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Episode 3: The Purpose of the Journey

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Episode walkthrough
Quest No. 41 
 Quest No. 42 
 Quest No. 43 
 Quest No. 44 
 Quest No. 45 
 Quest No. 46 
Quest No. 47 
 Quest No. 48 
 Quest No. 49 
 Quest No. 50 
 Quest No. 51 
 Quest No. 52 
Quest No. 53 
 Quest No. 54 
 Quest No. 55 
 Quest No. 56 
 Quest No. 57 
 Quest No. 58 
 Quest No. 59 
Quest No. 60
 Quest No. 61 
 Quest No. 62 
 Quest No. 63 
 Quest No. 64 
 Quest No. 65
 Quest No. 66 
 Quest No. 67 
 Quest No. 68 
 Quest No. 69 
 Quest No. 70 

Episode 3: The Purpose of the Journey is the third episode of Kingdom Hearts Dark Road.

Story summary[edit]

Xehanort and Eraqus want to find out more about the Queen of Hearts and her darkness. After questioning her, the six classmen decide to pursue the darkness in the hopes of finding the missing upper classmen.

A week before they set out, Baldr shared his worries about his sister with Eraqus.

Quest No. 41[edit]

Before quest
  • Xehanort: "I took the first step of my long journey."

[Xehanort is seen walking through a Corridor of Darkness.]

  • Xehanort: "As I walked along the path, darkness whispered to me from all around. Though I couldn't understand what it said, it stirred emotions deep within my heart."
  • Xehanort: "These emotions manifested in my mind as words. Was this someone else's darkness? Their emotions? Hatred, jealousy, doubt—things I'd never felt before."
  • Xehanort: "I didn't know it at the time, but these belonged to people I had yet to meet. Some were even directed at me. Would I be able to handle that? Being the focus of someone's darkness? Someone's heart?"
  • Xehanort: "That was the moment something began to grow inside my own heart."
  • Xehanort: "I'd soon learn that in keeping to this path, this corridor of darkness, no heart could help but become drenched in darkness."
  • Xehanort: "Regardless of where these foul emotions were coming from, they gave me comfort. They helped me realize that my heart could still feel. But I had no idea what lay ahead. Something more terrifying than darkness—emptiness."

[The scene moves to Wonderland, where Xehanort's party finishes off some Heartless.]

  • Hermod: "So what's going on?"
  • Eraqus: "Huh?"
  • Hermod: "You two wanted to search this world alone. I figured you had a plan."
  • Eraqus: "Uh, Xehanort...?"

[The scene moves to Wonderland, where Xehanort's party finishes off some Heartless.]

  • Bragi: "Come on, tell me already."
  • Eraqus: "Tell you what?"
  • Bragi: "Why you two wanted to search this world alone. I bet you've got something awesome planned."
  • Eraqus: "I don't know about "awesome." Xehanort?"

[The scene moves to Wonderland, where Xehanort's party finishes off some Heartless.]

  • Urd: "Are you going to tell me?"
  • Eraqus: "Tell you what?"
  • Urd: "Why you two wanted to stay and search this world on your own... Well?"

[The scene moves to Wonderland, where Xehanort's party finishes off some Heartless.]

  • Vor: "So are you going to tell me or what?"
  • Eraqus: "Huh?"
  • Vor: "Why you two wanted to go off alone. You have a plan, don't you?"
  • Vor: "Let me in on it!"
  • Eraqus: "Uh, it's nothing fun. Trust me."
  • Xehanort: "We have a plan, but it's dangerous."
  • Eraqus: "Here's the thing—"

[Two characters approach.]

  • Everyone: "!!!"
  • Xehanort: "Who are you?"
  • Tweedledum & Tweedledee: "The polite thing to do is say your name first. That's manners!"
  • Eraqus: "Right, sorry. I'm Eraqus."
  • Xehanort: "Xehanort."
  • <Party member>: "I'm <Party member>."
  • Tweedledum & Tweedledee: "How d'ye do and shake hands! How d'ya do and shake hands!"
  • Eraqus: "Tweedledum and Tweedledee...?"
  • Tweedledum & Tweedledee: "How d'ye do and shake hands! How d'ya do and shake hands!"
  • Xehanort: "C'mon, let's go."
  • Tweedledum: "Oh, you can't go yet."
  • Xehanort: "But we're in a hurry."
  • Tweedledum & Tweedledee: "Why?"
  • Eraqus: "We're looking into something."
  • Tweedledum: "Oh, you're curious! Tsk! Tsk! Tsk!"
  • Tweedledee: "The oysters were curious too, weren't they?"
  • Tweedledum: "Aye, and you remember what happened to them..."
  • Tweedledum & Tweedledee: "Poor things!"
  • Eraqus: "What happened to the oysters?"
  • Xehanort: "Eraqus, don't."
  • Tweedledee: "Oh, you wouldn't be interested."
  • Eraqus: "Try me."
  • Tweedledum: "No, no. You're in much too much of a hurry."
  • Eraqus: "I can spare a little time."
  • Tweedledum & Tweedledee: "You can? Well..."
  • Xehanort: "Eraqus..."
  • Tweedledum & Tweedledee: ""The Walrus and the Carpenter"!"


  • <Party member>: "What was that about?"
  • Eraqus: "So the moral of the story is that curiosity leads to danger?"
  • <Party member>: "That's pretty grim."
  • Eraqus: "Yeah. Too bad we'll never know what happened to "Father William.""
  • <Party member>: "Actually, I'm okay with that. There's something weird about this place."
  • Eraqus: "That's an understatement."
  • Xehanort: "A warning for the curious, huh? Maybe they were trying to warn Eraqus."
  • Eraqus: "Me? Look who's talking!"
  • Xehanort: "What? You're the one who just HAD to stop and listen."
  • Eraqus: "Says the one who just HAD to leave home and see what else was out there."
  • <Party member>: "You guys are both curious. End of story."
  • Eraqus: "And what's wrong with that? Curiosity can give you the courage to dive right into any situation, even if you have no idea what's gonna happen."
  • Xehanort: "Here's hoping we don't dive right into a pool of darkness."
# Icon Enemy Level Attack Resistance Immunity Weakness Notes
1
Random
2
Random
3
Random
4
Random
5
Flower Rider LV 29 Water FireWind
Number of enemies: 5
Possible enemies
Icon Enemy Level Attack Resistance Immunity Weakness Notes
Sleep Archer LV 22 Sleep Water Sleep Fire
Emerald Sonata LV 26
HP Recovery
Wind Bonus: Slight HP recovery
Mega-Shadow LV 27 FireLight
Lance Soldier LV 28 STR Down Wind Lightning
Gargoyle LV 28 WaterPoison SleepFireWindLight
Ice Plant LV 29 Water Fire
Shadow LV 31 PoisonParalysisSleepBlindFireLight
Red Nocturne LV 33 Fire Wind
Blue Rhapsody LV 33 Water Wind
Yellow Opera LV 33 Lightning Wind
Soldier LV 35 Wind Fire
Possessor LV 36 Paralysis Water WindLight
Flower Rider LV 37 Water FireWind
Creeper Plant LV 38 Water Fire
Dire Plant LV 39 M. RES Down Water Fire

Quest No. 42[edit]

# Icon Enemy Level Attack Resistance Immunity Weakness Notes
1
Random
2
Random
3
Random
4
Random
5
Random
6
Creeper Plant LV 30 Water Fire
Number of enemies: 6
Possible enemies
Icon Enemy Level Attack Resistance Immunity Weakness Notes
Sleep Archer LV 22 Sleep Water Sleep Fire
Emerald Sonata LV 26
HP Recovery
Wind Bonus: Slight HP recovery
Mega-Shadow LV 27 FireLight
Lance Soldier LV 28 STR Down Wind Lightning
Gargoyle LV 28 WaterPoison SleepFireWindLight
Ice Plant LV 29 Water Fire
Shadow LV 31 PoisonParalysisSleepBlindFireLight
Red Nocturne LV 33 Fire Wind
Blue Rhapsody LV 33 Water Wind
Yellow Opera LV 33 Lightning Wind
Soldier LV 35 Wind Fire
Possessor LV 36 Paralysis Water WindLight
Flower Rider LV 37 Water FireWind
Creeper Plant LV 38 Water Fire
Dire Plant LV 39 M. RES Down Water Fire

Quest No. 43[edit]

# Icon Enemy Level Attack Resistance Immunity Weakness Notes
1
Random
2
Random
3
Random
4
Random
5
Dire Plant LV 30 M. RES Down Water Fire
Number of enemies: 5
Possible enemies
Icon Enemy Level Attack Resistance Immunity Weakness Notes
Sleep Archer LV 22 Sleep Water Sleep Fire
Emerald Sonata LV 26
HP Recovery
Wind Bonus: Slight HP recovery
Mega-Shadow LV 27 FireLight
Lance Soldier LV 28 STR Down Wind Lightning
Gargoyle LV 28 WaterPoison SleepFireWindLight
Ice Plant LV 29 Water Fire
Shadow LV 31 PoisonParalysisSleepBlindFireLight
Red Nocturne LV 33 Fire Wind
Blue Rhapsody LV 33 Water Wind
Yellow Opera LV 33 Lightning Wind
Soldier LV 35 Wind Fire
Possessor LV 36 Paralysis Water WindLight
Flower Rider LV 37 Water FireWind
Creeper Plant LV 38 Water Fire
Dire Plant LV 39 M. RES Down Water Fire

