />
Unknown<br />
|-<br />
|30 - 39<br />
|<br />
Unknown<br />
|<br />
Unknown<br />
|<br />
Unknown<br />
|-<br />
|40 - 49<br />
|<br />
Unknown<br />
|<br />
Unknown<br />
|<br />
Unknown<br />
|}<br />
{{RaidBosses}}<br />
[[Category:Raid Boss]]</div>Kikuhimehttps://www.khuxwiki.com/w/index.php?title=Guard_Armor&diff=19254Guard Armor2016-06-14T22:38:44Z<p>Kikuhime: </p>
<hr />
<div>{{InfoboxRaidBoss<br />
|name= Guard Armor<br />
|image= [[File:Guard Armor KHX.png|300px]]<br />
|rarity= Normal<br />
|when= Standard<br />
|attributes= [[File:Speed icon KHUX.png|20px|link=|Speed]] Speed<br />
|points= 5<br />
|quests= 35-66, 161-188<br />
|imageO=[[File:Guard Armor Ω KHX.png|300px]]<br />
|rarityO= Rare<br />
|whenO= Standard<br />
|attributesO= [[File:Speed icon KHUX.png|20px|link=|Speed]] Speed / [[File:Magic icon KHUX.png|20px|link=|Magic]] Magic<br />
|pointsO= 5 (2 [[File:Magic icon KHUX.png|20px|link=|Magic]] Magic, 3 [[File:Speed icon KHUX.png|20px|link=|Speed]] Speed)<br />
|questsO= 161-188<br />
}}<br />
<br />
A '''Guard Armor''' is a [[Raid Boss]] which can be fought in {{KHUX}}. Guard Armors can be encountered if a Raid Boss is triggered while playing Missions 35 through 66 or Missions 161 through 188. A popular method for spawning Guard Armors is to play Mission 57 three times, <span style="font-weight:normal;">due to the large number of Heartless available in that mission.</span><br />
<br />
'''Guard Armors Ω''' are rare and only have a small chance of spawning. They can be encountered on Missions 161-188<br />
<br />
=Drops=<br />
<br />
{| class="wikitable"<br />
|+ Guard Armor<br />
! Levels<br />
! Victory<br />
! MVP/Host<br />
! All Points Defeated<br />
|-<br />
|1 - 9<br />
|<br />
★3 Moogle ×3 <br/><br />
★3 Moogle ×2<br/><br />
★5 Moogle ×1<br />
|<br />
★3 Moogle ×2 <br/><br />
★3 Moogle ×3<br/><br />
★5 Moogle ×1<br />
|<br />
★3 Moogle ×2 <br/><br />
★1 Cheshire Cat ×1<br/><br />
★1 Cheshire Cat ×2<br />
|-<br />
|10 - 19<br />
|<br />
★3 Moogle ×3 <br/><br />
★3 Moogle ×4 <br/><br />
★5 Moogle ×1 <br/><br />
★5 Moogle ×2<br />
|<br />
★3 Moogle ×3 <br/><br />
★5 Moogle ×1<br/><br />
★5 Moogle ×2<br />
|<br />
★3 Moogle ×2 <br/><br />
★2 Merlin ×1<br/><br />
★2 Merlin ×2<br/><br />
★3 Fairy Godmother ×1<br />
|-<br />
|20 - 29<br />
|<br />
★3 Moogle ×3 <br/><br />
★3 Moogle ×4<br/><br />
★5 Moogle ×1<br/><br />
★5 Moogle ×2<br />
|<br />
★3 Moogle ×3 <br/><br />
★5 Moogle ×1<br/><br />
★5 Moogle ×2<br />
|<br />
★3 Moogle ×2 <br/><br />
★2 Merlin ×1<br/><br />
★2 Merlin ×2<br/><br />
★3 Fairy Godmother ×1<br />
|-<br />
|30 - 39<br />
|<br />
★3 Moogle ×3 <br/><br />
★3 Moogle ×4<br/><br />
★5 Moogle ×1 <br/><br />
★5 Moogle ×2<br />
|<br />
★5 Moogle ×1 <br/><br />
★5 Moogle ×2<br/><br />
★4 Yen Sid ×1<br /><br />
★5 Fantasia Mickey ×1<br />
|<br />
★3 Moogle ×3 <br/><br />
★2 Merlin ×1<br/><br />
★2 Merlin ×2<br/><br />
★3 Fairy Godmother ×1<br />
|-<br />
|40 - 49<br />
|<br />
★3 Moogle ×3 <br/><br />
★3 Moogle ×2<br/><br />
★5 Moogle ×1<br />
|<br />
★5 Moogle ×1 <br/><br />
★5 Moogle ×2<br/><br />
★4 Yen Sid ×1<br /><br />
★5 Fantasia Mickey ×1<br />
|<br />
★3 Moogle ×3<br/><br />
