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Quest 10: Heartless Havoc: The Cottage Pt. 2: Difference between revisions

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{{InfoMissionKHUX
|number=10
|nadesc=Heartless Havoc: The Cottage Pt. 2
|jpdesc=
|kana=
|romaji=
|world=Dwarf Woodlands
|room1=Dark Forest: Entrance
|ap=?
|lvl=3
|raid=Behemoth
|target=Nosy Mole
|att=Power
|naobj1=Defeat the target enemy within 1 turn
|naobjbonus1=Avatar Coin
|naobjbonus1qty=6
|naobj2=Collect 100 or more Lux
|naobjbonus2=Avatar Coin
|naobjbonus2qty=4
|naobj3=Use 1 or more special attacks
|naobjbonus3=Mythril Shard
|naobjbonus3qty=1
|jpobj1=Defeat the target enemy within 1 turn
|jpobjbonus1=Avatar Coin
|jpobjbonus1qty=5
|jpobj2=Collect 100 or more Lux
|jpobjbonus2=Avatar Coin
|jpobjbonus2qty=5
|jpobj3=Use 1 or more special attacks
|jpobjbonus3=Mythril Shard
|jpobjbonus3qty=1
|naquest=???
|jpquest=???
|mat1=Swamp Water
|mat2=Curative Bulb
}}


'''Mission 10''' takes place in the [[Dwarf Woodlands]].
==Story summary==
{{sec-stub}}
===Script===
{{sec-stub}}


'''Mission 10''' takes place in the [[Dwarf Woodlands]].
==Maps==
<gallery>
Dark Forest - Entrance KHX.png|[[Dark Forest: Entrance]]
</gallery>
 
==Enemies==
{{EN-o}}
{{EN|Tornado Step|{{e|Tornado Step|1}}<br>{{e|Shadow|1}}|Dark Forest: Entrance}}
{{EN|Shadow|{{e|Shadow|3}}|Dark Forest: Entrance}}
{{EN|Shadow|{{e|Shadow|1}}|Dark Forest: Entrance}}
{{EN|Nosy Mole|{{e|Nosy Mole|1}}<br>{{e|Yellow Opera|1}}|Dark Forest: Entrance}}
{{EN|Shadow|{{e|Shadow|3}}|Dark Forest: Entrance}}
{{EN|Nosy Mole|{{tar|Nosy Mole|1}}<br>{{e|Nosy Mole|1}}<br>{{e|Shadow|1}}|Dark Forest: Entrance|Target Enemy}}
{{EN-c|14}}
 
===Enemy types===
{|class="wikitable collapsible collapsed"
!
|-
|
<gallery>
File:Shadow KHX.png|{{e|Shadow}}
File:Yellow Opera KHX.png|{{e|Yellow Opera}}
File:Tornado Step KHX.png|{{e|Tornado Step}}
File:Nosy Mole KHX.png|{{e|Nosy Mole}}
</gallery>
|}
 
==Treasures==
{{TC-o}}
{{TC|i1|Dark Forest: Entrance}}
{{TC-c}}
 
==Quest walkthrough==
{{sec-stub}}


{{-}}
{{UXMissions}}
<!--
The target enemy is a level 3 '''Sneezy Mole'''.
The target enemy is a level 3 '''Sneezy Mole'''.


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==Summary==
==Summary==
Mission 10 is popular for recharging the player's Ability Gauge and for spawning Behemoths, due to it's low AP cost and the large number of Heartless which appear there.
Mission 10 is popular for recharging the player's Ability Gauge and for spawning Behemoths, due to it's low AP cost and the large number of Heartless which appear there.
 
-->
{| border="0" cellpadding="1" cellspacing="1" class="article-table" style="margin: 0px auto; width: 400px;"
|+'''Mission Navigation'''
|-
! scope="col"|← [[Mission 9]]
! scope="col" |<center>
{{MissionNavCenter}}
</center>
! scope="col" style="text-align: right;"|[[Mission 11]] →
|}
[[Category:Missions]]
[[Category:Missions 1-50]]
[[Category:Story Missions]]
[[Category:Swamp Water]]
[[Category:Curative Bulb]]

Revision as of 10:30, 22 June 2016

Template:InfoMissionKHUX

Mission 10 takes place in the Dwarf Woodlands.

Story summary

Script

Maps

Enemies

Icon Enemies Locations Notes
Speed Attribute1 Tornado Step
Power Attribute1 Shadow
Dark Forest: Entrance
Power Attribute3 Shadows Dark Forest: Entrance
Power Attribute1 Shadow Dark Forest: Entrance
Power Attribute1 Nosy Mole
Magic Attribute1 Yellow Opera
Dark Forest: Entrance
Power Attribute3 Shadows Dark Forest: Entrance
1 Nosy Mole
Power Attribute1 Nosy Mole
Power Attribute1 Shadow
Dark Forest: Entrance Target Enemy
Total Number of Enemies: 14


Enemy types

Treasures

Icon Items found Locations Notes
Item Prize Dark Forest: Entrance

Quest walkthrough


Template:UXMissions