Quest No. 44[edit]

# Icon Enemy Level Attack Resistance Immunity Weakness Notes
1
Armored Knight LV 32 Water Lightning
Number of enemies: 1

Quest No. 45[edit]

# Icon Enemy Level Attack Resistance Immunity Weakness Notes
1
Random
2
Random
3
Random
4
Random
5
Random
6
Random
7
Random
8
Random
9
Random
10
Nimble Bee LV 31 Poison WaterPoisonParalysis FireWind
Number of enemies: 10
Possible enemies
Icon Enemy Level Attack Resistance Immunity Weakness Notes
Sleep Archer LV 22 Sleep Water Sleep Fire
Emerald Sonata LV 26
HP Recovery
Wind Bonus: Slight HP recovery
Mega-Shadow LV 27 FireLight
Lance Soldier LV 28 STR Down Wind Lightning
Gargoyle LV 28 WaterPoison SleepFireWindLight
Ice Plant LV 29 Water Fire
Shadow LV 31 PoisonParalysisSleepBlindFireLight
Red Nocturne LV 33 Fire Wind
Blue Rhapsody LV 33 Water Wind
Yellow Opera LV 33 Lightning Wind
Soldier LV 35 Wind Fire
Possessor LV 36 Paralysis Water WindLight
Flower Rider LV 37 Water FireWind
Creeper Plant LV 38 Water Fire
Dire Plant LV 39 M. RES Down Water Fire

Quest No. 46[edit]

# Icon Enemy Level Attack Resistance Immunity Weakness Notes
1
Random
2
Random
3
Random
4
Random
5
Aeroplane LV 30 DEF Down Fire LightningWind
Number of enemies: 5
Possible enemies
Icon Enemy Level Attack Resistance Immunity Weakness Notes
Shadow LV 26 PoisonParalysisSleepBlindFireLight
Red Nocturne LV 27 Fire Wind
Blue Rhapsody LV 27 Water Wind
Yellow Opera LV 27 Lightning Wind
Soldier LV 28 Wind Fire
Possessor LV 29 Paralysis Water WindLight
Flower Rider LV 29 Water FireWind
Chomper Egg LV 29 Fire LightningWind
Creeper Plant LV 30 Water Fire
Dire Plant LV 30 M. RES Down Water Fire
Aeroplane LV 30 DEF Down Fire LightningWind
Sparkler LV 30 FireLightning Water
Nimble Bee LV 31 Poison WaterPoisonParalysis FireWind
Armored Knight LV 32 Water Lightning
Armored Archer LV 32 Lightning
Poison Archer LV 32 Poison Poison Water
Paralysis Archer LV 32 Paralysis Wind Paralysis Lightning
Sleep Archer LV 32 Sleep Water Sleep Fire
Large Body LV 33 Wind Lightning
Wizard LV 33 LightningSleep Wind
White Rose LV 33 Sleep WaterSleep Fire
Red Rose LV 34 Water Fire
Large Armor LV 34 Wind Lightning
Emerald Sonata LV 35
HP Recovery
Wind Bonus: Slight HP recovery
Mega-Shadow LV 35 FireLight
Lance Soldier LV 36 STR Down Wind Lightning
Gargoyle LV 36 WaterPoison SleepFireWindLight
Ice Plant LV 37 Water Fire
Stinging Bee LV 38 Poison WaterPoison Paralysis FireWind
Dark Plant LV 38 Poison Water Poison FireLight
High Wizard LV 38 Paralysis LightningPoisonParalysisSleep Wind
Blitz Spear LV 39 Paralysis Lightning Paralysis Water
Chill Ripper LV 39 Water Lightning
Heat Saber LV 39 Fire Water
Invisible LV 40 PoisonParalysisSleepBlindFireDarkness WindLight

Quest No. 47[edit]

Before quest

[Xehanort's party is walking through the Fork in the Road.]

  • <Party member>: "So, your plan."
  • <Party member>: "Was that a result of your curiosity?"
  • Eraqus: "We're still talking about that?"
  • <Party member>: "Yep."
  • Eraqus: "Well—"
  • Far-off voice: "Oh, please be careful!"
  • <Party member>: "What now?"
  • Far-off voice: "No, no, not jam! Not jam!"
  • Xehanort: "That way."

[Xehanort's party heads towards the voice.]

[At the Tea Party Garden, the White Rabbit, Mad Hatter, and March Hare are sitting at the table.]

  • White Rabbit: "Oh, my watch..."
  • Mad Hatter: "It was?"
  • White Rabbit: "And it was an unbirthday present too."
  • Mad Hatter & March Hare: "Well, in that case..."
  • Mad Hatter & March Hare: "We must wish you a merry unbirthday!"

[Xehanort's party arrives at the Tea Party Garden.]

  • Mad Hatter: "No room, no room, no room!"
  • March Hare: "Sorry, all filled up!"
  • Mad Hatter: "What a commotion! And on my unbirthday, too."
  • March Hare: "It's very rude to arrive somewhere without an invitation!"
  • Mad Hatter: "I'll say it's rude. It's very, very rude indeed!"

[Xehanort's party turns around to leave.]

  • Mad Hatter: "Oh, but you must stay for a cup of tea!"
  • Mad Hatter: "Tea?"
  • March Hare: "Sugar?"
  • Mad Hatter: "Of course! We can't have tea without sugar."
  • Mad Hatter: "Oh, dear. There's no more sugar. How wil we ever have tea without sugar?"
  • March Hare: "Impossible. You must bring us some sugar!"
  • Mad Hatter: "Yes, two spoons. Thank you."
  • Eraqus: "Are you guys as confused as I am?"
  • Mad Hatter: "What could possibly be confusing about an unbirthday party? Would you like a cup of tea?"
  • March Hare: "And if you don't care for tea you could at least make polite conversation."
  • Xehanort: "And I thought the Tweedles were strange."
  • Eraqus: "You said it."
  • <Party member>: "Shouldn't we get going?"
  • Mad Hatter: "Suit yourselves. After all, we've a watch to fix, you know."
  • March Hare: "Mad watch!"
  • Mad Hatter: "Oh, and remember, have a merry unbirthday!"
  • March Hare: "Yes, you must. You really must."
  • Xehanort: "Come on, guys."
# Icon Enemy Level Attack Resistance Immunity Weakness Notes
1
Invisible LV 40 PoisonParalysisSleepBlindFireDarkness WindLight
Number of enemies: 1

Quest No. 48[edit]

# Icon Enemy Level Attack Resistance Immunity Weakness Notes
1
Random
2
Random
3
Random
4
Random
5
Flower Rider LV 29 Water FireWind
Number of enemies: 5
Possible enemies
Icon Enemy Level Attack Resistance Immunity Weakness Notes
Shadow LV 26 PoisonParalysisSleepBlindFireLight
Red Nocturne LV 27 Fire Wind
Blue Rhapsody LV 27 Water Wind
Yellow Opera LV 27 Lightning Wind
Soldier LV 28 Wind Fire
Possessor LV 29 Paralysis Water WindLight
Flower Rider LV 29 Water FireWind
Chomper Egg LV 29 Fire LightningWind
Creeper Plant LV 30 Water Fire
Dire Plant LV 30 M. RES Down Water Fire
Aeroplane LV 30 DEF Down Fire LightningWind
Sparkler LV 30 FireLightning Water
Nimble Bee LV 31 Poison WaterPoisonParalysis FireWind
Armored Knight LV 32 Water Lightning
Armored Archer LV 32 Lightning
Poison Archer LV 32 Poison Poison Water
Paralysis Archer LV 32 Paralysis Wind Paralysis Lightning
Sleep Archer LV 32 Sleep Water Sleep Fire
Large Body LV 33 Wind Lightning
Wizard LV 33 LightningSleep Wind
White Rose LV 33 Sleep WaterSleep Fire
Red Rose LV 34 Water Fire
Large Armor LV 34 Wind Lightning
Emerald Sonata LV 35
HP Recovery
Wind Bonus: Slight HP recovery
Mega-Shadow LV 35 FireLight
Lance Soldier LV 36 STR Down Wind Lightning
Gargoyle LV 36 WaterPoison SleepFireWindLight
Ice Plant LV 37 Water Fire
Stinging Bee LV 38 Poison WaterPoison Paralysis FireWind
Dark Plant LV 38 Poison Water Poison FireLight
High Wizard LV 38 Paralysis LightningPoisonParalysisSleep Wind
Blitz Spear LV 39 Paralysis Lightning Paralysis Water
Chill Ripper LV 39 Water Lightning
Heat Saber LV 39 Fire Water
Invisible LV 40 PoisonParalysisSleepBlindFireDarkness WindLight