★2 Merlin ×1<br/><br />
★2 Merlin ×2<br/><br />
★3 Fairy Godmother ×1<br />
|}<br />
<br />
<br />
=Omega Drops=<br />
<br />
{| class="wikitable"<br />
|+ Guard Armor Ω<br />
! Levels<br />
! Victory<br />
! MVP/Host<br />
! All Points Defeated<br />
|-<br />
|1 - 9<br />
|<br />
★5 Moogle ×1 <br/><br />
★5 Moogle ×2<br/><br />
★6 Moogle ×1<br/><br />
★6 Moogle ×2<br />
|<br />
★5 Moogle ×1 <br/><br />
★5 Moogle ×2<br/><br />
★4 Yen Sid ×1<br />
|<br />
★5 Moogle ×1 <br/><br />
★4 Yen Sid ×1<br />
|-<br />
|10 - 19<br />
|<br />
Unknown<br />
|<br />
Unknown<br />
|<br />
Unknown<br />
|-<br />
|20 - 29<br />
|<br />
Unknown<br />
|<br />
Unknown<br />
|<br />
Unknown<br />
|-<br />
|30 - 39<br />
|<br />
Unknown<br />
|<br />
Unknown<br />
|<br />
Unknown<br />
|-<br />
|40 - 49<br />
|<br />
Unknown<br />
|<br />
Unknown<br />
|<br />
Unknown<br />
|}<br />
<br />
<br />
{{RaidBosses}}<br />
[[Category:Raid Boss]]</div>Kikuhimehttps://www.khuxwiki.com/w/index.php?title=Behemoth&diff=19253Behemoth2016-06-14T22:37:29Z<p>Kikuhime: </p>
<hr />
<div>{{InfoboxRaidBoss<br />
|name= Behemoth<br />
|image= [[File:Behemoth KHX.png|300px]]<br />
|rarity= Normal<br />
|when= Standard<br />
|attributes= [[File:Power icon KHUX.png|20px|link=|Power]] Power<br />
|points= 1<br />
|quests= 1-34, 131-160<br />
|imageO=[[File:Behemoth Ω KHX.png|300px]]<br />
|rarityO= Rare<br />
|whenO= Standard<br />
|attributesO= [[File:Power icon KHUX.png|20px|link=|Power]] Power / [[File:Magic icon KHUX.png|20px|link=|Magic]] Magic<br />
|pointsO= 1 (1 [[File:Magic icon KHUX.png|20px|link=|Magic]] Magic)<br />
|questsO= 131-160<br />
}}<br />
<br />
<br />
A '''Behemoth''' is a [[Raid Boss]] which can be fought in {{KHUX}}. Behemoths can be encountered if a Raid Boss is triggered while playing Missions 1 through 34 or Missions 131 through 160. A popular method for spawning Behemoths is to play Mission 10 several times, due to the large number of Heartless available in that mission.<br />
<br />
'''Behemoths Ω''' are rare and only have a small chance of spawning. They can be encountered on Missions 131-160<br />
<br />
=Drops=<br />
<br />
{| class="wikitable"<br />
|+ Behemoth<br />
! Levels<br />
! Victory<br />
! MVP/Host<br />
! All Points Defeated<br />
|-<br />
|1 - 9<br />
|<br />
★3 Huey ×1<br/><br />
★3 Huey ×2<br/><br />
★3 Huey ×3<br/><br />
★5 Huey ×1<br />
|<br />
★3 Huey ×1<br/><br />
★5 Huey ×1 <br />
|<br />
★3 Huey ×1<br/><br />
Mythril Stone ×1<br />
|-<br />
|10 - 29<br />
|<br />
★3 Huey ×1<br/><br />
★3 Huey ×2<br/><br />
★3 Huey ×3<br/><br />
★5 Huey ×1<br />
|<br />
★3 Huey ×1<br/><br />
★5 Huey ×1<br/><br />
★5 Huey ×2<br />
|<br />
★3 Huey ×1<br/><br />
Mythril Stone ×1<br/><br />
Mythril Stone ×2<br/><br />
Mythril Gem ×1<br />
|-<br />
|30 - 39<br />
|<br />
★3 Huey ×3<br/><br />
★5 Huey ×1<br/><br />
★5 Huey ×2<br/><br />
★5 Huey ×3<br />
|<br />
★5 Huey ×2<br/><br />
★4 Flora ×1<br/><br />
★5 Flora ×1<br />
|<br />
★3 Huey ×1<br/><br />
Mythril Stone ×1<br/><br />
Mythril Gem ×1<br/><br />
Mythril Gem ×2<br />
|-<br />
|40 - 49<br />
|<br />
★3 Huey ×3<br/><br />
★5 Huey ×1<br/><br />
★5 Huey ×2<br/><br />
★5 Huey ×3<br />
|<br />
