Skill: Difference between revisions

215 bytes added ,  5 November 2015
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==Attack Up S==
==Attack Up S==
<span style="font-weight:normal;">Attack Up S boosts damage by x1.2. It activates randomly when the medal is used, with a maximum activation chance of 47%.</span>
Attack Up S (Japanese: '''アタックアップS''') boosts damage by x1.2. It activates randomly when the medal is used, with a maximum activation chance of 47%.


==Attack Up Whole S==
==Attack Up Whole S==
<span style="font-weight:normal;">Attack Up S boosts damage by x1.2. It activates randomly when the medal is used as an area (slash) attack, with a maximum activation chance of 67%.</span>
Attack Up S (Japanese: '''アタックアップホールS''') boosts damage by x1.2. It activates randomly when the medal is used as an area (slash) attack, with a maximum activation chance of 67%.


==Attack Up M==
==Attack Up M==
Attack Up M boosts damage by x1.4. <span style="font-weight:normal;">It activates randomly when the medal is used, with a maximum activation chance of 51%.</span>
Attack Up M (Japanese: '''アタックアップM''') boosts damage by x1.4. It activates randomly when the medal is used, with a maximum activation chance of 51%.


==Guard Up S==
==Guard Up S==
Guard Up reduces damage by 1/2. It activates randomly when the player takes damage, with a maximum activation chance of 34%.
Guard Up S (Japanese: '''ガードアップS''') reduces damage to 1/2. It activates randomly when the player takes damage, with a maximum activation chance of 34%.
 
==Guard Up M==
Guard Up M (Japanese: '''ガードアップM''') reduces damage to 1/3. It activates randomly when the player takes damage, with a maximum activation chance of x%


==Sleep==
==Sleep==
<span style="font-weight:normal;">Sleep inflicts the Sleep status on an enemy. It activates randomly when the medal is used, with a maximum activation chance of 44%.</span>
Sleep (Japanese: '''スリプル''') inflicts the Sleep status on an enemy. It activates randomly when the medal is used, with a maximum activation chance of 44%.


==Poison==
==Poison==
<span style="font-weight:normal;">Poison inflicts the Poison status on an enemy. It activates randomly when the medal is used, with a maximum activation chance of 44%.</span>
Poison (Japanese: '''ポイゾン''') inflicts the Poison status on an enemy. It activates randomly when the medal is used, with a maximum activation chance of 44%.


==Paralyze==
==Paralyze==
Paralyze inflicts the Paralysis status on an enemy. It activates randomly when the medal is used, with a maximum activation chance of 44%.
Paralyze (Japanese: '''パラライズ''') inflicts the Paralysis status on an enemy. It activates randomly when the medal is used, with a maximum activation chance of 44%.


==Ability Prize Up==
==Ability Prize Up==
Ability Prize Up increases the drop rate of Ability orbs when attacking enemies. It activates randomly when the medal is used, with a <span style="font-weight:normal;">maximum activation chance of 42%.</span>
Ability Prize Up (Japanese: '''アビリティプライズアップ''') increases the drop rate of Ability orbs when attacking enemies. It activates randomly when the medal is used, with a maximum activation chance of 42%.


==Lux Up==
==Lux Up==
<span style="font-weight:normal;">Lux Up increases the Lux earned when attacking enemies. It activates randomly when the medal is used, with a </span><span style="font-weight:normal;">maximum activation chance of x%.</span>
Lux Up (Japanese: '''Luxアップ''') increases the Lux earned when attacking enemies. It activates randomly when the medal is used, with a maximum activation chance of x%.
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