Quest No. 49[edit]

# Icon Enemy Level Attack Resistance Immunity Weakness Notes
1
Random
2
Random
3
Random
4
Random
5
Chomper Egg LV 29 Fire LightningWind
Number of enemies: 5
Possible enemies
Icon Enemy Level Attack Resistance Immunity Weakness Notes
Shadow LV 26 PoisonParalysisSleepBlindFireLight
Red Nocturne LV 27 Fire Wind
Blue Rhapsody LV 27 Water Wind
Yellow Opera LV 27 Lightning Wind
Soldier LV 28 Wind Fire
Possessor LV 29 Paralysis Water WindLight
Flower Rider LV 29 Water FireWind
Chomper Egg LV 29 Fire LightningWind
Creeper Plant LV 30 Water Fire
Dire Plant LV 30 M. RES Down Water Fire
Aeroplane LV 30 DEF Down Fire LightningWind
Sparkler LV 30 FireLightning Water
Nimble Bee LV 31 Poison WaterPoisonParalysis FireWind
Armored Knight LV 32 Water Lightning
Armored Archer LV 32 Lightning
Poison Archer LV 32 Poison Poison Water
Paralysis Archer LV 32 Paralysis Wind Paralysis Lightning
Sleep Archer LV 32 Sleep Water Sleep Fire
Large Body LV 33 Wind Lightning
Wizard LV 33 LightningSleep Wind
White Rose LV 33 Sleep WaterSleep Fire
Red Rose LV 34 Water Fire
Large Armor LV 34 Wind Lightning
Emerald Sonata LV 35
HP Recovery
Wind Bonus: Slight HP recovery
Mega-Shadow LV 35 FireLight
Lance Soldier LV 36 STR Down Wind Lightning
Gargoyle LV 36 WaterPoison SleepFireWindLight
Ice Plant LV 37 Water Fire
Stinging Bee LV 38 Poison WaterPoison Paralysis FireWind
Dark Plant LV 38 Poison Water Poison FireLight
High Wizard LV 38 Paralysis LightningPoisonParalysisSleep Wind
Blitz Spear LV 39 Paralysis Lightning Paralysis Water
Chill Ripper LV 39 Water Lightning
Heat Saber LV 39 Fire Water
Invisible LV 40 PoisonParalysisSleepBlindFireDarkness WindLight

Quest No. 50[edit]

# Icon Enemy Level Attack Resistance Immunity Weakness Notes
1
Random
2
Random
3
Random
4
Random
5
Random
6
Random
7
Random
8
Random
9
Random
10
Sparkler LV 30 FireLightning Water
Number of enemies: 10
Possible enemies
Icon Enemy Level Attack Resistance Immunity Weakness Notes
Shadow LV 26 PoisonParalysisSleepBlindFireLight
Red Nocturne LV 27 Fire Wind
Blue Rhapsody LV 27 Water Wind
Yellow Opera LV 27 Lightning Wind
Soldier LV 28 Wind Fire
Possessor LV 29 Paralysis Water WindLight
Flower Rider LV 29 Water FireWind
Chomper Egg LV 29 Fire LightningWind
Creeper Plant LV 30 Water Fire
Dire Plant LV 30 M. RES Down Water Fire
Aeroplane LV 30 DEF Down Fire LightningWind
Sparkler LV 30 FireLightning Water
Nimble Bee LV 31 Poison WaterPoisonParalysis FireWind
Armored Knight LV 32 Water Lightning
Armored Archer LV 32 Lightning
Poison Archer LV 32 Poison Poison Water
Paralysis Archer LV 32 Paralysis Wind Paralysis Lightning
Sleep Archer LV 32 Sleep Water Sleep Fire
Large Body LV 33 Wind Lightning
Wizard LV 33 LightningSleep Wind
White Rose LV 33 Sleep WaterSleep Fire
Red Rose LV 34 Water Fire
Large Armor LV 34 Wind Lightning
Emerald Sonata LV 35
HP Recovery
Wind Bonus: Slight HP recovery
Mega-Shadow LV 35 FireLight
Lance Soldier LV 36 STR Down Wind Lightning
Gargoyle LV 36 WaterPoison SleepFireWindLight
Ice Plant LV 37 Water Fire
Stinging Bee LV 38 Poison WaterPoison Paralysis FireWind
Dark Plant LV 38 Poison Water Poison FireLight
High Wizard LV 38 Paralysis LightningPoisonParalysisSleep Wind
Blitz Spear LV 39 Paralysis Lightning Paralysis Water
Chill Ripper LV 39 Water Lightning
Heat Saber LV 39 Fire Water
Invisible LV 40 PoisonParalysisSleepBlindFireDarkness WindLight

Quest No. 51[edit]

# Icon Enemy Level Attack Resistance Immunity Weakness Notes
1
Blitz Spear LV 39 Paralysis Lightning Paralysis Water
Number of enemies: 1

Quest No. 52[edit]

# Icon Enemy Level Attack Resistance Immunity Weakness Notes
1
Random
2
Random
3
Random
4
Random
5
Wizard LV 33 LightningSleep Wind
Number of enemies: 5
Possible enemies
Icon Enemy Level Attack Resistance Immunity Weakness Notes
Shadow LV 26 PoisonParalysisSleepBlindFireLight
Red Nocturne LV 27 Fire Wind
Blue Rhapsody LV 27 Water Wind
Yellow Opera LV 27 Lightning Wind
Soldier LV 28 Wind Fire
Possessor LV 29 Paralysis Water WindLight
Flower Rider LV 29 Water FireWind
Chomper Egg LV 29 Fire LightningWind
Creeper Plant LV 30 Water Fire
Dire Plant LV 30 M. RES Down Water Fire
Aeroplane LV 30 DEF Down Fire LightningWind
Sparkler LV 30 FireLightning Water
Nimble Bee LV 31 Poison WaterPoisonParalysis FireWind
Armored Knight LV 32 Water Lightning
Armored Archer LV 32 Lightning
Poison Archer LV 32 Poison Poison Water
Paralysis Archer LV 32 Paralysis Wind Paralysis Lightning
Sleep Archer LV 32 Sleep Water Sleep Fire
Large Body LV 33 Wind Lightning
Wizard LV 33 LightningSleep Wind
White Rose LV 33 Sleep WaterSleep Fire
Red Rose LV 34 Water Fire
Large Armor LV 34 Wind Lightning
Emerald Sonata LV 35
HP Recovery
Wind Bonus: Slight HP recovery
Mega-Shadow LV 35 FireLight
Lance Soldier LV 36 STR Down Wind Lightning
Gargoyle LV 36 WaterPoison SleepFireWindLight
Ice Plant LV 37 Water Fire
Stinging Bee LV 38 Poison WaterPoison Paralysis FireWind
Dark Plant LV 38 Poison Water Poison FireLight
High Wizard LV 38 Paralysis LightningPoisonParalysisSleep Wind
Blitz Spear LV 39 Paralysis Lightning Paralysis Water
Chill Ripper LV 39 Water Lightning
Heat Saber LV 39 Fire Water
Invisible LV 40 PoisonParalysisSleepBlindFireDarkness WindLight

Quest No. 53[edit]

Before quest

[Xehanort's party is walking through the Fork in the Road.]

  • Hermod: "They were a friendly bunch. A little strange, but not dangerous—unlike the queen."
  • Xehanort: "Right, the queen is different. Those guys were confusing and erratic, but she's all about power. She's predictable that way.
  • Hermod: "She is?"
  • Xehanort: "Yeah. The people here are all scared of her. Their fear is the foundation of this world's order."
  • Eraqus: "Order based on fear? That can't be right."
  • Xehanort: "So many of them seem silly and carefree, but beneath it all, they're afraid. That's how order is maintained here."
  • Hermod: "But the Tweedles didn't seem to be cowering under her rule. They looked happy enough to me."
  • Eraqus: "Because they're not like the queen. Their fear hasn't manifested as darkness."
  • Hermod: "Right. Unlike the queen, they don't have darkness in their hearts."
  • Xehanort: "So you know."
  • Hermod: "I've known since the two of you asked to go off alone. You were going to look into her, right? But it wasn't part of the mission, so you didn't want to involve the rest of us."
  • Eraqus: "That's pretty much it. No hiding anything from you, huh?"
  • Hermod: "You can't hide anything from anyone, Eraqus."
  • Eraqus: "Call me an open book!"
  • Hermod: "So tell me everything."
  • Xehanort: "All right. I doubt we're going to uncover anything about the missing wielders in this world. The queen's reaction said it all. We're the only outsiders who've come here in a long time."
  • Xehanort: "I still don't know if darkness was involved in their disappearance, but it has to be the key to finding them. Think about it. How else could seven wielders disappear at the same time?"
  • Xehanort: "Chasing the darkness might lead to the truth."
  • Hermod: "That makes sense. Then what are we waiting for?"
  • Xehanort: "I thought you might ask. I think we're lost."
  • Hermod: "We are?"
  • Eraqus: "We are?"
  • Hermod: "No wonder we've been wandering around all this time."