★5 Huey ×2<br/><br />
★4 Flora ×1<br/><br />
★5 Flora ×1<br />
|<br />
★3 Huey ×1<br/><br />
Mythril Stone ×1<br/><br />
Mythril Gem ×1<br/><br />
Mythril Gem ×2<br />
|}<br />
<br />
=Omega Drops=<br />
<br />
{| class="wikitable"<br />
|+ Behemoth Ω<br />
! Levels<br />
! Victory<br />
! MVP/Host<br />
! All Points Defeated<br />
|-<br />
|1 - 9<br />
|<br />
★5 Huey ×1 <br/><br />
★5 Huey ×2<br/><br />
★6 Huey ×1<br/><br />
★6 Huey ×2<br />
|<br />
★5 Huey ×1 <br/><br />
★4 Flora ×1<br/><br />
Mythril Crystal ×1<br />
|<br />
★5 Huey ×1 <br/><br />
★4 Flora ×1<br />
|-<br />
|10 - 19<br />
|<br />
Unknown<br />
|<br />
Unknown<br />
|<br />
Unknown<br />
|-<br />
|20 - 29<br />
|<br />
Unknown<br />
|<br />
Unknown<br />
|<br />
Unknown<br />
|-<br />
|30 - 39<br />
|<br />
Unknown<br />
|<br />
Unknown<br />
|<br />
Unknown<br />
|-<br />
|40 - 49<br />
|<br />
Unknown<br />
|<br />
Unknown<br />
|<br />
Unknown<br />
|}<br />
<br />
==See also==<br />
*[[:Category:Behemoth Missions]]<br />
<br />
{{RaidBosses}}<br />
[[Category:Raid Boss]]</div>Kikuhimehttps://www.khuxwiki.com/w/index.php?title=Behemoth&diff=19252Behemoth2016-06-14T22:36:58Z<p>Kikuhime: </p>
<hr />
<div>{{InfoboxRaidBoss<br />
|name= Behemoth<br />
|image= [[File:Behemoth KHX.png|300px]]<br />
|rarity= Normal<br />
|when= Standard<br />
|attributes= [[File:Power icon KHUX.png|20px|link=|Power]] Power<br />
|points= 1<br />
|quests= 1-34, 131-160<br />
|imageO=[[File:Behemoth Ω KHX.png|300px]]<br />
|rarityO= Rare<br />
|whenO= Standard<br />
|attributesO= [[File:Power icon KHUX.png|20px|link=|Power]] Power / [[File:Magic icon KHUX.png|20px|link=|Magic]] Magic<br />
|pointsO= 1 (1 Magic)<br />
|questsO= 131-160<br />
}}<br />
<br />
<br />
A '''Behemoth''' is a [[Raid Boss]] which can be fought in {{KHUX}}. Behemoths can be encountered if a Raid Boss is triggered while playing Missions 1 through 34 or Missions 131 through 160. A popular method for spawning Behemoths is to play Mission 10 several times, due to the large number of Heartless available in that mission.<br />
<br />
'''Behemoths Ω''' are rare and only have a small chance of spawning. They can be encountered on Missions 131-160<br />
<br />
=Drops=<br />
<br />
{| class="wikitable"<br />
|+ Behemoth<br />
! Levels<br />
! Victory<br />
! MVP/Host<br />
! All Points Defeated<br />
|-<br />
|1 - 9<br />
|<br />
★3 Huey ×1<br/><br />
★3 Huey ×2<br/><br />
★3 Huey ×3<br/><br />
★5 Huey ×1<br />
|<br />
★3 Huey ×1<br/><br />
★5 Huey ×1 <br />
|<br />
★3 Huey ×1<br/><br />
Mythril Stone ×1<br />
|-<br />
|10 - 29<br />
|<br />
★3 Huey ×1<br/><br />
★3 Huey ×2<br/><br />
★3 Huey ×3<br/><br />
★5 Huey ×1<br />
|<br />
★3 Huey ×1<br/><br />
★5 Huey ×1<br/><br />
★5 Huey ×2<br />
|<br />
★3 Huey ×1<br/><br />
Mythril Stone ×1<br/><br />
Mythril Stone ×2<br/><br />
Mythril Gem ×1<br />
|-<br />
|30 - 39<br />
|<br />
★3 Huey ×3<br/><br />
★5 Huey ×1<br/><br />
★5 Huey ×2<br/><br />
★5 Huey ×3<br />
|<br />
★5 Huey ×2<br/><br />
★4 Flora ×1<br/><br />
★5 Flora ×1<br />
|<br />
★3 Huey ×1<br/><br />
Mythril Stone ×1<br/><br />
Mythril Gem ×1<br/><br />
Mythril Gem ×2<br />
|-<br />
|40 - 49<br />
|<br />
