Site Notice
Due to recent vandalism, all edits performed by IPs and new users will be reviewed before being published. This means it might take some time for your edit to show up.
New accounts also have to be confirmed before being created.
If you have any questions, contact one of the staff members on their talk page, or on the Discord server.

Special Attack Bonus: Difference between revisions

From KHUX Wiki
Jump to navigation Jump to search
m (KrytenKoro moved page Guilt to Special Attack Bonus: NA name)
No edit summary
Line 1: Line 1:
[[File:Active_guilt.png|thumb|400px|A Guilted medal's ability has an extra percentage added to the medal's damage]]
[[File:Help (Special Attack Bonus) KHUX.png|right|500px]]
'''Guilt''' is a trait found on 6★ medals which have been fully [[Synthesis|synthesized]] after the player has cleared [[Mission 200]] in the North American version and [[Mission 350]] in the Japanese version. It acts as a second multiplier which further increases the power of a medal's [[Ability]]. There are three levels of guilt, depending on the rarity of the medal.
{{nihongo|'''Special Attack Bonus'''|ギルト|Giruto|Guilt}} is a trait found on 6★ Medals which have been strengthened with the [[Power Bangle]], which is obtained in [[Mission 200]] (NA ver.) or [[Mission 350]] (JP ver.). The Power Bangle can be used when a 6★ Medal's special attack is strengthened past its max, for example by combining a specific 6★ medal with two yellow dots with another that has three, giving it an effective strengthening of six yellow dots (two + three + the second medal). The Special Attack Bonus strengthens the Medal's Special Attack much more than its prior strengthenings.


Activating Guilt on a medal requires another identical medal to be synthesized onto the fully synthesized medal, as if you were going to add a sixth orb to the medal. This will result in a random percentage being added to the medal next to the synthesis orbs, indicating the extra damage which will be added when the Ability is used. Guilt is particularly valuable on Friend Medals, which do not receive any Keyblade slot bonuses when used in combat.
Each Medal has a set range for its Special Attack Bonus. When a Special Attack Bonus is applied, a value in that range is randomly chosen. By strengthening the Medal with [[Mickey and Brooms]] or an additional copy of that 6★ Medal, the Special Attack Bonus will be recalculated. If the new value is higher than the previous value, it will be kept, otherwise the previous value will be retained. Common Medals will have Level 1 Guilt, Rare Medals will have Level 2, and Premium Medals will have either Level 3 or 4.


If the medal is common, it will likely have Low Guilt, which offers up to a 25% bonus to damage output; if it is a rare medal, it will likely have Medium Guilt with up to a 50% bonus; and if it is a premium medal, it will likely have High Guilt with up to a 100% bonus or a Very High Guilt with up to a 130% bonus.
{|border=1 cellpadding=2 cellspacing=0 class="sortable" style="text-align:left; font-size:10px" align="center"
!bgcolor=#c0c0c0 align="center" style="font-size:12px" width="50"|Level
!bgcolor=#c0c0c0 align="center" style="font-size:12px" width="50"|Inactive
!bgcolor=#c0c0c0 align="center" style="font-size:12px" width="50"|Active
!bgcolor=#c0c0c0 align="center" style="font-size:12px" width="50"|Damage Increase
|-
| '''1''' || [[File:Special Attack Bonus Level 1 (Inactive) KHUX.png|50x50px]] || [[File:Special Attack Bonus Level 1 KHUX.png|50x50px]]|| 10-25%
|-
| '''2''' || [[File:Special Attack Bonus Level 2 (Inactive) KHUX.png|50x50px]] || [[File:Special Attack Bonus Level 2 KHUX.png|50x50px]]|| 20-50%
|-
| '''3''' || [[File:Special Attack Bonus Level 3 (Inactive) KHUX.png|50x50px]] || [[File:Special Attack Bonus Level 3 KHUX.png|50x50px]]|| 40-100%
|-
| '''4''' || [[File:Special Attack Bonus Level 4 (Inactive) KHUX.png|50x50px]] || [[File:Special Attack Bonus Level 4 KHUX.png|50x50px]]|| ?-130%
|}


<gallery>
Low Guilt Inactive.png|Inactive Low Guilt
Medium Guilt Inactive.png|Inactive Medium Guilt
High Guilt Inactive.png|Inactive High Guilt
Very High Guilt Inactive.png|Inactive Very High Guilt
</gallery>
<gallery>
Low Guilt Active.png|Active Low Guilt
Medium Guilt Active.png|Active Medium Guilt
High Guilt Active.png|Active High Guilt
Very High Guilt Active.png|Active Very High Guilt
</gallery>
[[Category:Mechanics]]
[[Category:Mechanics]]

Revision as of 06:11, 13 May 2016

Special Attack Bonus (ギルト Giruto?, Guilt) is a trait found on 6★ Medals which have been strengthened with the Power Bangle, which is obtained in Mission 200 (NA ver.) or Mission 350 (JP ver.). The Power Bangle can be used when a 6★ Medal's special attack is strengthened past its max, for example by combining a specific 6★ medal with two yellow dots with another that has three, giving it an effective strengthening of six yellow dots (two + three + the second medal). The Special Attack Bonus strengthens the Medal's Special Attack much more than its prior strengthenings.

Each Medal has a set range for its Special Attack Bonus. When a Special Attack Bonus is applied, a value in that range is randomly chosen. By strengthening the Medal with Mickey and Brooms or an additional copy of that 6★ Medal, the Special Attack Bonus will be recalculated. If the new value is higher than the previous value, it will be kept, otherwise the previous value will be retained. Common Medals will have Level 1 Guilt, Rare Medals will have Level 2, and Premium Medals will have either Level 3 or 4.

Level Inactive Active Damage Increase
1 10-25%
2 20-50%
3 40-100%
4 ?-130%