[Xehanort's party is walking through the Fork in the Road.]

  • Bragi: "What was with those guys? They weren't making a lot of sense, but otherwise, they seemed pretty harmless."
  • Xehanort: "I agree. Those two were confusing and erratic. But the queen is different. She's all about power. She's predictable that way.
  • Bragi: "She is?"
  • Xehanort: "Yeah. The people here are all scared of her. Their fear is the foundation of this world's order."
  • Eraqus: "Order based on fear? That can't be right."
  • Xehanort: "So many of them seem silly and carefree, but beneath it all, they're afraid. That's how order is maintained here."
  • Bragi: "But the Tweedles didn't look scared to me. They actually looked pretty happy."
  • Eraqus: "Because they're not like the queen. Their fear hasn't manifested as darkness."
  • Bragi: "I get it. Unlike the queen, they don't have darkness in their hearts."
  • Xehanort: "That's right."
  • Bragi: "When you guys said you wanted to go alone, I knew something was up. You're trying to find out more about the queen, right? Don't deny it, Eraqus—I can read you like a book."
  • Eraqus: "Really? I thought I had a pretty good poker face."
  • Bragi: "Think of how many games you've lost."
  • Eraqus: "That's why I lost!?"
  • Bragi: "Anyway..."
  • Bragi: "Xehanort. What now?"
  • Xehanort: "Well, I doubt we're going to uncover anything about the missing wielders in this world. The queen's reaction said it all. We're the only outsiders who've come here in a long time."
  • Xehanort: "I still don't know if darkness was involved in their disappearance, but it has to be the key to finding them. Think about it. How else could seven wielders disappear at the same time?"
  • Xehanort: "Chasing the darkness might lead to the truth."
  • Bragi: "All right. That's all I needed to hear. Let's go talk to the queen."
  • Xehanort: "Well... There's still so much we don't know. Is the queen the source of darkness, or is she just a vessel for it? And is she harboring it knowingly?"
  • Eraqus: "If she's a vessel, then there's a chance we could become vessels too. That's why it's better to put fewer wielders at risk."
  • Bragi: "Yeah, yeah, whatever. I'm better prepared for this than you are, Eraqus."
  • Eraqus: "Oh, really!?"
  • Bragi: "Xehanort, let's go."
  • Xehanort: "I'd like to, but...I think we're lost."
  • Bragi: "We are?"
  • Eraqus: "We are?"
  • Bragi: "I thought it was taking a while to get there. Man, do I have to do everything?"

[Xehanort's party is walking through the Fork in the Road.]

  • Urd: "We don't have to worry about them, right? They we're saying some strange things, but I don't think we were in any danger."
  • Xehanort: "I agree. Those two were confusing and erratic. But the queen is different. She's all about power. She's predictable that way.
  • Urd: "She is?"
  • Xehanort: "Yeah. The people here are all scared of her. Their fear is the foundation of this world's order."
  • Eraqus: "Order based on fear? That can't be right."
  • Xehanort: "So many of them seem silly and carefree, but beneath it all, they're afraid. That's how order is maintained here."
  • Urd: "But the Tweedles didn't look scared at all. In fact, they looked pretty happy."
  • Eraqus: "Because they're not like the queen. Their fear hasn't manifested as darkness."
  • Urd: "Right. Unlike the queen, they don't have darkness in their hearts."
  • Xehanort: "You knew."
  • Urd: "Of course. When you guys said you wanted to go alone, I knew you were up to something. You want to find out more about the queen, right? I don't like that you hid it from me, but I'm listening."
  • Eraqus: "Okay, you know everything. Well, you've always been good at figuring things out."
  • Urd: "Well, you've always been bad at hiding them."
  • Eraqus: "I can't help it. I'm an honest guy."
  • Urd: "That wasn't a compliment. We'll be dealing with a lot of residents in other worlds. You need to practice your poker face."
  • Eraqus: "But—"
  • Urd: "So what's the plan?"
  • Xehanort: "Well, I doubt we're going to uncover anything about the missing wielders in this world. The queen's reaction said it all. We're the only outsiders who've come here in a long time."
  • Xehanort: "I still don't know if darkness was involved in their disappearance, but it has to be the key to finding them. Think about it. How else could seven wielders disappear at the same time?"
  • Xehanort: "Chasing the darkness might lead to the truth."
  • Urd: "So we need to change our approach. Got it. Let's go and have a chat with the queen."
  • Xehanort: "That was the plan, but I don't know how to get there."
  • Urd: "We're lost?"
  • Eraqus: "We're lost?"
  • Urd: "No wonder we've been wandering around aimlessly."

[Xehanort's party is walking through the Fork in the Road.]

  • Vor: "So we just let them be?"
  • Vor: "Nothing they said made any sense. They were as odd as the queen."
  • Xehanort: "No, the queen is different. Those guys were confusing and erratic, but she's all about power. She's predictable that way.
  • Vor: "She is?"
  • Xehanort: "Yeah. The people here are all scared of her. Their fear is the foundation of this world's order."
  • Eraqus: "Order based on fear? That can't be right."
  • Xehanort: "So many of them seem silly and carefree, but beneath it all, they're afraid. That's how order is maintained here."
  • Vor: "But the Tweedles didn't look scared. They looked happy."
  • Eraqus: "Because they're not like the queen. Their fear hasn't manifested as darkness."
  • Vor: "Right. Unlike the queen, they don't have darkness in their hearts."
  • Xehanort: "Uh..."
  • Vor: "Don't look so surprised. You made it pretty obvious."
  • Vor: "You two were going to try to find out more about the queen on your own, weren't you?"
  • Vor: "Why would you keep that from me? Oh, wait, I got it!"
  • Vor: "Our mission is to search for the missing upper classmen, but you became more interested in darkness, so you were going to leave me to do your own research!"
  • Vor: "How could you, guys!? I'm gonna tell Master Odin!"
  • Eraqus: "No! I mean, yes, but... We thought that this would be the fastes way to find out what happened to them. Right?"
  • Xehanort: "Right. I doubt we're going to uncover anything about them in this world. The queen's reaction said it all. We're the only outsiders who've come here in a long time."
  • Xehanort: "I still don't know if darkness was involved in their disappearance, but it has to be the key to finding them. Think about it. How else could seven wielders disappear at the same time?"
  • Xehanort: "Chasing the darkness might lead to the truth."
  • Vor: "But why do you have to go alone? I can help, you know."
  • Xehanort: "Well... There's still so much we don't know. Is the queen the source of darkness, or is she just a vessel for it? And is she harboring it knowingly?"
  • Eraqus: "If she's a vessel, then there's a chance we could become vessels too. That's why it's better to put fewer wielders at risk."
  • Vor: "Got it! Let's go have a chat with the queen!"
  • Eraqus: "Were you even listening?"
  • Xehanort: "Guys? I think we're lost."
  • Vor: "We are?"
  • Eraqus: "We are?"
  • Vor: "I knew we'd been wandering around for too long..."
  • Xehanort: "Finding our way there might not be easy. We got lucky last time."

[The Cheshire Cat's face appears.]

  • Cheshire Cat: "Lose something?"
  • Eraqus: "The cat! Great timing. We need to see the queen. Which way do we go?"
  • Cheshire Cat: "It really doesn't matter. All ways are the queen's ways, after all."

[The Cheshire Cat disappears.]

  • Eraqus: "Wait! We don't have time for riddles. Which way is it?"

[The Cheshire Cat reappears.]

  • Cheshire Cat: "Well, some go this way, some go that way. But as for me, myself, personally, I prefer the shortcut."

[A shortcut opens in a tree trunk.]