★3 Huey ×3<br/><br />
★5 Huey ×1<br/><br />
★5 Huey ×2<br/><br />
★5 Huey ×3<br />
|<br />
★5 Huey ×2<br/><br />
★4 Flora ×1<br/><br />
★5 Flora ×1<br />
|<br />
★3 Huey ×1<br/><br />
Mythril Stone ×1<br/><br />
Mythril Gem ×1<br/><br />
Mythril Gem ×2<br />
|}<br />
<br />
=Omega Drops=<br />
<br />
{| class="wikitable"<br />
|+ Behemoth Ω<br />
! Levels<br />
! Victory<br />
! MVP/Host<br />
! All Points Defeated<br />
|-<br />
|1 - 9<br />
|<br />
★5 Huey ×1 <br/><br />
★5 Huey ×2<br/><br />
★6 Huey ×1<br/><br />
★6 Huey ×2<br />
|<br />
★5 Huey ×1 <br/><br />
★4 Flora ×1<br/><br />
Mythril Crystal ×1<br />
|<br />
★5 Huey ×1 <br/><br />
★4 Flora ×1<br />
|-<br />
|10 - 19<br />
|<br />
Unknown<br />
|<br />
Unknown<br />
|<br />
Unknown<br />
|-<br />
|20 - 29<br />
|<br />
Unknown<br />
|<br />
Unknown<br />
|<br />
Unknown<br />
|-<br />
|30 - 39<br />
|<br />
Unknown<br />
|<br />
Unknown<br />
|<br />
Unknown<br />
|-<br />
|40 - 49<br />
|<br />
Unknown<br />
|<br />
Unknown<br />
|<br />
Unknown<br />
|}<br />
<br />
==See also==<br />
*[[:Category:Behemoth Missions]]<br />
<br />
{{RaidBosses}}<br />
[[Category:Raid Boss]]</div>Kikuhimehttps://www.khuxwiki.com/w/index.php?title=Queen_Bee&diff=19249Queen Bee2016-06-14T22:35:39Z<p>Kikuhime: </p>
<hr />
<div>{{InfoboxRaidBoss<br />
|name= Queen Bee<br />
|image= [[File:Queen Bee KHX.png|300px]]<br />
|rarity= Normal<br />
|when= Event<br />
|attributes= [[File:Speed icon KHUX.png|20px|link=|Speed]] Speed<br />
|points= 1<br />
|quests= Queen Bee (Zootopia Event)<br />
|imageO=[[File:Queen Bee Ω KHX.png|300px]]<br />
|rarityO= Rare<br />
|whenO= Event<br />
|attributesO= [[File:Speed icon KHUX.png|20px|link=|Speed]] Speed<br />
|pointsO= 1 (Magic Def +3)<br />
|questsO= Queen Bee (Zootopia Event)<br />
}}<br />
<br />
<br />
'''Queen Bee''' is an event-exclusive [[Raid Boss]] which can be fought in {{KHUX}}. Queen Bees can be encountered if a Raid Boss is triggered while playing the event quest '''[[Queen Bee (Quest)|Queen Bee]]'''.<br />
<br />
'''Queen Bee Ω''' are rare and only have a small chance of spawning. The event text erroneously claims that they do not drop Event Coins; this is not true in the US version of the event.<br />
<br />
=Drops=<br />
<br />
{| class="wikitable"<br />
|+ Queen Bee<br />
! Levels<br />
! Victory<br />
! MVP/Host<br />
! All Points Defeated<br />
|-<br />
|1 - 99<br />
|<br />
Event Coins x40 <br/><br />
Event Coins x42<br/><br />
Event Coins x45<br />
|<br />
Event Coins x40 <br/><br />
Event Coins x42<br/><br />
Event Coins x45<br />
|<br />
Event Coins x40 <br/><br />
Event Coins x42<br/><br />
Event Coins x45<br />
|}<br />
<br />
=Omega Drops=<br />
<br />
{| class="wikitable"<br />
|+ Queen Bee Ω<br />
! Levels<br />
! Victory<br />
! MVP/Host<br />
! All Points Defeated<br />
|-<br />
|1 - 59<br />
|<br />
Event Coins x140 <br/><br />
Event Coins x150<br/><br />
Event Coins x160<br />
|<br />
Event Coins x140 <br/><br />
Event Coins x150<br/><br />
Event Coins x160<br />
|<br />
Event Coins x140 <br/><br />
Event Coins x150<br/><br />
Event Coins x160<br />
|}<br />
<br />
{{RaidBosses}}<br />
[[Category:Raid Boss]]</div>Kikuhime