# Icon Enemy Level Attack Resistance Immunity Weakness Notes
1
Random
2
Random
3
Random
4
Random
5
Random
6
Large Armor LV 34 Wind Lightning
Number of enemies: 6
Possible enemies
Icon Enemy Level Attack Resistance Immunity Weakness Notes
Shadow LV 26 PoisonParalysisSleepBlindFireLight
Red Nocturne LV 27 Fire Wind
Blue Rhapsody LV 27 Water Wind
Yellow Opera LV 27 Lightning Wind
Soldier LV 28 Wind Fire
Possessor LV 29 Paralysis Water WindLight
Flower Rider LV 29 Water FireWind
Chomper Egg LV 29 Fire LightningWind
Creeper Plant LV 30 Water Fire
Dire Plant LV 30 M. RES Down Water Fire
Aeroplane LV 30 DEF Down Fire LightningWind
Sparkler LV 30 FireLightning Water
Nimble Bee LV 31 Poison WaterPoisonParalysis FireWind
Armored Knight LV 32 Water Lightning
Armored Archer LV 32 Lightning
Poison Archer LV 32 Poison Poison Water
Paralysis Archer LV 32 Paralysis Wind Paralysis Lightning
Sleep Archer LV 32 Sleep Water Sleep Fire
Large Body LV 33 Wind Lightning
Wizard LV 33 LightningSleep Wind
White Rose LV 33 Sleep WaterSleep Fire
Red Rose LV 34 Water Fire
Large Armor LV 34 Wind Lightning
Emerald Sonata LV 35
HP Recovery
Wind Bonus: Slight HP recovery
Mega-Shadow LV 35 FireLight
Lance Soldier LV 36 STR Down Wind Lightning
Gargoyle LV 36 WaterPoison SleepFireWindLight
Ice Plant LV 37 Water Fire
Stinging Bee LV 38 Poison WaterPoison Paralysis FireWind
Dark Plant LV 38 Poison Water Poison FireLight
High Wizard LV 38 Paralysis LightningPoisonParalysisSleep Wind
Blitz Spear LV 39 Paralysis Lightning Paralysis Water
Chill Ripper LV 39 Water Lightning
Heat Saber LV 39 Fire Water
Invisible LV 40 PoisonParalysisSleepBlindFireDarkness WindLight

Quest No. 54[edit]

# Icon Enemy Level Attack Resistance Immunity Weakness Notes
1
Large Body LV 45 Wind Lightning
Number of enemies: 1

Quest No. 55[edit]

# Icon Enemy Level Attack Resistance Immunity Weakness Notes
1
Random
2
Random
3
Random
4
Random
5
Shadow LV 36 PoisonParalysisSleepBlindFireLight
Number of enemies: 5
Possible enemies
Icon Enemy Level Attack Resistance Immunity Weakness Notes
Shadow LV 26 PoisonParalysisSleepBlindFireLight
Red Nocturne LV 27 Fire Wind
Blue Rhapsody LV 27 Water Wind
Yellow Opera LV 27 Lightning Wind
Soldier LV 28 Wind Fire
Possessor LV 29 Paralysis Water WindLight
Flower Rider LV 29 Water FireWind
Chomper Egg LV 29 Fire LightningWind
Creeper Plant LV 30 Water Fire
Dire Plant LV 30 M. RES Down Water Fire
Aeroplane LV 30 DEF Down Fire LightningWind
Sparkler LV 30 FireLightning Water
Nimble Bee LV 31 Poison WaterPoisonParalysis FireWind
Armored Knight LV 32 Water Lightning
Armored Archer LV 32 Lightning
Poison Archer LV 32 Poison Poison Water
Paralysis Archer LV 32 Paralysis Wind Paralysis Lightning
Sleep Archer LV 32 Sleep Water Sleep Fire
Large Body LV 33 Wind Lightning
Wizard LV 33 LightningSleep Wind
White Rose LV 33 Sleep WaterSleep Fire
Red Rose LV 34 Water Fire
Large Armor LV 34 Wind Lightning
Emerald Sonata LV 35
HP Recovery
Wind Bonus: Slight HP recovery
Mega-Shadow LV 35 FireLight
Lance Soldier LV 36 STR Down Wind Lightning
Gargoyle LV 36 WaterPoison SleepFireWindLight
Ice Plant LV 37 Water Fire
Stinging Bee LV 38 Poison WaterPoison Paralysis FireWind
Dark Plant LV 38 Poison Water Poison FireLight
High Wizard LV 38 Paralysis LightningPoisonParalysisSleep Wind
Blitz Spear LV 39 Paralysis Lightning Paralysis Water
Chill Ripper LV 39 Water Lightning
Heat Saber LV 39 Fire Water
Invisible LV 40 PoisonParalysisSleepBlindFireDarkness WindLight

Quest No. 56[edit]

# Icon Enemy Level Attack Resistance Immunity Weakness Notes
1
Random
2
Random
3
Random
4
Random
5
Random
6
Random
7
Random
8
Random
9
Random
10
Yellow Opera LV 37 Lightning Wind
Number of enemies: 10
Possible enemies
Icon Enemy Level Attack Resistance Immunity Weakness Notes
Shadow LV 26 PoisonParalysisSleepBlindFireLight
Red Nocturne LV 27 Fire Wind
Blue Rhapsody LV 27 Water Wind
Yellow Opera LV 27 Lightning Wind
Soldier LV 28 Wind Fire
Possessor LV 29 Paralysis Water WindLight
Flower Rider LV 29 Water FireWind
Chomper Egg LV 29 Fire LightningWind
Creeper Plant LV 30 Water Fire
Dire Plant LV 30 M. RES Down Water Fire
Aeroplane LV 30 DEF Down Fire LightningWind
Sparkler LV 30 FireLightning Water
Nimble Bee LV 31 Poison WaterPoisonParalysis FireWind
Armored Knight LV 32 Water Lightning
Armored Archer LV 32 Lightning
Poison Archer LV 32 Poison Poison Water
Paralysis Archer LV 32 Paralysis Wind Paralysis Lightning
Sleep Archer LV 32 Sleep Water Sleep Fire
Large Body LV 33 Wind Lightning
Wizard LV 33 LightningSleep Wind
White Rose LV 33 Sleep WaterSleep Fire
Red Rose LV 34 Water Fire
Large Armor LV 34 Wind Lightning
Emerald Sonata LV 35
HP Recovery
Wind Bonus: Slight HP recovery
Mega-Shadow LV 35 FireLight
Lance Soldier LV 36 STR Down Wind Lightning
Gargoyle LV 36 WaterPoison SleepFireWindLight
Ice Plant LV 37 Water Fire
Stinging Bee LV 38 Poison WaterPoison Paralysis FireWind
Dark Plant LV 38 Poison Water Poison FireLight
High Wizard LV 38 Paralysis LightningPoisonParalysisSleep Wind
Blitz Spear LV 39 Paralysis Lightning Paralysis Water
Chill Ripper LV 39 Water Lightning
Heat Saber LV 39 Fire Water
Invisible LV 40 PoisonParalysisSleepBlindFireDarkness WindLight

Quest No. 57[edit]

# Icon Enemy Level Attack Resistance Immunity Weakness Notes
1
Random
2
Random
3
Random
4
Random
5
Red Nocturne LV 37 Fire Wind
Number of enemies: 5
Possible enemies
Icon Enemy Level Attack Resistance Immunity Weakness Notes
Shadow LV 26 PoisonParalysisSleepBlindFireLight
Red Nocturne LV 27 Fire Wind
Blue Rhapsody LV 27 Water Wind
Yellow Opera LV 27 Lightning Wind
Soldier LV 28 Wind Fire
Possessor LV 29 Paralysis Water WindLight
Flower Rider LV 29 Water FireWind
Chomper Egg LV 29 Fire LightningWind
Creeper Plant LV 30 Water Fire
Dire Plant LV 30 M. RES Down Water Fire
Aeroplane LV 30 DEF Down Fire LightningWind
Sparkler LV 30 FireLightning Water
Nimble Bee LV 31 Poison WaterPoisonParalysis FireWind
Armored Knight LV 32 Water Lightning
Armored Archer LV 32 Lightning
Poison Archer LV 32 Poison Poison Water
Paralysis Archer LV 32 Paralysis Wind Paralysis Lightning
Sleep Archer LV 32 Sleep Water Sleep Fire
Large Body LV 33 Wind Lightning
Wizard LV 33 LightningSleep Wind
White Rose LV 33 Sleep WaterSleep Fire
Red Rose LV 34 Water Fire
Large Armor LV 34 Wind Lightning
Emerald Sonata LV 35
HP Recovery
Wind Bonus: Slight HP recovery
Mega-Shadow LV 35 FireLight
Lance Soldier LV 36 STR Down Wind Lightning
Gargoyle LV 36 WaterPoison SleepFireWindLight
Ice Plant LV 37 Water Fire
Stinging Bee LV 38 Poison WaterPoison Paralysis FireWind
Dark Plant LV 38 Poison Water Poison FireLight
High Wizard LV 38 Paralysis LightningPoisonParalysisSleep Wind
Blitz Spear LV 39 Paralysis Lightning Paralysis Water
Chill Ripper LV 39 Water Lightning
Heat Saber LV 39 Fire Water
Invisible LV 40 PoisonParalysisSleepBlindFireDarkness WindLight

Quest No. 58[edit]

# Icon Enemy Level Attack Resistance Immunity Weakness Notes
1
Random
2
Random
3
Blue Rhapsody LV 37 Water Wind
Number of enemies: 3
Possible enemies
Icon Enemy Level Attack Resistance Immunity Weakness Notes
Shadow LV 26 PoisonParalysisSleepBlindFireLight
Red Nocturne LV 27 Fire Wind
Blue Rhapsody LV 27 Water Wind
Yellow Opera LV 27 Lightning Wind
Soldier LV 28 Wind Fire
Possessor LV 29 Paralysis Water WindLight
Flower Rider LV 29 Water FireWind
Chomper Egg LV 29 Fire LightningWind
Creeper Plant LV 30 Water Fire
Dire Plant LV 30 M. RES Down Water Fire
Aeroplane LV 30 DEF Down Fire LightningWind
Sparkler LV 30 FireLightning Water
Nimble Bee LV 31 Poison WaterPoisonParalysis FireWind
Armored Knight LV 32 Water Lightning
Armored Archer LV 32 Lightning
Poison Archer LV 32 Poison Poison Water
Paralysis Archer LV 32 Paralysis Wind Paralysis Lightning
Sleep Archer LV 32 Sleep Water Sleep Fire
Large Body LV 33 Wind Lightning
Wizard LV 33 LightningSleep Wind
White Rose LV 33 Sleep WaterSleep Fire
Red Rose LV 34 Water Fire
Large Armor LV 34 Wind Lightning
Emerald Sonata LV 35
HP Recovery
Wind Bonus: Slight HP recovery
Mega-Shadow LV 35 FireLight
Lance Soldier LV 36 STR Down Wind Lightning
Gargoyle LV 36 WaterPoison SleepFireWindLight
Ice Plant LV 37 Water Fire
Stinging Bee LV 38 Poison WaterPoison Paralysis FireWind
Dark Plant LV 38 Poison Water Poison FireLight
High Wizard LV 38 Paralysis LightningPoisonParalysisSleep Wind
Blitz Spear LV 39 Paralysis Lightning Paralysis Water
Chill Ripper LV 39 Water Lightning
Heat Saber LV 39 Fire Water
Invisible LV 40 PoisonParalysisSleepBlindFireDarkness WindLight

Quest No. 59[edit]

# Icon Enemy Level Attack Resistance Immunity Weakness Notes
1
Random
2
Random
3
Random
4
Random
5
Random
6
Random
7
Random
8
Random
9
Random
10
Soldier LV 39 Wind Fire
Number of enemies: 10
Possible enemies
Icon Enemy Level Attack Resistance Immunity Weakness Notes
Shadow LV 26 PoisonParalysisSleepBlindFireLight
Red Nocturne LV 27 Fire Wind
Blue Rhapsody LV 27 Water Wind
Yellow Opera LV 27 Lightning Wind
Soldier LV 28 Wind Fire
Possessor LV 29 Paralysis Water WindLight
Flower Rider LV 29 Water FireWind
Chomper Egg LV 29 Fire LightningWind
Creeper Plant LV 30 Water Fire
Dire Plant LV 30 M. RES Down Water Fire
Aeroplane LV 30 DEF Down Fire LightningWind
Sparkler LV 30 FireLightning Water
Nimble Bee LV 31 Poison WaterPoisonParalysis FireWind
Armored Knight LV 32 Water Lightning
Armored Archer LV 32 Lightning
Poison Archer LV 32 Poison Poison Water
Paralysis Archer LV 32 Paralysis Wind Paralysis Lightning
Sleep Archer LV 32 Sleep Water Sleep Fire
Large Body LV 33 Wind Lightning
Wizard LV 33 LightningSleep Wind
White Rose LV 33 Sleep WaterSleep Fire
Red Rose LV 34 Water Fire
Large Armor LV 34 Wind Lightning
Emerald Sonata LV 35
HP Recovery
Wind Bonus: Slight HP recovery
Mega-Shadow LV 35 FireLight
Lance Soldier LV 36 STR Down Wind Lightning
Gargoyle LV 36 WaterPoison SleepFireWindLight
Ice Plant LV 37 Water Fire
Stinging Bee LV 38 Poison WaterPoison Paralysis FireWind
Dark Plant LV 38 Poison Water Poison FireLight
High Wizard LV 38 Paralysis LightningPoisonParalysisSleep Wind
Blitz Spear LV 39 Paralysis Lightning Paralysis Water
Chill Ripper LV 39 Water Lightning
Heat Saber LV 39 Fire Water
Invisible LV 40 PoisonParalysisSleepBlindFireDarkness WindLight

Quest No. 60[edit]

Before quest

[Xehanort's party arrives at the Queen's Castle, passing two Playing Cards dragging a third one between them.]

  • Queen of Hearts: "You again!"
  • Queen of Hearts: "You've returned to face your sentence, hmm? Very well. But you'll wait until tomorrow. Only one sentence carried out each day."
  • Hermod: "That doesn't look good."

[Xehanort's party arrives at the Queen's Castle, passing two Playing Cards dragging a third one between them.]

  • Queen of Hearts: "You again!"
  • Queen of Hearts: "You've returned to face your sentence, hmm? Very well. But you'll wait until tomorrow. Only one sentence carried out each day."
  • Bragi: "No way... They're not going to—"

[Xehanort's party arrives at the Queen's Castle, passing two Playing Cards dragging a third one between them.]

  • Queen of Hearts: "You again!"
  • Queen of Hearts: "You've returned to face your sentence, hmm? Very well. But you'll wait until tomorrow. Only one sentence carried out each day."
  • Urd: "You mean...?"

[Xehanort's party arrives at the Queen's Castle, passing two Playing Cards dragging a third one between them.]

  • Queen of Hearts: "You again!"
  • Queen of Hearts: "You've returned to face your sentence, hmm? Very well. But you'll wait until tomorrow. Only one sentence carried out each day."
  • Vor: "What's gonna happen to him?"
  • Xehanort: "We're not here to face any sentence. We want to talk."
  • Queen of Hearts: "Talk!? I decide who I'll talk to, not you!"
  • Eraqus: "You're in charge here, and we understand and respect that. We just have some questions."
  • Queen of Hearts: "Go on."
  • Xehanort: "You said before that—"
  • Queen of Hearts: "Silence! I wasn't talking to you."
  • Eraqus: "You said before that all ways here are your ways and everyone obeys your ways. Is that really true?"
  • Queen of Hearts: "You dare to question my authority!?"
  • Eraqus: "I'm just wondering if your heart is your own."
  • Queen of Hearts: "My heart? Of course it is! After all, I'm the Queen of Hearts."
  • Xehanort: "And that arrogance is yours as well? Or does it belong to a dark being inside of you, commanding you to act like this?"
  • Queen of Hearts: "I give the commands here! I answer to no one!"
  • Eraqus: "I just don't buy that your heart is rooted in darkness. I believe that people hold light in their hearts."

[A dark aura appears behind the Queen of Hearts.]

  • Queen of Hearts: "Light? Darkness? Utter nonsense! No matter. As I've told you before, all ways here are my ways!"
  • Eraqus: "All of them, huh?"
  • Xehanort: "Maybe the darkness comes from her greed."
  • Queen of Hearts: "Greed!? How dare you insult me!?"
  • Eraqus: "Then what are you feeling now?"
  • Queen of Hearts: "I'm...ANGRY! Angry at nosy brats like you. Angry at the useless imbeciles around me. You're infuriating when you do as you please! You should all do exactly as I say!"
  • Xehanort: "(So her darkness doesn't come from greed. It comes from wrath.)"

[A flashback to one of Master Odin's classes is shown.] [Hermod raises his hand.]

  • Hermod: "So one's darkness is born from their innate qualities?"
  • Master Odin: "For some, yes. In ancient times, darkness hid within people and took control of their emotions. People were merely vessels, and darkness spread far and wide, infecting many."
  • Bragi: "Like a disease."
  • Master Odin: "Correct. However, as time passes, things changed. People's hearts began to birth darkness on their own."
  • Vor: "The Heartless?"
  • Master Odin: "Yes, the Heartless—the embodiment of the darkness in people's hearts. Over the course of many years, darkness and hearts became entangled."
  • Eraqus: "Seems silly to give them a name. It's all the same anyway."

[Urd raises her hand.]

  • Urd: "How is darkness born from people?"
  • Master Odin: "It manifests from our negative emotions, such as greed, ire, or envy."
  • Master Odin: "Most are capable of controlling their heart's deep-seated emotions, but it is not easy for some. Over the course of many moons, darkness reshaped human beings—who we are and what we could become."

[The scene returns to the Queen's Castle.] [The dark aura behind the Queen of Hearts disappears.]

  • Xehanort: "It smiled..."
  • Eraqus: "Huh?"
  • Queen of Hearts: "Enough! Off with their heads! Off with their heads!"

[The dark aura returns and grows bigger. A Furious Reaper appears.]

  • Eraqus: "Is this the darkness in her heart?"
  • <Party member>: "Is this her will?"
  • Xehanort: "I don't know."
  • Queen of Hearts: "Does no one listen!? I told you, my heart is mine!"
  • <Party member>: "This looks familiar."
  • Eraqus: "If it's the same one as before, this should be a piece of cake."
  • Xehanort: "I don't think it is. Get ready!"
# Icon Enemy Level Attack Resistance Immunity Weakness Notes
1
Furious Reaper LV 50
FireLightning WaterWindLight
Number of enemies: 1
After quest
  • Hermod: "What did we gain from this?"
  • Eraqus: "I feel like we're a step closer to the truth."
  • Eraqus: "Xehanort. Do you still think that learning more about the darkness will help us find the missing classmen?"
  • Xehanort: "I do. Let's head back. We should share what we know with the others."

[The three summon their armor and leave.]

  • Bragi: "We defeated the Heartless. Now what?"
  • Eraqus: "I feel like we're a step closer to the truth."
  • Eraqus: "Xehanort. Do you still think that learning more about the darkness will help us find the missing classmen?"
  • Xehanort: "I do. Let's head back. We should share what we know with the others."

[The three summon their armor and leave.]

  • Urd: "Did we make any progress?"
  • Eraqus: "I feel like we're a step closer to the truth."
  • Eraqus: "Xehanort. Do you still think that learning more about the darkness will help us find the missing classmen?"
  • Xehanort: "I do. Let's head back. We should share what we know with the others."

[The three summon their armor and leave.]

  • Vor: "So what did we find out?"
  • Eraqus: "I feel like we're a step closer to the truth."
  • Eraqus: "Xehanort. Do you still think that learning more about the darkness will help us find the missing classmen?"
  • Xehanort: "I do. Let's head back. We should share what we know with the others."

[The three summon their armor and leave.]

[The six Keyblade wielders are gathered in Scala ad Caelum.]

  • Urd: "Interesing."
  • Bragi: "So our goal is to pursue the darkness."
  • Urd: "But you defeated your one lead, didn't you?"
  • Xehanort: "There may be more than one dark entity. A single light can cast countless shadows."

[The six Keyblade wielders are gathered in Scala ad Caelum.]

  • Hermod: "Hmm, I see."
  • Bragi: "So our goal is to pursue the darkness."
  • Hermod: "But you defeated your one lead, didn't you?"
  • Xehanort: "There may be more than one dark entity. A single light can cast countless shadows."
  • Xehanort: "And as light's guardians, we may have a similar effect. The more we venture out into the world, the more darkness may follow in our wake."
  • Vor: "Wait, so we're the reason darkness is being born?"
  • Xehanort: "Well, it's just a theory."
  • Bragi: "So the upper classmen might've also attracted darkness."
  • Xehanort: "Yeah, it's a likely scenario."
  • Hermod: "Right now, we have no idea where they are. But you're saying that if we want to pursue the darkness, it might lead us to them."
  • Urd: "Well, hold on—where there's light, there's darkness. I get that."
  • Urd: "And because darkness exists, light is essential—which is why we became Keyblade wielders in the first place. But there's a big difference between light leading to darkness and darkness leading to light."
  • Vor: "Darkness can hide inside people, right? It doesn't seem like it'd be easy to track. It's not like we're chasing Heartless."
  • Bragi: "Master Odin said, that when the negativity deep within someone's heart grows and can't be contained any longer, darkness is born. But we still don't know if the queen's darkness was her own, or if she's even aware of what's going on."
  • Xehanort: "To tell you the truth, I don't know if that matters."
  • Hermod: "Because darkness is darkness regardless of how it came to be?"
  • Xehanort: "Exactly."
  • Xehanort: "It looked to me like her darkness came from within. Or she could've welcomed it into her heart without knowing."
  • Eraqus: "It's hard to tell. That's for sure."
  • Xehanort: "But maybe it doesn't matter because in their world, an angry queen maintains order. The rule that light is right and darkness is wrong just doesn't hold true. It's a question of perspective—"
  • Eraqus: "No. Darkness is bad and always has been. Don't forget who we are, Xehanort. We're light's guardians, and it's our duty to protect it. I hope you're not losing sight of that."
  • Xehanort: "I'm not, don't worry. What I'm getting at is that if the missing students found themselves facing darkness, and darkness was that world's order, then it's possible they were defeated."
  • Eraqus: "No way!"
  • Hermod: "Calm down, Eraqus."
  • Hermod: "Remember, our mission is to find them."
  • Hermod: "That was Master Odin's request. But if searching for them means delving further into the mysteries of darkness and considering all the possibilities, then that's what we'll do. Are we all on the same page?"

[Everyone nods.] <Party selection>

Quest No. 61[edit]

# Icon Enemy Level Attack Resistance Immunity Weakness Notes
1
Random
2
Random
3
Random
4
Random
5
Random
6
Random
7
Possessor LV 40 Paralysis Water WindLight
Number of enemies: 7
Possible enemies
Icon Enemy Level Attack Resistance Immunity Weakness Notes
Armored Archer LV 32 Lightning
Poison Archer LV 32 Poison Poison Water
Paralysis Archer LV 32 Paralysis Wind Paralysis Lightning
Sleep Archer LV 32 Sleep Water Sleep Fire
Large Body LV 33 Wind Lightning
Wizard LV 33 LightningSleep Wind
White Rose LV 33 Sleep WaterSleep Fire
Red Rose LV 34 Water Fire
Large Armor LV 34 Wind Lightning
Emerald Sonata LV 35
HP Recovery
Wind Bonus: Slight HP recovery
Mega-Shadow LV 35 FireLight
Lance Soldier LV 36 STR Down Wind Lightning
Gargoyle LV 36 WaterPoison SleepFireWindLight
Ice Plant LV 37 Water Fire
Stinging Bee LV 38 Poison WaterPoison Paralysis FireWind
Dark Plant LV 38 Poison Water Poison FireLight
High Wizard LV 38 Paralysis LightningPoisonParalysisSleep Wind
Blitz Spear LV 39 Paralysis Lightning Paralysis Water
Chill Ripper LV 39 Water Lightning
Heat Saber LV 39 Fire Water
Invisible LV 40 PoisonParalysisSleepBlindFireDarkness WindLight

Quest No. 62[edit]

# Icon Enemy Level Attack Resistance Immunity Weakness Notes
1
Random
2
Random
3
Random
4
Random
5
Mega-Shadow LV 35 FireLight
Number of enemies: 5
Possible enemies
Icon Enemy Level Attack Resistance Immunity Weakness Notes
Armored Archer LV 32 Lightning
Poison Archer LV 32 Poison Poison Water
Paralysis Archer LV 32 Paralysis Wind Paralysis Lightning
Sleep Archer LV 32 Sleep Water Sleep Fire
Large Body LV 33 Wind Lightning
Wizard LV 33 LightningSleep Wind
White Rose LV 33 Sleep WaterSleep Fire
Red Rose LV 34 Water Fire
Large Armor LV 34 Wind Lightning
Emerald Sonata LV 35
HP Recovery
Wind Bonus: Slight HP recovery
Mega-Shadow LV 35 FireLight
Lance Soldier LV 36 STR Down Wind Lightning
Gargoyle LV 36 WaterPoison SleepFireWindLight
Ice Plant LV 37 Water Fire
Stinging Bee LV 38 Poison WaterPoison Paralysis FireWind
Dark Plant LV 38 Poison Water Poison FireLight
High Wizard LV 38 Paralysis LightningPoisonParalysisSleep Wind
Blitz Spear LV 39 Paralysis Lightning Paralysis Water
Chill Ripper LV 39 Water Lightning
Heat Saber LV 39 Fire Water
Invisible LV 40 PoisonParalysisSleepBlindFireDarkness WindLight

Quest No. 63[edit]

# Icon Enemy Level Attack Resistance Immunity Weakness Notes
1
Large Armor LV 46 Wind Lightning
Number of enemies: 1

Quest No. 64[edit]

# Icon Enemy Level Attack Resistance Immunity Weakness Notes
1
Random
2
Random
3
Random
4
Random
5
Random
6
Random
7
Random
8
Random
9
Random
10
High Wizard LV 38 Paralysis LightningPoisonParalysisSleep Wind
Number of enemies: 10
Possible enemies
Icon Enemy Level Attack Resistance Immunity Weakness Notes
Armored Archer LV 32 Lightning
Poison Archer LV 32 Poison Poison Water
Paralysis Archer LV 32 Paralysis Wind Paralysis Lightning
Sleep Archer LV 32 Sleep Water Sleep Fire
Large Body LV 33 Wind Lightning
Wizard LV 33 LightningSleep Wind
White Rose LV 33 Sleep WaterSleep Fire
Red Rose LV 34 Water Fire
Large Armor LV 34 Wind Lightning
Emerald Sonata LV 35
HP Recovery
Wind Bonus: Slight HP recovery
Mega-Shadow LV 35 FireLight
Lance Soldier LV 36 STR Down Wind Lightning
Gargoyle LV 36 WaterPoison SleepFireWindLight
Ice Plant LV 37 Water Fire
Stinging Bee LV 38 Poison WaterPoison Paralysis FireWind
Dark Plant LV 38 Poison Water Poison FireLight
High Wizard LV 38 Paralysis LightningPoisonParalysisSleep Wind
Blitz Spear LV 39 Paralysis Lightning Paralysis Water
Chill Ripper LV 39 Water Lightning
Heat Saber LV 39 Fire Water
Invisible LV 40 PoisonParalysisSleepBlindFireDarkness WindLight

Quest No. 65[edit]

# Icon Enemy Level Attack Resistance Immunity Weakness Notes
1
Random
2
Random
3
Random
4
Random
5
Nimble Bee LV 43 Poison WaterPoisonParalysis FireWind
Number of enemies: 5
Possible enemies
Icon Enemy Level Attack Resistance Immunity Weakness Notes
Armored Archer LV 32 Lightning
Poison Archer LV 32 Poison Poison Water
Paralysis Archer LV 32 Paralysis Wind Paralysis Lightning
Sleep Archer LV 32 Sleep Water Sleep Fire
Large Body LV 33 Wind Lightning
Wizard LV 33 LightningSleep Wind
White Rose LV 33 Sleep WaterSleep Fire
Red Rose LV 34 Water Fire
Large Armor LV 34 Wind Lightning
Emerald Sonata LV 35
HP Recovery
Wind Bonus: Slight HP recovery
Mega-Shadow LV 35 FireLight
Lance Soldier LV 36 STR Down Wind Lightning
Gargoyle LV 36 WaterPoison SleepFireWindLight
Ice Plant LV 37 Water Fire
Stinging Bee LV 38 Poison WaterPoison Paralysis FireWind
Dark Plant LV 38 Poison Water Poison FireLight
High Wizard LV 38 Paralysis LightningPoisonParalysisSleep Wind
Blitz Spear LV 39 Paralysis Lightning Paralysis Water
Chill Ripper LV 39 Water Lightning
Heat Saber LV 39 Fire Water
Invisible LV 40 PoisonParalysisSleepBlindFireDarkness WindLight
After quest

[A week ago] [Baldr, the seventh lower classman, is staring out over the water.]

  • Far-off voice: "Hey, Baldr. What're you doing here?"
  • Baldr: "Oh, hey, Eraqus."
  • Eraqus: "Something on your mind?"
  • Baldr: "Yeah. My sister left for her Mark of Mastery exam. But I have this really bad feeling about it."
  • Eraqus: "It's that time already, huh? Shouldn't you be excited for her? I can't wait to get out there!"
  • Baldr: "The thing is, before she left, she told me that the ones who return will be made Keyblade Masters."
  • Eraqus: "Huh,"
  • Eraqus: "that kinda sounds like they're not expecting everyone to come back..."
  • Baldr: "Yeah. It doesn't feel like a trip to broaden their horizons. Maybe the trip itself is the test. Or even a mission?"
  • Baldr: "All I know is, it doesn't sound like the Mark of Mastery exam we learned about."
  • Eraqus: "Hmm, I wonder what's going on. We could ask Master Odin, but I doubt he'll tell us."
  • Baldr: "Ever since my sister left, I've been worried sick that she'll be lost to darkness. And that I'll never see her again."
  • Eraqus: "Darkness?"
  • Baldr: "Oh, that's right. Your grandfather battled the darkness, didn't he? That's how he—"
  • Eraqus: "I...I don't know exactly what happened to him. It's just that when I hear darkness may be close by, I get anxious. Maybe hating darkness is in my blood."
  • Baldr: "Sorry, I didn't mean to bring up a painful subject."
  • Eraqus: "Don't worry, it's okay."
  • Eraqus: "Your sister's gonna be fine. I'm sure of it."
  • Baldr: "I hope so."

Quest No. 66[edit]

# Icon Enemy Level Attack Resistance Immunity Weakness Notes
1
Armored Knight LV 44 Water Lightning
Number of enemies: 1

Quest No. 67[edit]

# Icon Enemy Level Attack Resistance Immunity Weakness Notes
1
Armored Archer LV 44 Lightning
Number of enemies: 1

Quest No. 68[edit]

# Icon Enemy Level Attack Resistance Immunity Weakness Notes
1
Red Rose LV 46 Water Fire
Number of enemies: 1

Quest No. 69[edit]

# Icon Enemy Level Attack Resistance Immunity Weakness Notes
1
Random
2
Random
3
Random
4
Random
5
Random
6
Paralysis Archer LV 44 Paralysis Wind Paralysis Lightning
Number of enemies: 6
Possible enemies
Icon Enemy Level Attack Resistance Immunity Weakness Notes
Shadow LV 36 PoisonParalysisSleepBlindFireLight
Red Nocturne LV 37 Fire Wind
Blue Rhapsody LV 37 Water Wind
Yellow Opera LV 37 Lightning Wind
Soldier LV 39 Wind Fire
Possessor LV 40 Paralysis Water WindLight
Flower Rider LV 40 Water FireWind
Chomper Egg LV 40 Fire LightningWind
Creeper Plant LV 41 Water Fire
Dire Plant LV 41 M. RES Down Water Fire
Tornado Step LV 41 Wind Lightning
Aeroplane LV 42 DEF Down Fire LightningWind
Sparkler LV 42 FireLightning Water
Eggcognito LV 42 PoisonParalysisSleepBlindFireWaterWind Lightning Bonus: Extra BP
Nimble Bee LV 43 Poison WaterPoisonParalysis FireWind
Armored Knight LV 44 Water Lightning
Armored Archer LV 44 Lightning
Poison Archer LV 44 Poison Poison Water
Paralysis Archer LV 44 Paralysis Wind Paralysis Lightning
Sleep Archer LV 44 Sleep Water Sleep Fire
Polliwog LV 44 M. RES Down WaterSleep LightningWind
Large Body LV 45 Wind Lightning
Wizard LV 45 LightningSleep Wind
White Rose LV 45 Sleep WaterSleep Fire
Red Rose LV 46 Water Fire
Large Armor LV 46 Wind Lightning
Darkball LV 46 MAG Down LightningPoisonSleep WindLight
Emerald Sonata LV 47
HP Recovery
Wind Bonus: Slight HP recovery
Mega-Shadow LV 47 FireLight
Lance Soldier LV 48 STR Down Wind Lightning
Gargoyle LV 48 WaterPoison SleepFireWindLight
Ice Plant LV 49 Water Fire
Stinging Bee LV 50 Poison WaterPoison Paralysis FireWind
Dark Plant LV 51 Poison Water Poison FireLight
High Wizard LV 52 Paralysis LightningPoisonParalysisSleep Wind
Blitz Spear LV 53 Paralysis Lightning Paralysis Water
Chill Ripper LV 53 Water Lightning
Heat Saber LV 53 Fire Water
Gigas Shadow LV 54 STR Down LightningSleep FireLight
Invisible LV 55 PoisonParalysisSleepBlindFireDarkness WindLight

Quest No. 70[edit]

# Icon Enemy Level Attack Resistance Immunity Weakness Notes
1
Random
2
Random
3
Random
4
Random
5
Random
6
Random
7
Random
8
Random
9
Random
10
High Wizard LV 52 Paralysis LightningPoisonParalysisSleep Wind
Number of enemies: 10
Possible enemies
Icon Enemy Level Attack Resistance Immunity Weakness Notes
Shadow LV 36 PoisonParalysisSleepBlindFireLight
Red Nocturne LV 37 Fire Wind
Blue Rhapsody LV 37 Water Wind
Yellow Opera LV 37 Lightning Wind
Soldier LV 39 Wind Fire
Possessor LV 40 Paralysis Water WindLight
Flower Rider LV 40 Water FireWind
Chomper Egg LV 40 Fire LightningWind
Creeper Plant LV 41 Water Fire
Dire Plant LV 41 M. RES Down Water Fire
Tornado Step LV 41 Wind Lightning
Aeroplane LV 42 DEF Down Fire LightningWind
Sparkler LV 42 FireLightning Water
Eggcognito LV 42 PoisonParalysisSleepBlindFireWaterWind Lightning Bonus: Extra BP
Nimble Bee LV 43 Poison WaterPoisonParalysis FireWind
Armored Knight LV 44 Water Lightning
Armored Archer LV 44 Lightning
Poison Archer LV 44 Poison Poison Water
Paralysis Archer LV 44 Paralysis Wind Paralysis Lightning
Sleep Archer LV 44 Sleep Water Sleep Fire
Polliwog LV 44 M. RES Down WaterSleep LightningWind
Large Body LV 45 Wind Lightning
Wizard LV 45 LightningSleep Wind
White Rose LV 45 Sleep WaterSleep Fire
Red Rose LV 46 Water Fire
Large Armor LV 46 Wind Lightning
Darkball LV 46 MAG Down LightningPoisonSleep WindLight
Emerald Sonata LV 47
HP Recovery
Wind Bonus: Slight HP recovery
Mega-Shadow LV 47 FireLight
Lance Soldier LV 48 STR Down Wind Lightning
Gargoyle LV 48 WaterPoison SleepFireWindLight
Ice Plant LV 49 Water Fire
Stinging Bee LV 50 Poison WaterPoison Paralysis FireWind
Dark Plant LV 51 Poison Water Poison FireLight
High Wizard LV 52 Paralysis LightningPoisonParalysisSleep Wind
Blitz Spear LV 53 Paralysis Lightning Paralysis Water
Chill Ripper LV 53 Water Lightning
Heat Saber LV 53 Fire Water
Gigas Shadow LV 54 STR Down LightningSleep FireLight
Invisible LV 55 PoisonParalysisSleepBlindFireDarkness WindLight

Notes and references[edit]